Remove migrating monster from polearm targeting
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@@ -685,6 +685,7 @@ migrate_to_level(mtmp, tolev, xyloc, cc)
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mtmp->mux = new_lev.dnum;
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mtmp->muy = new_lev.dlevel;
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mtmp->mx = mtmp->my = 0; /* this implies migration */
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if (mtmp == context.polearm.hitmon) context.polearm.hitmon = NULL;
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}
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/* return quality of food; the lower the better */
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