Merge branch 'NetHack-3.7' into header-order3.7
This commit is contained in:
20
.travis.yml
20
.travis.yml
@@ -3,7 +3,7 @@ matrix:
|
||||
include:
|
||||
- name: linux-xenial-gcc
|
||||
os: linux
|
||||
env: HINTS=linux LUA_VERSION=5.3.5
|
||||
env: HINTS=linux LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
script:
|
||||
- cd sys/unix/ && sh setup.sh hints/$HINTS && cd ../../
|
||||
@@ -12,7 +12,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-xenial-gcc-nocommon
|
||||
os: linux
|
||||
env: HINTS=linux LUA_VERSION=5.3.5
|
||||
env: HINTS=linux LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
script:
|
||||
- echo "CFLAGS+=-fno-common" >>sys/unix/hints/$HINTS
|
||||
@@ -22,7 +22,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-bionic-gcc
|
||||
os: linux
|
||||
env: HINTS=linux LUA_VERSION=5.3.5
|
||||
env: HINTS=linux LUA_VERSION=5.4.0
|
||||
dist: bionic
|
||||
compiler: gcc
|
||||
script:
|
||||
@@ -32,7 +32,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-xenial-clang
|
||||
os: linux
|
||||
env: HINTS=linux LUA_VERSION=5.3.5
|
||||
env: HINTS=linux LUA_VERSION=5.4.0
|
||||
compiler: clang
|
||||
script:
|
||||
- cd sys/unix/ && sh setup.sh hints/$HINTS && cd ../../
|
||||
@@ -41,7 +41,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-xenial-gcc-x11
|
||||
os: linux
|
||||
env: HINTS=linux-x11 LUA_VERSION=5.3.5
|
||||
env: HINTS=linux-x11 LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
addons:
|
||||
apt:
|
||||
@@ -56,7 +56,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-xenial-gcc-qt5
|
||||
os: linux
|
||||
env: HINTS=linux-qt5 LUA_VERSION=5.3.5
|
||||
env: HINTS=linux-qt5 LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
addons:
|
||||
apt:
|
||||
@@ -74,7 +74,7 @@ matrix:
|
||||
- make QT_SELECT=5 MOC=moc install
|
||||
- name: linux-bionic-gcc-x11
|
||||
os: linux
|
||||
env: HINTS=linux-x11 LUA_VERSION=5.3.5
|
||||
env: HINTS=linux-x11 LUA_VERSION=5.4.0
|
||||
dist: bionic
|
||||
compiler: gcc
|
||||
addons:
|
||||
@@ -90,7 +90,7 @@ matrix:
|
||||
- make install
|
||||
- name: linux-xenial-gcc-minimal
|
||||
os: linux
|
||||
env: HINTS=linux-minimal LUA_VERSION=5.3.5
|
||||
env: HINTS=linux-minimal LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
script: |
|
||||
cd sys/unix/ && sh setup.sh hints/$HINTS && cd ../../
|
||||
@@ -128,7 +128,7 @@ matrix:
|
||||
script:
|
||||
- export ADD_CURSES=Y
|
||||
- export PDCURSES_TOP=../lib/pdcurses
|
||||
- export LUA_VERSION=5.3.5
|
||||
- export LUA_VERSION=5.4.0
|
||||
- sh sys/winnt/travis-gcc.sh
|
||||
- test -d "lib/lua-$LUA_VERSION/src" || exit 0
|
||||
- test -d "lib/pdcurses" || exit 0
|
||||
@@ -137,7 +137,7 @@ matrix:
|
||||
- mingw32-make install
|
||||
- name: msdos-linuxhost-crosscompile
|
||||
os: linux
|
||||
env: HINTS=linux LUA_VERSION=5.3.5
|
||||
env: HINTS=linux LUA_VERSION=5.4.0
|
||||
compiler: gcc
|
||||
script:
|
||||
# - export
|
||||
|
||||
@@ -407,7 +407,7 @@ Using the cross-compiler, build the following targets:
|
||||
|
||||
b) Lua (mandatory in 3.7)
|
||||
|
||||
lib/lua-5.3.5/src
|
||||
lib/lua-5.4.0/src
|
||||
|
||||
from sources: lua.c, lapi.c, lauxlib.c, lbaselib.c, lcode.c,
|
||||
lcorolib.c, lctype.c, ldblib.c, ldebug.c,
|
||||
|
||||
4
Porting
4
Porting
@@ -207,7 +207,7 @@ need to be included in the packaging of the game.
|
||||
4.3. Lua
|
||||
|
||||
Compile and link into a library, or obtain a prebuilt Lua library for
|
||||
your platform. Place the Lua source into lib/lua-5.3.5 (or other folder
|
||||
your platform. Place the Lua source into lib/lua-5.4.0 (or other folder
|
||||
representing an appropriate Lua version); place the compiled Lua library into
|
||||
lib.
|
||||
|
||||
@@ -266,6 +266,6 @@ by code within the game itself. That was done to facilitate cross-compiling of
|
||||
NetHack on one platform for game execution on another.
|
||||
|
||||
|
||||
# NetHack 3.6 Porting $NHDT-Date: 1524689603 2018/04/25 20:53:23 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.5 $
|
||||
# NetHack 3.6 Porting $NHDT-Date: 1594155866 2020/07/07 21:04:26 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.8 $
|
||||
# Copyright (c) 2005 by Michael Allison
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
|
||||
33
dat/history
33
dat/history
@@ -39,9 +39,11 @@ Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports
|
||||
through the later revisions of 3.0.
|
||||
|
||||
Version 3.0 went through ten relatively rapidly released "patch-level"
|
||||
revisions. Versions at the time were designated "3.0 patchlevel 10" or
|
||||
"3.0pl10" rather than 3.0.10; that three component numbering scheme began
|
||||
to be used with 3.1.0.
|
||||
revisions. Versions at the time were known as 3.0 for the base release
|
||||
and variously as "3.0a" through "3.0j", "3.0 patchlevel 1" through
|
||||
"3.0 patchlevel 10", or "3.0pl1" through "3.0pl10" rather than 3.0.0 and
|
||||
3.0.1 through 3.0.10; the three component numbering scheme began to be used
|
||||
with 3.1.0.
|
||||
|
||||
Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz,
|
||||
the NetHack Development Team which now included Ken Arromdee, David Cohrs,
|
||||
@@ -50,7 +52,7 @@ Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical
|
||||
revision of 3.0. They re-structured the game's design, and re-wrote major
|
||||
parts of the code. They added multiple dungeons, a new display, special
|
||||
individual character quests, a new endgame and many other new features, and
|
||||
produced NetHack 3.1.
|
||||
produced NetHack 3.1. Version 3.1.0 was released in January of 1993.
|
||||
|
||||
Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison,
|
||||
Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga.
