more windmain

This commit is contained in:
nhmall
2018-12-09 10:14:19 -05:00
parent f706ba094c
commit cb191e6a0e

View File

@@ -35,7 +35,7 @@ char FDECL(windows_yn_function, (const char *, const char *, CHAR_P));
void FDECL(windows_getlin, (const char *, char *));
char orgdir[PATHLEN];
extern boolean getreturn_enabled; /* from sys/share/pcsys.c */
boolean getreturn_enabled;
extern int redirect_stdout; /* from sys/share/pcsys.c */
extern int GUILaunched;
HANDLE hStdOut;
@@ -58,7 +58,6 @@ mingw_main(argc, argv)
int argc;
char *argv[];
{
boolean save_getreturn_status = getreturn_enabled;
boolean resuming = FALSE; /* assume new game */
register int fd;
register char *dir;
@@ -199,8 +198,9 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
}
}
}
save_getreturn_status = getreturn_enabled;
getreturn_enabled = TRUE;
if (GUILaunched || IsDebuggerPresent()) {
getreturn_enabled = TRUE;
}
check_recordfile((char *) 0);
initoptions();
if (!validate_prefix_locations(failbuf)) {
@@ -307,7 +307,6 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
}
}
}
getreturn_enabled = save_getreturn_status;
/*
* It seems you really want to play.
@@ -393,7 +392,6 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
*/
vision_init();
display_gamewindows();
getreturn_enabled = TRUE;
/*
* First, try to find and restore a save file for specified character.
* We'll return here if new game player_selection() renames the hero.