Fix warning with verbalize1
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@@ -310,7 +310,7 @@ md_rush(md,tx,ty)
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if (fx == tx && fy == ty) break;
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if ((mon = m_at(fx,fy)) != 0) /* save monster at this position */
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verbalize(md_exclamations());
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verbalize1(md_exclamations());
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else if (fx == u.ux && fy == u.uy)
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verbalize("Excuse me.");
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