|
||||
@@ -87,15 +89,15 @@ other games. NetHack's tiles support was then implemented on other platforms
|
||||
The 3.2 NetHack Development Team, comprised of Michael Allison, Ken Arromdee,
|
||||
David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Steve
|
||||
Linhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz,
|
||||
and Paul Winner, released version 3.2 in April of 1996.
|
||||
and Paul Winner, released version 3.2.0 in April of 1996.
|
||||
|
||||
Version 3.2 marked the tenth anniversary of the formation of the development
|
||||
team. In a testament to their dedication to the game, all thirteen members
|
||||
of the original NetHack Development Team remained on the team at the start of
|
||||
work on that release. During the interval between the release of 3.1.3 and
|
||||
3.2, one of the founding members of the NetHack Development Team,
|
||||
Dr. Izchak Miller, passed away. That release of the game was dedicated to
|
||||
him by the development and porting teams.
|
||||
of the original NetHack Development Team remained on the team at the start
|
||||
of work on that release. During the interval between the release of 3.1.3
|
||||
and 3.2.0, one of the founding members of the NetHack Development Team,
|
||||
Dr. Izchak Miller, was diagnosed with cancer and passed away. That release
|
||||
of the game was dedicated to him by the development and porting teams.
|
||||
|
||||
Version 3.2 proved to be more stable than previous versions. Many bugs
|
||||
were fixed, abuses eliminated, and game features tuned for better game
|
||||
@@ -120,6 +122,17 @@ NetHack 3.3.
|
||||
|
||||
The final update to 3.2 was the bug fix release 3.2.3, which was released
|
||||
simultaneously with 3.3.0 in December 1999 just in time for the Year 2000.
|
||||
Because of the newer version, 3.2.3 was released as a source code patch only,
|
||||
without any ready-to-play distribution for systems that usually had such.
|
||||
|
||||
(To anyone considering resurrecting an old version: all versions before
|
||||
3.2.3 had a Y2K bug. The high scores file and the log file contained dates
|
||||
which were formatted using a two-digit year, and 1999's year 99 was followed
|
||||
by 2000's year 100. That got written out successfully but it unintentionally
|
||||
introduced an extra column in the file layout which prevented score entries
|
||||
from being read back in correctly, interfering with insertion of new high
|
||||
scores and with retrieval of old character names to use for random ghost and
|
||||
statue names in the current game.)
|
||||
|
||||
The 3.3 NetHack Development Team, consisting of Michael Allison, Ken Arromdee,
|
||||
David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.388 $ $NHDT-Date: 1593953329 2020/07/05 12:48:49 $
|
||||
.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.389 $ $NHDT-Date: 1594118318 2020/07/07 10:38:38 $
|
||||
.\"
|
||||
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
|
||||
.\" Guidebook.mn currently does *not* fully adhere to these guidelines.
|
||||
@@ -5417,8 +5417,9 @@ He then coordinated a cast of thousands in enhancing and debugging
|
||||
NetHack 1.4 and released NetHack versions 2.2 and 2.3.
|
||||
.pg
|
||||
Later, Mike coordinated a major re-write of the game, heading a
|
||||
team which included \fBKen Arromdee\fP, \fBJean-Christophe Collet\fP, \fBSteve
|
||||
Creps\fP, \fBEric Hendrickson\fP, \fBIzchak Miller\fP, \fBJohn Rupley\fP,
|
||||
team which included \fBKen Arromdee\fP, \fBJean-Christophe Collet\fP,
|
||||
\fBSteve Creps\fP, \fBEric Hendrickson\fP, \fBIzchak Miller\fP,
|
||||
\fBEric S. Raymond\fP, \fBJohn Rupley\fP,
|
||||
\fBMike Threepoint\fP, and \fBJanet Walz\fP, to produce NetHack 3.0c.
|
||||
.pg
|
||||
NetHack 3.0 was ported to the Atari by \fBEric R. Smith\fP, to OS/2 by
|
||||
@@ -5435,20 +5436,26 @@ revisions of 3.0.
|
||||
.pg
|
||||
Version 3.0 went through ten relatively rapidly released \(lqpatch-level\(rq
|
||||
revisions.
|
||||
Versions at the time were designated \(lq3.0 patchlevel 10\(rq
|
||||
or \(lq3.0pl10\(rq rather than 3.0.10; that three component numbering scheme
|
||||
began to be used with 3.1.0.
|
||||
Versions at the time were known as 3.0 for the base release and variously
|
||||
as \(lq3.0a\(rq through \(lq3.0j\(rq,
|
||||
\(lq3.0\ patchlevel\ 1\(rq through \(lq3.0\ patchlevel\ 10\(rq,
|
||||
or \(lq3.0pl1\(rq through \(lq3.0pl10\(rq
|
||||
rather than 3.0.0 and 3.0.1 through 3.0.10;
|
||||
the three component numbering scheme began to be used with 3.1.0.
|
||||
.pg
|
||||
Headed by \fBMike Stephenson\fP and coordinated by \fBIzchak Miller\fP and
|
||||
\fBJanet Walz\fP, the NetHack Development Team which now included
|
||||
\fBKen Arromdee\fP,
|
||||
\fBDavid Cohrs\fP, \fBJean-Christophe Collet\fP, \fBKevin Darcy\fP,
|
||||
\fBMatt Day\fP, \fBTimo Hakulinen\fP, \fBSteve Linhart\fP, \fBDean Luick\fP,
|
||||
\fBPat Rankin\fP, \fBEric Raymond\fP, and \fBEric Smith\fP undertook a radical
|
||||
revision of 3.0. They re-structured the game's design, and re-wrote major
|
||||
parts of the code. They added multiple dungeons, a new display, special
|
||||
\fBPat Rankin\fP, \fBEric Raymond\fP, and \fBEric Smith\fP undertook a
|
||||
radical revision of 3.0.
|
||||
They re-structured the game's design, and re-wrote major
|
||||
parts of the code.
|
||||
They added multiple dungeons, a new display, special
|
||||
individual character quests, a new endgame and many other new features, and
|
||||
produced NetHack 3.1.
|
||||
Version 3.1.0 was released in January of 1993.
|
||||
.pg
|
||||
\fBKen Lorber\fP, \fBGregg Wonderly\fP and \fBGreg Olson\fP, with help
|
||||
from \fBRichard Addison\fP, \fBMike Passaretti\fP, and \fBOlaf Seibert\fP,
|
||||
@@ -5494,15 +5501,18 @@ The 3.2 NetHack Development Team, comprised of \fBMichael Allison\fP, \fBKen
|
||||
Arromdee\fP, \fBDavid Cohrs\fP, \fBJessie Collet\fP, \fBSteve Creps\fP,
|
||||
\fBKevin Darcy\fP, \fBTimo Hakulinen\fP, \fBSteve Linhart\fP, \fBDean
|
||||
Luick\fP, \fBPat Rankin\fP, \fBEric Smith\fP, \fBMike Stephenson\fP,
|
||||
\fBJanet Walz\fP, and \fBPaul Winner\fP, released version 3.2 in April of
|
||||
\fBJanet Walz\fP, and \fBPaul Winner\fP, released version 3.2.0 in April of
|
||||
1996.
