some reformatting (3 of 4)

This commit is contained in:
PatR
2024-09-05 15:55:24 -07:00
parent aa043f0ddf
commit cc1066b1ff
19 changed files with 244 additions and 169 deletions

View File

@@ -29,7 +29,8 @@ picking_lock(coordxy *x, coordxy *y)
boolean
picking_at(coordxy x, coordxy y)
{
return (boolean) (go.occupation == picklock && gx.xlock.door == &levl[x][y]);
return (boolean) (go.occupation == picklock
&& gx.xlock.door == &levl[x][y]);
}
/* produce an occupation string appropriate for the current activity */
@@ -107,7 +108,8 @@ picklock(void)
/* unfortunately we don't have a 'tknown' flag to record
"known to be trapped" so declining to disarm and then
retrying lock manipulation will find it all over again */
if (y_n("You find a trap! Do you want to try to disarm it?") == 'y') {
if (y_n("You find a trap! Do you want to try to disarm it?")
== 'y') {
const char *what;
boolean alreadyunlocked;
@@ -182,7 +184,8 @@ breakchestlock(struct obj *box, boolean destroyit)
if (!rn2(3) || otmp->oclass == POTION_CLASS) {
chest_shatter_msg(otmp);
if (costly)
loss += stolen_value(otmp, u.ux, u.uy, peaceful_shk, TRUE);
loss += stolen_value(otmp, u.ux, u.uy, peaceful_shk,
TRUE);
if (otmp->quan == 1L) {
obfree(otmp, (struct obj *) 0);
continue;
@@ -506,7 +509,8 @@ pick_lock(
You_cant("do that with %s.",
an(simple_typename(picktyp)));
return PICKLOCK_LEARNED_SOMETHING;
} else if (autounlock && !touch_artifact(pick, &gy.youmonst)) {
} else if (autounlock
&& !touch_artifact(pick, &gy.youmonst)) {
/* note: for !autounlock, apply already did touch check */
return PICKLOCK_DID_SOMETHING;
}
@@ -878,7 +882,8 @@ doopen_indir(coordxy x, coordxy y)
&& (flags.autounlock & AUTOUNLOCK_KICK) != 0
&& ynq("Kick it?") == 'y') {
cmdq_add_ec(CQ_CANNED, dokick);
cmdq_add_dir(CQ_CANNED, sgn(cc.x - u.ux), sgn(cc.y - u.uy), 0);
cmdq_add_dir(CQ_CANNED,
sgn(cc.x - u.ux), sgn(cc.y - u.uy), 0);
res = ECMD_TIME;
}
}
@@ -989,7 +994,8 @@ doclose(void)
schar oldlastseentyp = update_mapseen_for(x, y);
feel_location(x, y);
if (door->glyph != oldglyph || svl.lastseentyp[x][y] != oldlastseentyp)
if (door->glyph != oldglyph
|| svl.lastseentyp[x][y] != oldlastseentyp)
res = ECMD_TIME; /* learned something */
}

