redundant comparison code

: #define is_weptool(o) \
:    ((o)->oclass == TOOL_CLASS && objects[(o)->otyp].oc_skill != P_NONE)
This commit is contained in:
nhmall
2022-09-05 11:16:43 -04:00
parent f58f43bd78
commit c825e6839f

View File

@@ -326,8 +326,7 @@ wield_ok(struct obj *obj)
if (obj->oclass == COIN_CLASS)
return GETOBJ_EXCLUDE;
if (obj->oclass == WEAPON_CLASS
|| (obj->oclass == TOOL_CLASS && is_weptool(obj)))
if (obj->oclass == WEAPON_CLASS || is_weptool(obj))
return GETOBJ_SUGGEST;
return GETOBJ_DOWNPLAY;