|
||||
.pg
|
||||
Version 3.2 marked the tenth anniversary of the formation of the development
|
||||
team. In a testament to their dedication to the game, all thirteen members
|
||||
of the original NetHack Development Team remained on the team at the start of work
|
||||
on that release. During the interval between the release of 3.1.3
|
||||
and 3.2, one of the founding members of the NetHack Development Team, \fBDr. Izchak
|
||||
Miller\fP, was diagnosed with cancer and passed away. That release of the
|
||||
Version 3.2 marked the tenth anniversary of the formation of the
|
||||
development team.
|
||||
In a testament to their dedication to the game, all thirteen members
|
||||
of the original NetHack Development Team remained on the team at the
|
||||
start of work on that release.
|
||||
During the interval between the release of 3.1.3
|
||||
and 3.2.0, one of the founding members of the NetHack Development Team,
|
||||
\fBDr. Izchak Miller\fP, was diagnosed with cancer and passed away.
|
||||
That release of the
|
||||
game was dedicated to him by the development and porting teams.
|
||||
.pg
|
||||
Version 3.2 proved to be more stable than previous versions.
|
||||
@@ -5532,6 +5542,19 @@ of these ideas into NetHack 3.3.
|
||||
.pg
|
||||
The final update to 3.2 was the bug fix release 3.2.3, which was released
|
||||
simultaneously with 3.3.0 in December 1999 just in time for the Year 2000.
|
||||
Because of the newer version, 3.2.3 was released as a source code patch only,
|
||||
without any ready-to-play distribution for systems that usually had such.
|
||||
.pg
|
||||
(To anyone considering resurrecting an old version: all versions before
|
||||
3.2.3 had a \fIY2K\fP bug.
|
||||
The high scores file and the log file contained
|
||||
dates which were formatted using a two-digit year, and 1999's year 99 was
|
||||
followed by 2000's year 100.
|
||||
That got written out successfully but it
|
||||
unintentionally introduced an extra column in the file layout which prevented
|
||||
score entries from being read back in correctly, interfering with insertion
|
||||
of new high scores and with retrieval of old character names to use for
|
||||
random ghost and statue names in the current game.)
|
||||
.pg
|
||||
The 3.3 NetHack Development Team, consisting of
|
||||
\fBMichael Allison\fP, \fBKen Arromdee\fP,
|
||||
|
||||
@@ -5938,9 +5938,12 @@ revisions of 3.0.
|
||||
%.pg
|
||||
Version 3.0 went through ten relatively rapidly released ``patch-level''
|
||||
revisions.
|
||||
Versions at the time were designated ``3.0 patchlevel 10''
|
||||
or ``3.0pl10'' rather than 3.0.10; that three component numbering scheme
|
||||
began to be used with 3.1.0.
|
||||
Versions at the time were known as 3.0 for the base release and variously
|
||||
as ``3.0a'' through ``3.0j'',
|
||||
``3.0~patchlevel~1'' through ``3.0~patchlevel~10'',
|
||||
or ``3.0pl1'' through ``3.0pl10''
|
||||
rather than 3.0.0 and 3.0.1 through 3.0.10;
|
||||
the three component numbering scheme began to be used with 3.1.0.
|
||||
|
||||
%.pg
|
||||
\medskip
|
||||
@@ -5949,11 +5952,14 @@ and {\it Janet Walz}, the {\it NetHack Development Team} which now included
|
||||
{\it Ken Arromdee},
|
||||
{\it David Cohrs}, {\it Jean-Christophe Collet}, {\it Kevin Darcy},
|
||||
{\it Matt Day}, {\it Timo Hakulinen}, {\it Steve Linhart}, {\it Dean Luick},
|
||||
{\it Pat Rankin}, {\it Eric Raymond}, and {\it Eric Smith\/} undertook a radical
|
||||
revision of 3.0. They re-structured the game's design, and re-wrote major
|
||||
parts of the code. They added multiple dungeons, a new display, special
|
||||
{\it Pat Rankin}, {\it Eric Raymond}, and {\it Eric Smith\/} undertook a
|
||||
radical revision of 3.0.
|
||||
They re-structured the game's design, and re-wrote major
|
||||
parts of the code.
|
||||
They added multiple dungeons, a new display, special
|
||||
individual character quests, a new endgame and many other new features, and
|
||||
produced {\it NetHack\/} 3.1.
|
||||
Version 3.1.0 was released in January of 1993.
|
||||
|
||||
%.pg
|
||||
\medskip
|
||||
@@ -6015,16 +6021,19 @@ picked up by various other games.
|
||||
Arromdee}, {\it David Cohrs}, {\it Jessie Collet}, {\it Steve Creps}, {\it
|
||||
Kevin Darcy}, {\it Timo Hakulinen}, {\it Steve Linhart}, {\it Dean Luick},
|
||||
{\it Pat Rankin}, {\it Eric Smith}, {\it Mike Stephenson}, {\it Janet Walz},
|
||||
and {\it Paul Winner}, released version 3.2 in April of 1996.
|
||||
and {\it Paul Winner}, released version 3.2.0 in April of 1996.
|
||||
|
||||
%.pg
|
||||
\medskip
|
||||
\nd Version 3.2 marked the tenth anniversary of the formation of the development
|
||||
team. In a testament to their dedication to the game, all thirteen members
|
||||
of the original {\it NetHack Development Team} remained on the team at the start of work on
|
||||
that release. During the interval between the release of 3.1.3 and 3.2,
|
||||
one of the founding members of the {\it NetHack Development Team}, {\it Dr. Izchak Miller},
|
||||
was diagnosed with cancer and passed away. That release of the game was
|
||||
\nd Version 3.2 marked the tenth anniversary of the formation of the
|
||||
development team.
|
||||
In a testament to their dedication to the game, all thirteen members
|
||||
of the original {\it NetHack Development Team} remained on the team at the
|
||||
start of work on that release.
|
||||
During the interval between the release of 3.1.3 and 3.2.0,
|
||||
one of the founding members of the {\it NetHack Development Team},
|
||||
{\it Dr. Izchak Miller}, was diagnosed with cancer and passed away.
|
||||
That release of the game was
|
||||
dedicated to him by the development and porting teams.
|
||||
|
||||
%.pg
|
||||
@@ -6064,6 +6073,20 @@ the best of these ideas into {\it NetHack\/} 3.3.
