restore.c globals moved to instance_globals.

This commit is contained in:
Bart House
2018-11-23 10:36:45 -08:00
parent 9e40a1dfae
commit c91d560591
6 changed files with 63 additions and 40 deletions

View File

@@ -454,12 +454,23 @@ struct instance_globals {
messages in artifact_hit() */
/* botl.c */
int mrank_sz; /* loaded by max_rank_sz */
/* dog.c */
int petname_used; /* user preferred pet name has been used */
/* muse.c */
boolean m_using; /* kludge to use mondided instead of killed */
/* pickup.c */
int oldcap; /* last encumberance */
/* restore.c */
int n_ids_mapped;
struct bucket *id_map;
boolean restoring;
struct fruit *oldfruit;
long omoves;
/* rumors.c */
long true_rumor_size; /* rumor size variables are signed so that value -1
can be used as a flag */
@@ -473,6 +484,7 @@ struct instance_globals {
int oracle_flg; /* -1=>don't use, 0=>need init, 1=>init done */
unsigned oracle_cnt; /* oracles are handled differently from rumors... */
unsigned long *oracle_loc;
/* save.c */
boolean havestate;
unsigned ustuck_id; /* need to preserve during save */

View File

@@ -536,7 +536,7 @@ long wp_mask;
* that can print a message--need to guard against being printed
* when restoring a game
*/
(void) make_hallucinated((long) !on, restoring ? FALSE : TRUE,
(void) make_hallucinated((long) !on, g.restoring ? FALSE : TRUE,
wp_mask);
}
if (spfx & SPFX_ESP) {

View File

@@ -332,16 +332,29 @@ const struct instance_globals g_init = {
0, /* jumping_is_magic */
-1, /* polearm_range_min */
-1, /* polearm_range_max */
/* artifact.c */
0, /* spec_dbon_applies */
/* botl.c */
0, /* mrank_sz */
/* dog.c */
0, /* petname_used */
/* mused.c */
FALSE, /* m_using */
/* pickup.c */
0, /* oldcap */
/* restore.c */
0, /* n_ids_mapped */
0, /* id_map */
FALSE, /* restoring */
UNDEFINED_PTR, /* oldfruit */
UNDEFINED_VALUE, /* omoves */
/* rumors.c */
0, /* true_rumor_size */
0, /* false_rumor_size */
@@ -352,21 +365,27 @@ const struct instance_globals g_init = {
0, /* oracle_flag */
0, /* oracle_cnt */
NULL, /* oracle_loc */
/* save.c */
TRUE, /* havestate*/
0, /* ustuck_id */
0, /* usteed_id */
/* trap.c */
0, /* force_mintrap */
/* u_init.c */
STRANGE_OBJECT, /* nocreate */
STRANGE_OBJECT, /* nocreate2 */
STRANGE_OBJECT, /* nocreate3 */
STRANGE_OBJECT, /* nocreate4 */
/* uhitm.c */
UNDEFINED_VALUE, /* override_confirmation */
/* weapon.c */
UNDEFINED_PTR, /* propellor */
/* zap.c */
UNDEFINED_VALUE, /* poly_zap */
UNDEFINED_VALUE, /* obj_zapped */

View File

@@ -1200,7 +1200,7 @@ unsigned doname_flags;
}
/* treat 'restoring' like suppress_price because shopkeeper and
bill might not be available yet while restore is in progress */
if (!iflags.suppress_price && !restoring && is_unpaid(obj)) {
if (!iflags.suppress_price && !g.restoring && is_unpaid(obj)) {
long quotedprice = unpaid_cost(obj, TRUE);
Sprintf(eos(bp), " (%s, %ld %s)",

