fix github issue #507 - filename buffer overflow

when compressing or uncompressing a save file.  Defining
VAR_PLAYGROUND forces PREFIXES_IN_USE to be defined, and the latter
causes docompress_file() to be called with save file name containing
a full path instead of just save/xyzzy.Z relative to the playground.
Depending on the value of VAR_PLAYGROUND, that could be too long for
the buffer used to make a copy of the name with ".Z"/".gz"/".bz2"
appended.

Probably only applies to Unix/linux/OSX configurations.

Fixes #507
This commit is contained in:
PatR
2021-05-08 18:02:00 -07:00
parent dd6ed5026b
commit c866c9022b
2 changed files with 29 additions and 10 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.527 $ $NHDT-Date: 1620413928 2021/05/07 18:58:48 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.528 $ $NHDT-Date: 1620522110 2021/05/09 01:01:50 $
General Fixes and Modified Features
-----------------------------------
@@ -504,6 +504,10 @@ when an unseen non-pet picks up or uses an item, hero loses known/dknown/
particular, player won't be asked what to call unseen thrown potion)
wishing for a partly eaten wraith corpse yielded "partly eaten food (1) more
nutritious than untouched food (0)"
if PREFIXES_IN_USE was defined (and VAR_PLAYGROUND forces it to be) when
COMPRESS was also defined (external save and bones file compression
via fork()+exec()), the file name buffer in docompress_file() wasn't
big enough so could overflow and trigger a crash
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 files.c $NHDT-Date: 1612819003 2021/02/08 21:16:43 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.331 $ */
/* NetHack 3.7 files.c $NHDT-Date: 1620522110 2021/05/09 01:01:50 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.334 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1312,7 +1312,7 @@ free_saved_games(char **saved)
/* ---------- BEGIN FILE COMPRESSION HANDLING ----------- */
#ifdef COMPRESS
#ifdef COMPRESS /* external compression */
static void
redirect(const char *filename, const char *mode, FILE *stream, boolean uncomp)
@@ -1341,7 +1341,8 @@ redirect(const char *filename, const char *mode, FILE *stream, boolean uncomp)
static void
docompress_file(const char *filename, boolean uncomp)
{
char cfn[SAVESIZE];
char *cfn = 0;
const char *xtra;
FILE *cf;
const char *args[10];
#ifdef COMPRESS_OPTIONS
@@ -1349,18 +1350,27 @@ docompress_file(const char *filename, boolean uncomp)
#endif
int i = 0;
int f;
unsigned ln;
#ifdef TTY_GRAPHICS
boolean istty = WINDOWPORT("tty");
#endif
Strcpy(cfn, filename);
#ifdef COMPRESS_EXTENSION
Strcat(cfn, COMPRESS_EXTENSION);
xtra = COMPRESS_EXTENSION;
#else
xtra = "";
#endif
ln = (unsigned) (strlen(filename) + strlen(xtra));
cfn = (char *) alloc(ln + 1);
Strcpy(cfn, filename);
Strcat(cfn, xtra);
/* when compressing, we know the file exists */
if (uncomp) {
if ((cf = fopen(cfn, RDBMODE)) == (FILE *) 0)
if ((cf = fopen(cfn, RDBMODE)) == (FILE *) 0) {
free((genericptr_t) cfn);
return;
}
(void) fclose(cf);
}
@@ -1431,10 +1441,12 @@ docompress_file(const char *filename, boolean uncomp)
perror((char *) 0);
(void) fprintf(stderr, "Exec to %scompress %s failed.\n",
uncomp ? "un" : "", filename);
free((genericptr_t) cfn);
nh_terminate(EXIT_FAILURE);
} else if (f == -1) {
perror((char *) 0);
pline("Fork to %scompress %s failed.", uncomp ? "un" : "", filename);
free((genericptr_t) cfn);
return;
}
#ifndef NO_SIGNAL
@@ -1483,8 +1495,11 @@ docompress_file(const char *filename, boolean uncomp)
}
#endif
}
free((genericptr_t) cfn);
}
#endif /* COMPRESS */
#endif /* COMPRESS : external compression */
#if defined(COMPRESS) || defined(ZLIB_COMP)
#define UNUSED_if_not_COMPRESS /*empty*/
@@ -3840,7 +3855,7 @@ recover_savefile(void)
struct savefile_info sfi;
char tmpplbuf[PL_NSIZ];
const char *savewrite_failure = (const char *) 0;
for (lev = 0; lev < 256; lev++)
processed[lev] = 0;
@@ -3937,7 +3952,7 @@ recover_savefile(void)
if (savewrite_failure)
goto cleanup;
if (snhfp->structlevel) {
if (snhfp->structlevel) {
if (write(snhfp->fd, (genericptr_t) &pltmpsiz, sizeof pltmpsiz)
!= sizeof pltmpsiz)
savewrite_failure = "player name size";