|
||||
\medskip
|
||||
The final update to 3.2 was the bug fix release 3.2.3, which was released
|
||||
simultaneously with 3.3.0 in December 1999 just in time for the Year 2000.
|
||||
Because of the newer version, 3.2.3 was released as a source code patch only,
|
||||
without any ready-to-play distribution for systems that usually had such.
|
||||
|
||||
%.pg
|
||||
(To anyone considering resurrecting an old version: all versions before
|
||||
3.2.3 had a {\it Y2K\/} bug.
|
||||
The high scores file and the log file contained
|
||||
dates which were formatted using a two-digit year, and 1999's year 99 was
|
||||
followed by 2000's year 100.
|
||||
That got written out successfully but it
|
||||
unintentionally introduced an extra column in the file layout which prevented
|
||||
score entries from being read back in correctly, interfering with insertion
|
||||
of new high scores and with retrieval of old character names to use for
|
||||
random ghost and statue names in the current game.)
|
||||
|
||||
%.pg
|
||||
\medskip
|
||||
|
||||
@@ -83,6 +83,13 @@ pfx_##a,
|
||||
"status window alignment")
|
||||
NHOPTC(altkeyhandler, 20, opt_in, set_in_game, No, Yes, No, No, NoAlias,
|
||||
"alternate key handler")
|
||||
#ifdef ALTMETA
|
||||
NHOPTB(altmeta, 0, opt_out, set_in_game, Off, No, No, No, NoAlias,
|
||||
&iflags.altmeta)
|
||||
#else
|
||||
NHOPTB(altmeta, 0, opt_out, set_in_config, Off, No, No, No, NoAlias,
|
||||
(boolean *) 0)
|
||||
#endif
|
||||
NHOPTB(ascii_map, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
|
||||
&iflags.wc_ascii_map)
|
||||
NHOPTB(autodescribe, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# NetHack 3.6 Makefile.GCC $NHDT-Date: 1519600525 2018/02/25 23:15:25 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.34 $
|
||||
# NetHack 3.6 Makefile.GCC $NHDT-Date: 1594155873 2020/07/07 21:04:33 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.51 $
|
||||
# Copyright (c) NetHack PC Development Team 1996-2019.
|
||||
# PC NetHack 3.6 Makefile for djgpp V2
|
||||
#
|
||||
@@ -38,11 +38,17 @@ GAMEDIR =../binary
|
||||
ADD_CURSES=Y
|
||||
PDCURSES_TOP=../../pdcurses
|
||||
|
||||
#---------------------------------------------------------------
|
||||
ifeq "$(LUA_VERSION)" "5.3.5"
|
||||
LUAVER=5.3.5
|
||||
else
|
||||
LUAVER=5.4.0
|
||||
endif
|
||||
#---------------------------------------------------------------
|
||||
# Location of LUA
|
||||
#
|
||||
# Original source needs to be obtained from:
|
||||
# http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#
|
||||
# This build assumes that the LUA sources are located
|
||||
# at the specified location. If they are actually elsewhere
|
||||
@@ -50,8 +56,7 @@ PDCURSES_TOP=../../pdcurses
|
||||
# successfully build NetHack-3.7.
|
||||
#
|
||||
ADD_LUA=Y
|
||||
LUATOP=../lib/lua535
|
||||
|
||||
LUATOP=../lib/lua$(subst .,, $(LUAVER))
|
||||
#
|
||||
#==============================================================================
|
||||
# This marks the end of the BUILD DECISIONS section.
|
||||
@@ -300,12 +305,12 @@ ALLOBJ = $(VOBJ) $(SOBJ) $(TILOBJ) $(TILOBJ2) $(VVOBJ)
|
||||
|
||||
#===============-=================================================
|
||||
# LUA library
|
||||
# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# Source from http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#=================================================================
|
||||
|
||||
LUASRC = $(LUATOP)/src
|
||||
LUALIB = $(O)lua535s.a
|
||||
LUADLL = $(O)lua535.a
|
||||
LUALIB = $(O)lua$(subst .,, $(LUAVER))s.a
|
||||
LUADLL = $(O)lua$(subst .,, $(LUAVER)).a
|
||||
LUAINCL = -I$(LUASRC)
|
||||
#LUAFLAGS = unix added -lm here?
|
||||
LUATARGETS = lua.exe luac.exe $(LUADLL) $(LUALIB)
|
||||
@@ -951,14 +956,14 @@ $(PATCHLEV_H):
|
||||
lua.exe: $(O)lua.o $(LUALIB)
|
||||
$(link) $(LFLAGS) -o$@ $(O)lua.o $(LUALIB)
|
||||
|
||||
luac.exe: $(O)luac.o $(O)lua535s.a
|
||||
luac.exe: $(O)luac.o $(O)lua$(subst .,, $(LUAVER))s.a
|
||||
$(link) $(LFLAGSU) -o$@ $(O)luac.o $(LUALIB)
|
||||
|
||||
$(O)lua535.a: $(LUAOBJFILES)
|
||||
$(O)lua$(subst .,, $(LUAVER)).a: $(LUAOBJFILES)
|
||||
$(cc) -shared -Wl,--export-all-symbols \
|
||||
-Wl,--add-stdcall-alias -o $@ $<
|
||||
|
||||
$(O)lua535s.a: $(LUAOBJFILES)
|
||||
$(O)lua$(subst .,, $(LUAVER))s.a: $(LUAOBJFILES)
|
||||
ar rcS $@ $(LUAOBJFILES1)
|
||||
ar rcS $@ $(LUAOBJFILES2)
|
||||
ar rcs $@ $(LUAOBJFILES3)
|
||||
|
||||
@@ -312,13 +312,19 @@ $(HOST_O)prereq.tag: $(INCL)/nhlua.h hobj.tag $(U)makedefs \
|
||||
$(HOST_O)utility.tag $(DAT)/nhdat
|
||||
echo prereq done >$@
|
||||
|
||||
ifeq "$(LUA_VERSION)" "5.3.5"
|
||||
LUAVER=5.3.5
|
||||
else
|
||||
LUAVER=5.4.0
|
||||
endif
|
||||
|
||||
$(INCL)/nhlua.h:
|
||||
cd $(INCL); \
|
||||
echo '/* nhlua.h - generated by Makefile1.cross */' > $@; \
|
||||
echo '#include "../lib/lua-5.3.5/src/lua.h"' >> $@; \
|
||||
sed -e '/(lua_error)/!d' -e '/(lua_error)/s/;/ NORETURN;/1' < $(LIB)/lua-5.3.5/src/lua.h >> $@; \
|
||||
echo '#include "../lib/lua-5.3.5/src/lualib.h"' >> $@; \
|
||||
echo '#include "../lib/lua-5.3.5/src/lauxlib.h"' >> $@; \
|
||||
echo '#include "../lib/lua-$(LUAVER)/src/lua.h"' >> $@; \
|
||||
sed -e '/(lua_error)/!d' -e '/(lua_error)/s/;/ NORETURN;/1' < $(LIB)/lua-$(LUAVER)/src/lua.h >> $@; \
|
||||
echo '#include "../lib/lua-$(LUAVER)/src/lualib.h"' >> $@; \
|
||||
echo '#include "../lib/lua-$(LUAVER)/src/lauxlib.h"' >> $@; \
|
||||
echo '/*nhlua.h*/' >> $@; \
|
||||
cd $(SRC)
|
||||
|
||||
|
||||
@@ -43,11 +43,17 @@ PDCURSES_TOP=../lib/pdcurses
|
||||
# Set top of djgpp if not specified through ENV variables prior to make:
|
||||
#DJGPP_TOP = $(HOME)/lib/djgpp
|
||||
|
||||
#---------------------------------------------------------------
|
||||
ifeq "$(LUA_VERSION)" "5.3.5"
