Clive Crous' Dark Room patch
This patch adds a new glyph that represents dark parts of room, splitting the dual functionality of the "unexplored/dark area" glyph.
This commit is contained in:
@@ -238,6 +238,7 @@ const char *goal;
|
||||
if (glyph_is_cmap(k) &&
|
||||
(IS_DOOR(levl[tx][ty].typ) ||
|
||||
glyph_to_cmap(k) == S_room ||
|
||||
glyph_to_cmap(k) == S_darkroom ||
|
||||
glyph_to_cmap(k) == S_corr ||
|
||||
glyph_to_cmap(k) == S_litcorr)) {
|
||||
/* what the hero remembers to be at tx,ty */
|
||||
|
||||
Reference in New Issue
Block a user