View File

@@ -58,7 +58,7 @@ static struct restore_procs {
/*
* Save a mapping of IDs from ghost levels to the current level. This
* map is used by the timer routines when restoring ghost levels.
* map is used by the timer routines when g.restoring ghost levels.
*/
#define N_PER_BUCKET 64
struct bucket {
@@ -72,9 +72,6 @@ struct bucket {
STATIC_DCL void NDECL(clear_id_mapping);
STATIC_DCL void FDECL(add_id_mapping, (unsigned, unsigned));
static int n_ids_mapped = 0;
static struct bucket *id_map = 0;
#ifdef AMII_GRAPHICS
void FDECL(amii_setpens, (int)); /* use colors from save file */
extern int amii_numcolors;
@@ -82,10 +79,6 @@ extern int amii_numcolors;
#include "display.h"
boolean restoring = FALSE;
static NEARDATA struct fruit *oldfruit;
static NEARDATA long omoves;
#define Is_IceBox(o) ((o)->otyp == ICE_BOX ? TRUE : FALSE)
/* Recalculate level.objects[x][y], since this info was not saved. */
@@ -179,11 +172,11 @@ boolean ghostly;
mread(fd, (genericptr_t) tmp_dam, sizeof(*tmp_dam));
if (ghostly)
tmp_dam->when += (monstermoves - omoves);
tmp_dam->when += (monstermoves - g.omoves);
Strcpy(damaged_shops,
in_rooms(tmp_dam->place.x, tmp_dam->place.y, SHOPBASE));
if (u.uz.dlevel) {
/* when restoring, there are two passes over the current
/* when g.restoring, there are two passes over the current
* level. the first time, u.uz isn't set, so neither is
* shop_keeper(). just wait and process the damage on
* the second pass.
@@ -216,7 +209,7 @@ struct obj *otmp;
mread(fd, (genericptr_t) otmp, sizeof(struct obj));
/* next object pointers are invalid; otmp->cobj needs to be left
as is--being non-null is key to restoring container contents */
as is--being non-null is key to g.restoring container contents */
otmp->nobj = otmp->nexthere = (struct obj *) 0;
/* non-null oextra needs to be reconstructed */
if (otmp->oextra) {
@@ -293,7 +286,7 @@ boolean ghostly, frozen;
* immediately after old player died.
*/
if (ghostly && !frozen && !age_is_relative(otmp))
otmp->age = monstermoves - omoves + otmp->age;
otmp->age = monstermoves - g.omoves + otmp->age;
/* get contents of a container or statue */
if (Has_contents(otmp)) {
@@ -513,7 +506,7 @@ register struct obj *otmp;
{
register struct fruit *oldf;
for (oldf = oldfruit; oldf; oldf = oldf->nextf)
for (oldf = g.oldfruit; oldf; oldf = oldf->nextf)
if (oldf->fid == otmp->spe)
break;
@@ -797,7 +790,7 @@ register int fd;
int rtmp;
struct obj *otmp;
restoring = TRUE;
g.restoring = TRUE;
get_plname_from_file(fd, plname);
getlev(fd, 0, (xchar) 0, FALSE);
if (!restgamestate(fd, &stuckid, &steedid)) {
@@ -805,7 +798,7 @@ register int fd;
savelev(-1, 0, FREE_SAVE); /* discard current level */
(void) nhclose(fd);
(void) delete_savefile();
restoring = FALSE;
g.restoring = FALSE;
return 0;
}
restlevelstate(stuckid, steedid);
@@ -921,7 +914,7 @@ register int fd;
run_timers(); /* expire all timers that have gone off while away */
docrt();
restoring = FALSE;
g.restoring = FALSE;
clear_nhwindow(WIN_MESSAGE);
/* Success! */
@@ -1025,10 +1018,10 @@ boolean ghostly;