|
||||
LUAVER=5.3.5
|
||||
else
|
||||
LUAVER=5.4.0
|
||||
endif
|
||||
#---------------------------------------------------------------
|
||||
# Location of LUA
|
||||
#
|
||||
# Original source needs to be obtained from:
|
||||
# http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#
|
||||
# This build assumes that the LUA sources are located
|
||||
# at the specified location. If they are actually elsewhere
|
||||
@@ -55,7 +61,7 @@ PDCURSES_TOP=../lib/pdcurses
|
||||
# successfully build NetHack-3.7.
|
||||
#
|
||||
ADD_LUA=Y
|
||||
LUATOP=../lib/lua-5.3.5
|
||||
LUATOP=../lib/lua-$(LUAVER)
|
||||
#
|
||||
#
|
||||
#==============================================================================
|
||||
@@ -308,18 +314,18 @@ ALLOBJ = $(VOBJ) $(SOBJ) $(TILOBJ) $(TILOBJ2) $(VVOBJ)
|
||||
ifeq "$(ADD_LUA)" "Y"
|
||||
#===============-=================================================
|
||||
# LUA library
|
||||
# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# Source from http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#=================================================================
|
||||
|
||||
LUASRC = $(LUATOP)/src
|
||||
LUALIB = $(O)lua535s.a
|
||||
#LUADLL = $(O)lua535.a
|
||||
LUALIB = $(O)lua$(subst .,, $(LUAVER))s.a
|
||||
#LUADLL = $(O)lua$(subst .,, $(LUAVER)).a
|
||||
LUAINCL = -I$(LUASRC)
|
||||
#LUAFLAGS = unix added -lm here?
|
||||
LUATARGETS = lua.exe luac.exe $(LUALIB)
|
||||
#LUATARGETS = $(LUADLL) $(LUALIB)
|
||||
|
||||
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lbitlib.c lcode.c \
|
||||
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lcode.c \
|
||||
lcorolib.c lctype.c ldblib.c ldebug.c ldo.c \
|
||||
ldump.c lfunc.c lgc.c linit.c liolib.c llex.c \
|
||||
lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c \
|
||||
@@ -327,7 +333,7 @@ LUASRCFILES = lapi.c lauxlib.c lbaselib.c lbitlib.c lcode.c \
|
||||
ltable.c ltablib.c ltm.c lundump.c lutf8lib.c \
|
||||
lvm.c lzio.c
|
||||
|
||||
LUAOBJFILES1 = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
||||
LUAOBJFILES1 = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o \
|
||||
$(O)lcode.o $(O)lcorolib.o $(O)lctype.o $(O)ldblib.o
|
||||
LUAOBJFILES2 = $(O)ldebug.o $(O)ldo.o $(O)ldump.o $(O)lfunc.o \
|
||||
$(O)lgc.o $(O)linit.o $(O)liolib.o $(O)llex.o
|
||||
@@ -336,7 +342,7 @@ LUAOBJFILES3 = $(O)lmathlib.o $(O)lmem.o $(O)loadlib.o $(O)lobject.o \
|
||||
LUAOBJFILES4 = $(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
||||
$(O)ltm.o $(O)lundump.o $(O)lutf8lib.o $(O)lvm.o $(O)lzio.o
|
||||
|
||||
#LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
||||
#LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o \
|
||||
# $(O)lcode.o $(O)lcorolib.o $(O)lctype.o $(O)ldblib.o \
|
||||
# $(O)ldebug.o $(O)ldo.o $(O)ldump.o $(O)lfunc.o \
|
||||
# $(O)lgc.o $(O)linit.o $(O)liolib.o $(O)llex.o \
|
||||
@@ -345,9 +351,13 @@ LUAOBJFILES4 = $(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
||||
# $(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
||||
# $(O)ltm.o $(O)lundump.o $(O)lutf8lib.o $(O)lvm.o $(O)lzio.o
|
||||
|
||||
LUALIBOBJS = $(LUAOBJFILES1) $(LUAOBJFILES2) $(LUAOBJFILES3) $(LUAOBJFILES4)
|
||||
ifeq "$(LUAVER)" "5.3.5"
|
||||
LUASRCFILES = $(LUASRCFILES) lbitlib.c
|
||||
LUAOBJFILES1 = $(LUAOBJFILES1) $(O)lbitlib.o
|
||||
endif
|
||||
LUALIBOBJS = $(LUAOBJFILES1) $(LUAOBJFILES2) $(LUAOBJFILES3) $(LUAOBJFILES4)
|
||||
|
||||
endif
|
||||
ifeq "$(ADD_CURSES)" "Y"
|
||||
#==========================================
|
||||
# PDCurses build macros
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# NetHack Top-level Makefile.
