Accessibility: option to prevent status line updates
Apparently some screen readers keep reading the status lines at the bottom of the screen when parts of those change. Add an option to prevent updates to those lines.
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@@ -2859,6 +2859,8 @@ Boldface monsters and ``\fB--More--\fP'' (default off). Persistent.
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.lp statushilites
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Enable coloring of status fields (default off).
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See ``Configuring Status Hilites'' for further information.
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.lp status_updates
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Allow updates to the status lines at the bottom of the screen (default true).
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.lp suppress_alert
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This option may be set to a NetHack version level to suppress
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alert notification messages about feature changes for that
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@@ -3707,6 +3709,10 @@ was interrupted.
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.lp whatis_coord:compass
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When targeting with cursor, describe the cursor position with coordinates
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relative to your character.
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.lp nostatus_updates
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Prevent updates to the status lines at the bottom of the screen, if
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your screen-reader reads those lines. The same information can be
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seen via the #attributes command.
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.hn 2
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Global Configuration for System Administrators
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.pg
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@@ -3479,6 +3479,9 @@ Boldface monsters and ``{\tt --More--}'' (default off). Persistent.
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Enable coloring of status fields (default off).
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See ``{\it Configuring Status Hilites\/}'' for further information.
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%.lp
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\item[\ib{status\verb+_+updates}]
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Allow updates to the status lines at the bottom of the screen (default true).
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%.lp
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\item[\ib{suppress\verb+_+alert}]
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This option may be set to a NetHack version level to suppress
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alert notification messages about feature changes for that
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@@ -4509,6 +4512,11 @@ was interrupted.
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\item[\ib{whatis\verb+_+coord:compass}]
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When targeting with cursor, describe the cursor position with coordinates
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relative to your character.
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%.lp
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\item[\ib{nostatus\verb+_+updates}]
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Prevent updates to the status lines at the bottom of the screen, if
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your screen-reader reads those lines. The same information can be
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seen via the #attributes command.
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\elist
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%.hn2
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@@ -365,6 +365,7 @@ some death by the-poison-was-deadly situations left stale non-zero HP shown
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when sitting at a trap spot: You sit down. You step on a level teleporter.
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(likewise for polymorph trap, and similar issue for web)
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show all statusline information in #attributes
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add option status_updates to prevent bottom of screen status line updates
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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@@ -232,6 +232,7 @@ struct instance_flags {
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boolean echo; /* 1 to echo characters */
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boolean use_menu_color; /* use color in menus; only if wc_color */
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boolean use_status_hilites; /* use color in status line */
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boolean status_updates; /* allow updates to bottom status lines */
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boolean use_background_glyph; /* use background glyph when appropriate */
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boolean hilite_pile; /* mark piles of objects with a hilite */
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boolean autodescribe; /* autodescribe mode in getpos() */
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@@ -213,7 +213,7 @@ bot2()
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void
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bot()
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{
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if (youmonst.data) {
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if (youmonst.data && iflags.status_updates) {
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bot1();
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bot2();
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}
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@@ -436,7 +436,7 @@ bot()
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if (!blinit)
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panic("bot before init.");
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if (!youmonst.data) {
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if (!youmonst.data || !iflags.status_updates) {
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context.botl = context.botlx = 0;
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update_all = FALSE;
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return;
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@@ -208,6 +208,7 @@ static struct Bool_Opt {
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#else
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{ "statushilites", &iflags.use_status_hilites, FALSE, DISP_IN_GAME },
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#endif
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{ "status_updates", &iflags.status_updates, TRUE, DISP_IN_GAME },
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{ "tiled_map", &iflags.wc_tiled_map, PREFER_TILED, DISP_IN_GAME }, /*WC*/
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{ "time", &flags.time, FALSE, SET_IN_GAME },
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#ifdef TIMED_DELAY
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