setmode(fd, O_BINARY);
#endif
/* Load the old fruit info. We have to do it first, so the
* information is available when restoring the objects.
* information is available when g.restoring the objects.
*/
if (ghostly)
oldfruit = loadfruitchn(fd);
g.oldfruit = loadfruitchn(fd);
/* First some sanity checks */
mread(fd, (genericptr_t) &hpid, sizeof(hpid));
@@ -1055,8 +1048,8 @@ boolean ghostly;
rest_levl(fd,
(boolean) ((sfrestinfo.sfi1 & SFI1_RLECOMP) == SFI1_RLECOMP));
mread(fd, (genericptr_t) lastseentyp, sizeof(lastseentyp));
mread(fd, (genericptr_t) &omoves, sizeof(omoves));
elapsed = monstermoves - omoves;
mread(fd, (genericptr_t) &g.omoves, sizeof(g.omoves));
elapsed = monstermoves - g.omoves;
mread(fd, (genericptr_t) &upstair, sizeof(stairway));
mread(fd, (genericptr_t) &dnstair, sizeof(stairway));
mread(fd, (genericptr_t) &upladder, sizeof(stairway));
@@ -1132,7 +1125,7 @@ boolean ghostly;
rest_regions(fd, ghostly);
if (ghostly) {
/* Now get rid of all the temp fruits... */
freefruitchn(oldfruit), oldfruit = 0;
freefruitchn(g.oldfruit), g.oldfruit = 0;
if (lev > ledger_no(&medusa_level)
&& lev < ledger_no(&stronghold_level) && xdnstair == 0) {
@@ -1229,11 +1222,11 @@ clear_id_mapping()
{
struct bucket *curr;
while ((curr = id_map) != 0) {
id_map = curr->next;
while ((curr = g.id_map) != 0) {
g.id_map = curr->next;
free((genericptr_t) curr);
}
n_ids_mapped = 0;
g.n_ids_mapped = 0;
}
/* Add a mapping to the ID map. */
@@ -1243,18 +1236,18 @@ unsigned gid, nid;
{
int idx;
idx = n_ids_mapped % N_PER_BUCKET;
idx = g.n_ids_mapped % N_PER_BUCKET;
/* idx is zero on first time through, as well as when a new bucket is */
/* needed */
if (idx == 0) {
struct bucket *gnu = (struct bucket *) alloc(sizeof(struct bucket));
gnu->next = id_map;
id_map = gnu;
gnu->next = g.id_map;
g.id_map = gnu;
}
id_map->map[idx].gid = gid;
id_map->map[idx].nid = nid;
n_ids_mapped++;
g.id_map->map[idx].gid = gid;
g.id_map->map[idx].nid = nid;
g.n_ids_mapped++;
}
/*
@@ -1269,11 +1262,11 @@ unsigned gid, *nidp;
int i;
struct bucket *curr;
if (n_ids_mapped)
for (curr = id_map; curr; curr = curr->next) {
if (g.n_ids_mapped)
for (curr = g.id_map; curr; curr = curr->next) {
/* first bucket might not be totally full */
if (curr == id_map) {
i = n_ids_mapped % N_PER_BUCKET;
if (curr == g.id_map) {
i = g.n_ids_mapped % N_PER_BUCKET;
if (i == 0)
i = N_PER_BUCKET;
} else
@@ -1623,10 +1616,10 @@ register unsigned int len;
return;
} else {
pline("Read %d instead of %u bytes.", rlen, len);
if (restoring) {
if (g.restoring) {
(void) nhclose(fd);
(void) delete_savefile();
error("Error restoring old game.");
error("Error g.restoring old game.");
}
panic("Error reading level file.");
}

View File

@@ -3171,7 +3171,6 @@ void
tty_cliparound(x, y)
int x, y;
{
extern boolean restoring;
int oldx = clipx, oldy = clipy;
if (!clipping)
@@ -3191,7 +3190,7 @@ int x, y;
clipy = clipymax - (LI - 3);
}
if (clipx != oldx || clipy != oldy) {
if (on_level(&u.uz0, &u.uz) && !restoring)
if (on_level(&u.uz0, &u.uz) && !g.restoring)
(void) doredraw();
}
}