bhitpile lint bit

The 'zdir' function parameter has the same name as 'zdir' global
variable, triggering a 'shadowing' warning.  I had to read the 'if'
statement multiple times to convince myself it was doing what was
intended.  It was, but I think this rewrite is easier to understand
(at least for my feeble reptilian brain).

I don't know who Tim Wright is, but his 15 mintues of fame has
lasted for at least a decade so I cut his comment out.  (The 28.5
year old GAN one a dozen lines lower was a tempting target for
removal, but I managed to stop myself; otherwise it never ends.)
This commit is contained in:
PatR
2015-03-30 23:20:45 -07:00
parent aa7144daf6
commit cc00b21178

View File

@@ -1,4 +1,4 @@
/* NetHack 3.5 zap.c $NHDT-Date: 1427249230 2015/03/25 02:07:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.197 $ */
/* NetHack 3.5 zap.c $NHDT-Date: 1427782839 2015/03/31 06:20:39 $ $NHDT-Branch: master $:$NHDT-Revision: 1.200 $ */
/* NetHack 3.5 zap.c $Date: 2013/11/05 00:57:56 $ $Revision: 1.183 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1892,11 +1892,11 @@ struct obj *obj, *otmp;
/* returns nonzero if something was hit */
int
bhitpile(obj,fhito,tx,ty,zdir)
bhitpile(obj, fhito, tx, ty, zz)
struct obj *obj;
int FDECL((*fhito), (OBJ_P,OBJ_P));
int tx, ty;
schar zdir;
schar zz;
{
int hitanything = 0;
register struct obj *otmp, *next_obj;
@@ -1916,16 +1916,12 @@ bhitpile(obj,fhito,tx,ty,zdir)
poly_zapped = -1;
for(otmp = level.objects[tx][ty]; otmp; otmp = next_obj) {
/* Fix for polymorph bug, Tim Wright */
next_obj = otmp->nexthere;
/*
* game flavor: if you are hiding under something,
* a zap downwards shouldn't hit that obj, so honor that.
*/
if (!(u.uundetected && (zdir > 0) &&
(otmp == level.objects[u.ux][u.uy]) &&
hides_under(youmonst.data)))
hitanything += (*fhito)(otmp, obj);
/* for zap downwards, don't hit object poly'd hero is hiding under */
if (zz > 0 && u.uundetected && otmp == level.objects[u.ux][u.uy]
&& hides_under(youmonst.data)) continue;
hitanything += (*fhito)(otmp, obj);
}
if(poly_zapped >= 0)
create_polymon(level.objects[tx][ty], poly_zapped);