|
||||
# NetHack 3.6 Makefile.top $NHDT-Date: 1589911654 2020/05/19 18:07:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.49 $
|
||||
# NetHack 3.6 Makefile.top $NHDT-Date: 1594155882 2020/07/07 21:04:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.50 $
|
||||
# Copyright (c) 2015 by Kenneth Lorber, Kensington, Maryland
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
|
||||
@@ -75,7 +75,7 @@ VARDAT = $(VARDATD) $(VARDATND)
|
||||
#CHGRP = chgrp
|
||||
|
||||
# Lua version
|
||||
LUA_VERSION = 5.3.5
|
||||
LUA_VERSION = 5.4.0
|
||||
|
||||
#
|
||||
# end of configuration
|
||||
|
||||
@@ -1381,7 +1381,7 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "# Type a script or drag a script file from your workspace to insert its path.\ncd ${NH_INC_DIR}\necho '/* nhlua.h - generated by Xcode script */' > nhlua.h\necho '#include \"../lib/lua-5.3.5/src/lua.h\"' >> nhlua.h\nsed -e '/(lua_error)/!d' -e '/(lua_error)/s/;/ NORETURN;/1' < ${NH_LIB_DIR}/lua-5.3.5/src/lua.h >> nhlua.h\necho '#include \"../lib/lua-5.3.5/src/lualib.h\"' >> nhlua.h\necho '#include \"../lib/lua-5.3.5/src/lauxlib.h\"' >> nhlua.h\necho '/*nhlua.h*/' >> nhlua.h\n";
|
||||
shellScript = "# Type a script or drag a script file from your workspace to insert its path.\ncd ${NH_INC_DIR}\necho '/* nhlua.h - generated by Xcode script */' > nhlua.h\necho '#include \"../lib/lua-5.4.0/src/lua.h\"' >> nhlua.h\nsed -e '/(lua_error)/!d' -e '/(lua_error)/s/;/ NORETURN;/1' < ${NH_LIB_DIR}/lua-5.4.0/src/lua.h >> nhlua.h\necho '#include \"../lib/lua-5.4.0/src/lualib.h\"' >> nhlua.h\necho '#include \"../lib/lua-5.4.0/src/lauxlib.h\"' >> nhlua.h\necho '/*nhlua.h*/' >> nhlua.h\n";
|
||||
};
|
||||
544768B8239954B9004B9739 /* Build Lua library */ = {
|
||||
isa = PBXShellScriptBuildPhase;
|
||||
@@ -1400,7 +1400,7 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "# Type a script or drag a script file from your workspace to insert its path.\ncd ${NH_LIB_DIR}\nmkdir -p lua\ncd ${NH_LIB_DIR}/lua-5.3.5/src\nmake a\ncp liblua.a ../../lua\ncd ../../..\n\n";
|
||||
shellScript = "# Type a script or drag a script file from your workspace to insert its path.\ncd ${NH_LIB_DIR}\nmkdir -p lua\ncd ${NH_LIB_DIR}/lua-5.4.0/src\nmake a\ncp liblua.a ../../lua\ncd ../../..\n\n";
|
||||
};
|
||||
/* End PBXShellScriptBuildPhase section */
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# NetHack Makefile (VMS) - for building nethack itself.
|
||||
# NetHack 3.6 Makefile.src $NHDT-Date: 1573165004 2019/11/07 22:16:44 $ $NHDT-Branch: paxed-lua-v2-merged $:$NHDT-Revision: 1.38 $
|
||||
# NetHack 3.6 Makefile.src $NHDT-Date: 1594155889 2020/07/07 21:04:49 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.50 $
|
||||
# Copyright (c) 2011 by Robert Patrick Rankin
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
|
||||
@@ -29,7 +29,7 @@ VMS = [-.sys.vms]
|
||||
WINSHR = [-.win.share]
|
||||
X11 = [-.win.X11]
|
||||
#LUA source tree parallel to NetHack tree in lua535 directory
|
||||
LUA = [-.-.lua535.src]
|
||||
LUA = [-.-.lua540.src]
|
||||
MAKEFILE= $(SRC)Makefile.
|
||||
|
||||
# if you are using gcc as your compiler:
|
||||
@@ -214,8 +214,17 @@ HOBJ = $(FIRSTOBJ) $(SYSOBJ) $(WINOBJ) $(RANDOBJ) \
|
||||
$(HOBJ1) $(HOBJ2) $(HOBJ3) $(HOBJ4) $(HOBJ5) $(HOBJ6)
|
||||
|
||||
LUAOBJ = nhlua.o,nhlsel.o
|
||||
|
||||
# 5.4.0 adds header files ljumptab.h and lopnames.h and removes lbitlib.c
|
||||
# so comment top two and uncomment bottom two for the previous version (5.3.5)
|
||||
LUA535SRCFILES =
|
||||
LUA535OBJFILES =
|
||||
#LUA535SRCFILES = $(LUA)lbitlib.c
|
||||
#LUA535OBJFILES = lbitlib.o,
|
||||
endif
|
||||
|
||||
LUALIBSRC = $(LUA)lapi.c $(LUA)lauxlib.c $(LUA)lbaselib.c \
|
||||
$(LUA)lbitlib.c $(LUA)lcode.c $(LUA)lcorolib.c \
|
||||
$(LUA535SRCFILES) $(LUA)lcode.c $(LUA)lcorolib.c \
|
||||
$(LUA)lctype.c $(LUA)ldblib.c $(LUA)ldebug.c \
|
||||
$(LUA)ldo.c $(LUA)ldump.c $(LUA)lfunc.c $(LUA)lgc.c \
|
||||
$(LUA)linit.c $(LUA)liolib.c $(LUA)llex.c \
|
||||
@@ -226,7 +235,7 @@ LUALIBSRC = $(LUA)lapi.c $(LUA)lauxlib.c $(LUA)lbaselib.c \
|
||||
$(LUA)ltm.c $(LUA)lundump.c $(LUA)lutf8lib.c \
|
||||
$(LUA)lvm.c $(LUA)lzio.c
|
||||
|
||||
LUALIBOBJ1 = lapi.obj,lauxlib.obj,lbaselib.obj,lbitlib.obj, \
|
||||
LUALIBOBJ1 = lapi.obj,lauxlib.obj,lbaselib.obj, $(LUA535OBJFILES) \
|
||||
lcode.obj,lcorolib.obj,lctype.obj,ldblib.obj
|
||||
LUALIBOBJ2 = ldebug.obj,ldo.obj,ldump.obj,lfunc.obj, \
|
||||
lgc.obj,linit.obj,liolib.obj,llex.obj
|
||||
@@ -447,11 +456,12 @@ wintext.obj : $(X11)wintext.c $(HACK_H) $(INC)winX.h $(INC)xwindow.h
|
||||
winval.obj : $(X11)winval.c $(HACK_H) $(INC)winX.h
|
||||
tile.obj : $(SRC)tile.c $(HACK_H)
|
||||
vis_tab.obj : vis_tab.c $(CONFIG_H) $(INC)vis_tab.h
|
||||
# lua 5.3.5 code
|
||||
# lua 5.4.0 code
|
||||
lapi.obj : $(LUA)lapi.c
|
||||
lauxlib.obj : $(LUA)lauxlib.c
|
||||
lbaselib.obj : $(LUA)lbaselib.c
|
||||
lbitlib.obj : $(LUA)lbitlib.c
|
||||
#uncomment this for 5.3.5
|
||||
#lbitlib.obj : $(LUA)lbitlib.c
|
||||
lcode.obj : $(LUA)lcode.c
|
||||
lcorolib.obj : $(LUA)lcorolib.c
|
||||
lctype.obj : $(LUA)lctype.c
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
NetHack 3.7 on a Windows system
|
||||
(Windows 7/8.x/10 or later only)
|
||||
==============================================================
|
||||
Last revision: $NHDT-Date: 1575245156 2019/12/02 00:05:56 $
|
||||
Last revision: $NHDT-Date: 1594155895 2020/07/07 21:04:55 $
|
||||
|
||||
Credit for the porting of NetHack to the Win32 Console Subsystem goes to
|
||||
the NT Porting Team started by Michael Allison.