View File

@@ -170,7 +170,8 @@ md_start(coord *startp)
* hero.
*/
while (stway) {
if (stway->tolev.dnum == u.uz.dnum && couldsee(stway->sx, stway->sy)) {
if (stway->tolev.dnum == u.uz.dnum
&& couldsee(stway->sx, stway->sy)) {
startp->x = stway->sx;
startp->y = stway->sy;
return TRUE;
@@ -184,8 +185,8 @@ md_start(coord *startp)
* position that could be seen. What we really ought to be doing is
* finding a path from a stairwell...
*
* The arrays gv.viz_rmin[] and gv.viz_rmax[] are set even when blind. These
* are the LOS limits for each row.
* The arrays gv.viz_rmin[] and gv.viz_rmax[] are set even when blind.
* These are the LOS limits for each row.
*/
lax = 0; /* be picky */
max_distance = -1;
@@ -447,7 +448,8 @@ ckmailstatus(void)
return;
if (mustgetmail < 0) {
#if defined(AMIGA) || defined(MSDOS) || defined(TOS)
mustgetmail = (svm.moves < 2000) ? (100 + rn2(2000)) : (2000 + rn2(3000));
mustgetmail = (svm.moves < 2000) ? (100 + rn2(2000))
: (2000 + rn2(3000));
#endif
return;
}
@@ -488,11 +490,13 @@ readmail(struct obj *otmp UNUSED)
(suboptimal but works correctly);
dollar sign and fractional zorkmids are inappropriate within
nethack but are suitable for typical dysfunctional spam mail */
"Buy a potion of gain level for only $19.99! Guaranteed to be blessed!",
/* DEVTEAM_URL will be substituted for 2nd "%s"; terminating punctuation
(formerly "!") has deliberately been omitted so that it can't be
mistaken for part of the URL (unfortunately that is still followed
by a closing quote--in the pline below, not the data here) */
("Buy a potion of gain level for only $19.99! "
" Guaranteed to be blessed!"),
/* DEVTEAM_URL will be substituted for 2nd "%s";
terminating punctuation (formerly "!") has deliberately been
omitted so that it can't be mistaken for part of the URL
(unfortunately that is still followed by a closing quote--in
the pline below, not the data here) */
"%sInvitation: Visit the NetHack web site at %s%s"
};
const char *const it_reads = "It reads: \"";

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@@ -76,7 +76,10 @@ wrong_elem_type(struct permonst *ptr)
/* make a group just like mtmp */
staticfn void
m_initgrp(struct monst *mtmp, coordxy x, coordxy y, int n, mmflags_nht mmflags)
m_initgrp(
struct monst *mtmp,
coordxy x, coordxy y, int n,
mmflags_nht mmflags)
{
coord mm;
int cnt = rnd(n);
@@ -830,7 +833,8 @@ clone_mon(
struct monst *m2;
/* may be too weak or have been extinguished for population control */
if (mon->mhp <= 1 || (svm.mvitals[monsndx(mon->data)].mvflags & G_EXTINCT))
if (mon->mhp <= 1
|| (svm.mvitals[monsndx(mon->data)].mvflags & G_EXTINCT) != 0)
return (struct monst *) 0;
if (x == 0) {
@@ -1269,7 +1273,7 @@ makemon(
mon_learns_traps(mtmp, PIT);
mon_learns_traps(mtmp, HOLE);
}
if (Is_stronghold(&u.uz) && !mindless(ptr)) /* know about the trap doors */
if (Is_stronghold(&u.uz) && !mindless(ptr)) /* know about trap doors */
mon_learns_traps(mtmp, TRAPDOOR);
/* quest leader and nemesis both know about all trap types */
if (ptr->msound == MS_LEADER || ptr->msound == MS_NEMESIS)
@@ -1502,7 +1506,8 @@ unmakemon(
that just happened when creating this monster or the threshold
had already been reached and further increments were suppressed;
assume the latter */
if (countbirth && svm.mvitals[mndx].born > 0 && svm.mvitals[mndx].born < 255)
if (countbirth && svm.mvitals[mndx].born > 0
&& svm.mvitals[mndx].born < 255)
svm.mvitals[mndx].born -= 1;
if ((mon->data->geno & G_UNIQ) != 0)
svm.mvitals[mndx].mvflags &= ~G_EXTINCT;
@@ -1780,7 +1785,8 @@ mkclass_aligned(char class, int spc, /* special mons[].geno handling */
/* Assumption #2: monsters of a given class are presented in ascending
* order of strength.
*/
for (last = first; last < SPECIAL_PM && mons[last].mlet == class; last++) {
for (last = first; last < SPECIAL_PM && mons[last].mlet == class;
last++) {
if (atyp != A_NONE && sgn(mons[last].maligntyp) != sgn(atyp))
continue;
/* traditionally mkclass() ignored hell-only and never-in-hell;

