Clive Crous' Dark Room patch
This patch adds a new glyph that represents dark parts of room, splitting the dual functionality of the "unexplored/dark area" glyph.
This commit is contained in:
@@ -23,6 +23,7 @@ struct flag {
|
||||
boolean biff; /* enable checking for mail */
|
||||
boolean bones; /* allow saving/loading bones */
|
||||
boolean confirm; /* confirm before hitting tame monsters */
|
||||
boolean dark_room; /* show shadows in lit rooms */
|
||||
boolean debug; /* in debugging mode */
|
||||
#define wizard flags.debug
|
||||
boolean end_own; /* list all own scores */
|
||||
|
||||
Reference in New Issue
Block a user