Revisit the Valkyrie goal level hack

Instead of hardcoding the lava terrain change in core, if the stairs
are created in a fixed location, force the terrain to room floor first.
Move the surrounding lava changing to room floor to the Val-goal lua
file.
This commit is contained in:
Pasi Kallinen
2022-04-15 18:52:46 +03:00
parent a15b587b81
commit cb02ce88c5
5 changed files with 17 additions and 24 deletions

View File

@@ -1348,7 +1348,7 @@ extern boolean occupied(xchar, xchar);
extern int okdoor(xchar, xchar);
extern void dodoor(int, int, struct mkroom *);
extern void mktrap(int, int, struct mkroom *, coord *);
extern void mkstairs(xchar, xchar, char, struct mkroom *);
extern void mkstairs(xchar, xchar, char, struct mkroom *, boolean);
extern void mkinvokearea(void);
extern void mineralize(int, int, int, int, boolean);