fix: init color256 value to prevent color flickering

This commit is contained in:
0xb1aded
2026-08-21 19:54:05 +08:00
parent 540c0549d8
commit c99b485c78
+6
View File
@@ -883,21 +883,25 @@ curses_draw_map(int sx, int sy, int ex, int ey)
#ifdef MAP_SCROLLBARS
hsb_back.ch = '-';
hsb_back.color = SCROLLBAR_BACK_COLOR;
hsb_back.color256 = 0;
hsb_back.framecolor = NO_COLOR;
hsb_back.attr = A_NORMAL;
hsb_back.unicode_representation = NULL;
hsb_bar.ch = '*';
hsb_bar.color = SCROLLBAR_COLOR;
hsb_bar.color256 = 0;
hsb_bar.framecolor = NO_COLOR;
hsb_bar.attr = A_NORMAL;
hsb_bar.unicode_representation = NULL;
vsb_back.ch = '|';
vsb_back.color = SCROLLBAR_BACK_COLOR;
vsb_back.color256 = 0;
vsb_back.framecolor = NO_COLOR;
vsb_back.attr = A_NORMAL;
vsb_back.unicode_representation = NULL;
vsb_bar.ch = '*';
vsb_bar.color = SCROLLBAR_COLOR;
vsb_bar.color256 = 0;
vsb_bar.framecolor = NO_COLOR;
vsb_bar.attr = A_NORMAL;
vsb_bar.unicode_representation = NULL;
@@ -965,6 +969,8 @@ clear_map(void)
for (y = 0; y < ROWNO; y++) {
map[y][x].ch = ' ';
map[y][x].color = NO_COLOR;
map[y][x].color256 = 0;
map[y][x].framecolor = NO_COLOR;
map[y][x].attr = A_NORMAL;
map[y][x].unicode_representation = NULL;
}