Try to fix pet location inconsistency again
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@@ -859,7 +859,13 @@ struct monst *mtmp; /* Pet */
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return best_targ;
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}
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/* return 0 (no move), 1 (move) or 2 (dead) */
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/* Return values (same as m_move):
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* 0: did not move, but can still attack and do other stuff.
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* 1: moved, possibly can attack.
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* 2: monster died.
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* 3: did not move, and can't do anything else either.
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* (may have attacked something)
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*/
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int
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dog_move(mtmp, after)
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register struct monst *mtmp;
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@@ -1038,7 +1044,7 @@ int after; /* this is extra fast monster movement */
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if (mstatus & MM_DEF_DIED)
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return 2;
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}
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return 0;
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return 3;
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}
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if ((info[i] & ALLOW_MDISP) && MON_AT(nx, ny)
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&& better_with_displacing && !undesirable_disp(mtmp, nx, ny)) {
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@@ -1181,10 +1187,7 @@ int after; /* this is extra fast monster movement */
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}
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}
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}
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/* pet moved when attacking */
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if (mtmp->mx != omx || mtmp->my != omy)
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return 0;
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return 3;
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}
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}
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@@ -1199,7 +1202,7 @@ int after; /* this is extra fast monster movement */
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m_unleash(mtmp, FALSE);
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}
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(void) mattacku(mtmp);
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return 0;
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return 3;
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}
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if (!m_in_out_region(mtmp, nix, niy))
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return 1;
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