I haven't seen anyone get confused by a data.base description in a long long

time.  I think it's because the modern data.base contains so many quotes that
have nothing to do with Nethack that nobody tries to use data.base to figure
out how to handle monsters any more.
This commit is contained in:
arromdee
2002-01-12 05:45:26 +00:00
parent d5d7f15007
commit cba72d9cf0

View File

@@ -268,13 +268,6 @@ because of shop behavior. Allowing diagonal entry will nullify the body
block by the shk, when you carry unpaid items. If diagonal moves are
allowed, shopkeepers should close the door when you're inside. IM]
Some of the data.base descriptions are either misleading or downright false
when applied to the NetHack monsters. (I'd hate to try counting the number of
times people posted to rec.games.hack mentioning using a mirror on a
cockatrice, for instance). On the other hand, these descriptions are based
on the traditional properties of monsters, so it's not clear people are trying
things based on the descriptions.
Monsters cannot use AD_STCK or AD_WRAP on other monsters. The complications
are too great, and would add little to the game.