Revert "Added decl_early_init() which is called when PLAYAGAIN is supported."

This reverts commit acbe4d9242.
This commit is contained in:
nhmall
2018-11-23 22:17:24 -05:00
parent bb826992dd
commit c5b283a839
6 changed files with 4 additions and 279 deletions

View File

@@ -556,13 +556,10 @@ typedef unsigned char uchar;
#endif
/* PLAYAGAIN support for allowing the game shell to stay open after the player
* saves or dies. This requires that the game engine can be re-entered to
* start another game.
*
* This support does not include supporting playing another game when
* a panic has occured due to undetermined state the engine is left in after a
* panic */
/* PLAYAGAIN is support for allowing the game shell to stay open after the player
saves or dies. This requires that the game engine can be re-entered to start
another game. This support is primarily about ensuring that game engine
state is cleaned up properly to allow the game engine to be re-initialized. */
/* #define PLAYAGAIN */
/* End of Section 4 */

View File

@@ -251,9 +251,6 @@ E void FDECL(destroy_drawbridge, (int, int));
/* ### decl.c ### */
E void NDECL(decl_init);
#ifdef PLAYAGAIN
E void NDECL(decl_early_init);
#endif
/* ### detect.c ### */