|
||||
@@ -47,7 +47,7 @@ version. You can use one of the following build environments:
|
||||
| | |
|
||||
+----+ +------+ +-----------+
|
||||
| | | | | |
|
||||
share winnt tty win32 Lua-5.3.5 pdcurses
|
||||
share winnt tty win32 Lua-5.4.0 pdcurses
|
||||
|
|
||||
vs2017
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# NetHack 3.7 Makefile.gcc $NHDT-Date: 1546174698 2018/12/30 12:58:18 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.71 $
|
||||
# NetHack 3.7 Makefile.gcc $NHDT-Date: 1594155895 2020/07/07 21:04:55 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.109 $
|
||||
# Copyright (c) 2010 by Michael Allison
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
#
|
||||
@@ -126,10 +126,16 @@ TARGET_CPU=x86
|
||||
# x86libs or x64libs depending on whether you're building for 64 bits.
|
||||
#
|
||||
#---------------------------------------------------------------
|
||||
ifndef LUA_VERSION
|
||||
LUAVER=5.4.0
|
||||
else
|
||||
LUAVER=$(LUA_VERSION)
|
||||
endif
|
||||
#---------------------------------------------------------------
|
||||
# Location of LUA
|
||||
#
|
||||
# Original source needs to be obtained from:
|
||||
# http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#
|
||||
# This build assumes that the LUA sources are located
|
||||
# at the specified location. If they are actually elsewhere
|
||||
@@ -137,11 +143,7 @@ TARGET_CPU=x86
|
||||
# successfully build NetHack-3.7.
|
||||
#
|
||||
ADD_LUA=Y
|
||||
LUATOP=../lib/lua-5.3.5
|
||||
ifndef LUA_VERSION
|
||||
LUA_VERSION=5.3.5
|
||||
endif
|
||||
|
||||
LUATOP=../lib/lua-$(LUAVER)
|
||||
#
|
||||
#==============================================================================
|
||||
# This marks the end of the BUILD DECISIONS section.
|
||||
@@ -412,10 +414,12 @@ OPTIONS_FILE = $(DAT)\options
|
||||
|
||||
#===============-=================================================
|
||||
# LUA library
|
||||
# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# Source from http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#=================================================================
|
||||
|
||||
LUAVER = 5.3.5
|
||||
ifndef LUAVER
|
||||
LUAVER = 5.4.0
|
||||
endif
|
||||
LUASRC = $(LUATOP)/src
|
||||
LUALIB = $(O)lua-$(LUAVER).static.a
|
||||
LUADLL = $(O)lua-$(LUAVER).a
|
||||
@@ -423,7 +427,7 @@ LUAINCL = -I$(LUASRC)
|
||||
#LUAFLAGS = unix added -lm here?
|
||||
LUATARGETS = lua.exe luac.exe $(LUADLL) $(LUALIB)
|
||||
|
||||
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lbitlib.c lcode.c \
|
||||
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lcode.c \
|
||||
lcorolib.c lctype.c ldblib.c ldebug.c ldo.c \
|
||||
ldump.c lfunc.c lgc.c linit.c liolib.c llex.c \
|
||||
lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c \
|
||||
@@ -431,7 +435,7 @@ LUASRCFILES = lapi.c lauxlib.c lbaselib.c lbitlib.c lcode.c \
|
||||
ltable.c ltablib.c ltm.c lundump.c lutf8lib.c \
|
||||
lvm.c lzio.c
|
||||
|
||||
LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
||||
LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o \
|
||||
$(O)lcode.o $(O)lcorolib.o $(O)lctype.o $(O)ldblib.o \
|
||||
$(O)ldebug.o $(O)ldo.o $(O)ldump.o $(O)lfunc.o \
|
||||
$(O)lgc.o $(O)linit.o $(O)liolib.o $(O)llex.o \
|
||||
@@ -439,6 +443,12 @@ LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
||||
$(O)lopcodes.o $(O)loslib.o $(O)lparser.o $(O)lstate.o \
|
||||
$(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
||||
$(O)ltm.o $(O)lundump.o $(O)lutf8lib.o $(O)lvm.o $(O)lzio.o
|
||||
ifeq "$(LUAVER)" "5.3.5"
|
||||
# 5.4.0 adds header files ljumptab.h and lopnames.h and removes lbitlib.c
|
||||
# so we have to tack those on for the previous version (5.3.5)
|
||||
LUASRCFILES = $(LUASRCFILES) lbitlib.c
|
||||
LUAOBJFILES = $(LUAOBJFILES) lbitlib.o
|
||||
endif
|
||||
|
||||
ifeq "$(ADD_CURSES)" "Y"
|
||||
#==========================================
|
||||
|
||||
@@ -130,12 +130,17 @@ DEBUGINFO = Y
|
||||
#==============================================================================
|
||||
# This marks the end of the BUILD DECISIONS section.
|
||||
#==============================================================================
|
||||
!IFNDEF LUA_VERSION
|
||||
LUAVER=5.4.0
|
||||
!ELSE
|
||||
LUAVER=$(LUA_VERSION)
