Vault guard shouldn't be heard from too far away
When you were asked for a name and teleported out of the vault without any gold on you, the vault guard says "Well, begone" - which could be heard from anywhere on the level. Limit that verbalization to 10 tiles away.
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@@ -1605,6 +1605,7 @@ when starting a new game as a monk, newsym(0,0) was being called (adjabil ->
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incorporate a fix to prevent segfault due to rolling boulder trap
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wands of digging generate less often lategame
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more strict checking of dishonourable attacks
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vault guard verbalization shouldn't be heard from too far away
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Fixes to 5.0.0-x General Problems Exposed Via git Repository
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+1
-1
@@ -1000,7 +1000,7 @@ gd_move(struct monst *grd)
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gd_letknow(grd);
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return -1;
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} else {
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if (!Deaf) {
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if (!Deaf && mdistu(grd) <= 10*10) {
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SetVoice(grd, 0, 80, 0);
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verbalize("Well, begone.");
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}
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