|
||||
!ENDIF
|
||||
#==============================================================================
|
||||
#
|
||||
# Location of LUA
|
||||
#
|
||||
# Original source needs to be obtained from:
|
||||
# http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#
|
||||
# This build assumes that the LUA sources are located
|
||||
# at the specified location. If they are actually elsewhere
|
||||
@@ -143,7 +148,7 @@ DEBUGINFO = Y
|
||||
# successfully build NetHack-3.7. You cannot build a functional
|
||||
# version of NetHack-3.7 Work-in-progress without including Lua.
|
||||
#
|
||||
LUATOP=..\lib\lua-5.3.5
|
||||
LUATOP=..\lib\lua-$(LUAVER)
|
||||
#
|
||||
#
|
||||
#==============================================================================
|
||||
@@ -380,11 +385,12 @@ OPTIONS_FILE = $(DAT)\options
|
||||
|
||||
#===============-=================================================
|
||||
# LUA library
|
||||
# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
# Source from http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
#=================================================================
|
||||
|
||||
!IFNDEF LUAVER
|
||||
!IFDEF LUATOP
|
||||
LUATMP = $(LUATOP:..\..\lua-=) #strip leading "..\..\lua-"
|
||||
LUATMP = $(LUATOP:..\lib\lua-=) #strip leading "..\lib\lua-"
|
||||
LUATMP = $(LUATMP:-beta=) #strip suffix if exists "-beta"
|
||||
!IF "$(LUATMP)" == "5.4.0"
|
||||
LUAVER = 5.4.0
|
||||
@@ -394,12 +400,13 @@ LUAVER = 5.4.0
|
||||
!ENDIF
|
||||
|
||||
!IFNDEF LUAVER
|
||||
LUATMP = $(LUATOP:..\..\LUA-=) #strip leading "..\..\LUA-"
|
||||
LUATMP = $(LUATOP:..\lib\LUA-=) #strip leading "..\lib\LUA-"
|
||||
LUATMP = $(LUATMP:-BETA=) #strip suffix if exists "-BETA"
|
||||
!IF "$(LUATMP)" == "5.4.0"
|
||||
LUAVER = 5.4.0
|
||||
!ELSE
|
||||
!IF "$(LUATMP)" == "5.3.5"
|
||||
LUAVER = 5.3.5
|
||||
!ELSE
|
||||
LUAVER = 5.4.0
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
|
||||
@@ -429,7 +436,7 @@ LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o \
|
||||
!IF "$(LUAVER)" == "5.3.5"
|
||||
LUASRCFILES = $(LUASRCFILES) lbitlib.c
|
||||
LUAOBJFILES = $(LUAOBJFILES) $(O)lbitlib.o
|
||||
!ELSEIF "$(LUAVER)" == "5.4.0"
|
||||
!ELSE
|
||||
# 5.4.0 adds header files ljumptab.h and lopnames.h
|
||||
# and removes lbitlib.c
|
||||
!ENDIF
|
||||
|
||||
@@ -3,6 +3,6 @@ mkdir -p lib
|
||||
cd lib
|
||||
git clone --depth 1 https://github.com/wmcbrine/PDCurses.git pdcurses
|
||||
#git clone --depth 1 https://github.com/universal-ctags/ctags.git ctags
|
||||
curl -R -O http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
tar zxf lua-5.3.5.tar.gz
|
||||
curl -R -O http://www.lua.org/ftp/lua-5.4.0.tar.gz
|
||||
tar zxf lua-5.4.0.tar.gz
|
||||
cd ../
|
||||
|
||||
@@ -56,7 +56,10 @@
|
||||
<ClCompile Include="$(LuaDir)lapi.c" />
|
||||
<ClCompile Include="$(LuaDir)lauxlib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbaselib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbitlib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbitlib.c">
|
||||
<ExcludedFromBuild Condition="'$(LUA_VERSION)'=='5.4.0'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(LUA_VERSION)'=='5.3.5'">false</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(LuaDir)lcode.c" />
|
||||
<ClCompile Include="$(LuaDir)lcorolib.c" />
|
||||
<ClCompile Include="$(LuaDir)lctype.c" />
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
<VERSION_MAJOR>3</VERSION_MAJOR>
|
||||
<VERSION_MINOR>7</VERSION_MINOR>
|
||||
<PATCHLEVEL>0</PATCHLEVEL>
|
||||
<LUA_VERSION>5.4.0</LUA_VERSION>
|
||||
<ADD_PACKAGE>true</ADD_PACKAGE>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup />
|
||||
@@ -21,5 +23,13 @@
|
||||
<Value>$(PATCHLEVEL)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="LUA_VERSION">
|
||||
<Value>$(LUA_VERSION)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ADD_PACKAGE">
|
||||
<Value>$(ADD_PACKAGE)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -50,7 +50,10 @@
|
||||
<ClCompile Include="$(LuaDir)lapi.c" />
|
||||
<ClCompile Include="$(LuaDir)lauxlib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbaselib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbitlib.c" />
|
||||
<ClCompile Include="$(LuaDir)lbitlib.c">
|
||||
<ExcludedFromBuild Condition="'$(LUA_VERSION)'=='5.4.0'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(LUA_VERSION)'=='5.3.5'">false</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(LuaDir)lcode.c" />
|
||||
<ClCompile Include="$(LuaDir)lcorolib.c" />
|
||||
<ClCompile Include="$(LuaDir)lctype.c" />
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<DatDir>$(RootDir)dat\</DatDir>
|
||||
<DocDir>$(RootDir)doc\</DocDir>
|
||||
<IncDir>$(RootDir)include\</IncDir>
|
||||
<LuaDir>$(RootDir)lib\lua-5.3.5\src\</LuaDir>
|
||||
<LuaDir>$(RootDir)lib\lua-$(LUA_VERSION)\src\</LuaDir>
|
||||
<SrcDir>$(RootDir)src\</SrcDir>
|
||||
<SysDir>$(RootDir)sys\</SysDir>
|
||||
<UtilDir>$(RootDir)util\</UtilDir>
|
||||
|
||||
@@ -55,10 +55,10 @@
|
||||
Outputs="$(IncDir)\nhlua.h">
|
||||
<Message Text="Generating $(IncDir)nhlua.h" />
|
||||
<Exec Command="echo /* nhlua.h - generated by makdefs.vcxproj ClCompile */ > nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-5.3.5/src/lua.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-$(LUA_VERSION)/src/lua.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo LUA_API int (lua_error) (lua_State *L) NORETURN; >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-5.3.5/src/lualib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-5.3.5/src/lauxlib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-$(LUA_VERSION)/src/lualib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo #include %22../lib/lua-$(LUA_VERSION)/src/lauxlib.h%22 >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
<Exec Command="echo /*nhlua.h*/ >> nhlua.h" WorkingDirectory="$(IncDir)"/>
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
|
||||
@@ -24,13 +24,13 @@ export LIB=/c/Program\ Files\ \(x86\)/Microsoft\ Visual\ Studio/$VSVER/$TOOLSVER
|
||||
export LIB=/c/Program\ Files\ \(x86\)/Microsoft\ Visual\ Studio/$VSVER/$TOOLSVER/VC/Tools/MSVC/$MSVER/lib/x86:$LIB
|
||||
export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/ucrt/x86:$LIB
|
||||
export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/um/x86:$LIB
|
||||
export LUA_VERSION=5.3.5
|
||||
export LUA_VERSION=5.4.0
|
||||
mkdir -p lib
|
||||
cd lib
|
||||
git clone --depth 1 https://github.com/wmcbrine/PDCurses.git pdcurses
|
||||
#git clone --depth 1 https://github.com/universal-ctags/ctags.git ctags
|
||||
curl -R -O http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
||||
tar zxf lua-5.3.5.tar.gz
|
||||
curl -R -O http://www.lua.org/ftp/lua-$LUA_VERSION.tar.gz
|
||||
tar zxf lua-$LUA_VERSION.tar.gz
|
||||
#cd ctags
|
||||
#nmake -f mk_mvc.mak
|
||||
#cd ../../
|
||||
|
||||
Reference in New Issue
Block a user