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@@ -76,7 +76,7 @@ extern int GUILaunched;
/* these are in extern.h but we don't include hack.h */
/* XXX move to new file mdlib.h? */
extern void populate_nomakedefs(struct version_info *) NONNULLARG1; /* date.c */
extern void populate_nomakedefs(struct version_info *) NONNULLARG1; /*date.c*/
extern void free_nomakedefs(void); /* date.c */
void runtime_info_init(void);
const char *do_runtime_info(int *) NO_NNARGS;
@@ -363,9 +363,9 @@ version_id_string(char *outbuf, size_t bufsz, const char *build_date)
Strcpy(&subbuf[1], PORT_SUB_ID);
#endif
Snprintf(outbuf, bufsz, "%s NetHack%s Version %s%s - last %s %s.", PORT_ID,
subbuf, mdlib_version_string(versbuf, "."), statusbuf,
date_via_env ? "revision" : "build", build_date);
Snprintf(outbuf, bufsz, "%s NetHack%s Version %s%s - last %s %s.",
PORT_ID, subbuf, mdlib_version_string(versbuf, "."), statusbuf,
date_via_env ? "revision" : "build", build_date);
return outbuf;
}
@@ -836,7 +836,8 @@ build_options(void)
/* 1 2 3 4 5 6 7
1234567890123456789012345678901234567890123456789012345678901234567890123456
*/
" \"Permission is hereby granted, free of charge, to any person obtaining",
(" \"Permission is hereby granted, free of charge,"
" to any person obtaining"),
" a copy of this software and associated documentation files (the ",
" \"Software\"), to deal in the Software without restriction including",
" without limitation the rights to use, copy, modify, merge, publish,",

View File

@@ -1090,7 +1090,8 @@ mdamagem(
} else if (pd == &mons[PM_WRAITH]) {
(void) grow_up(magr, (struct monst *) 0);
/* don't grow up twice */
return (M_ATTK_DEF_DIED | (!DEADMONSTER(magr) ? 0 : M_ATTK_AGR_DIED));
return (M_ATTK_DEF_DIED
| (!DEADMONSTER(magr) ? 0 : M_ATTK_AGR_DIED));
} else if (pd == &mons[PM_NURSE]) {
magr->mhp = magr->mhpmax;
}
@@ -1098,7 +1099,8 @@ mdamagem(
}
/* caveat: above digestion handling doesn't keep `pa' up to date */
return (M_ATTK_DEF_DIED | (grow_up(magr, mdef) ? 0 : M_ATTK_AGR_DIED));
return (M_ATTK_DEF_DIED
| (grow_up(magr, mdef) ? 0 : M_ATTK_AGR_DIED));
}
return (mhm.hitflags == M_ATTK_AGR_DIED) ? M_ATTK_AGR_DIED : M_ATTK_HIT;
}
@@ -1266,7 +1268,8 @@ mswingsm(
{
if (flags.verbose && !Blind && mon_visible(magr)) {
boolean bash = (is_pole(otemp)
&& dist2(magr->mx, magr->my, mdef->mx, mdef->my) <= 2);
&& (dist2(magr->mx, magr->my, mdef->mx, mdef->my)
<= 2));
pline("%s %s %s%s %s at %s.", Monnam(magr), mswings_verb(otemp, bash),
(otemp->quan > 1L) ? "one of " : "", mhis(magr), xname(otemp),

View File

@@ -657,10 +657,11 @@ mattacku(struct monst *mtmp)
if (!canspotmon(mtmp))
map_invisible(mtmp->mx, mtmp->my);
if (!youseeit)
pline("%s %s!", Something, (likes_gold(mtmp->data)
&& gy.youmonst.mappearance == GOLD_PIECE)
? "tries to pick you up"
: "disturbs you");
pline("%s %s!", Something,
(likes_gold(mtmp->data)
&& gy.youmonst.mappearance == GOLD_PIECE)
? "tries to pick you up"
: "disturbs you");
else /* see note about m_monnam() above */
pline("Wait, %s! That %s is really %s named %s!", m_monnam(mtmp),
mimic_obj_name(&gy.youmonst),
@@ -1089,7 +1090,8 @@ magic_negation(struct monst *mon)
protection is too easy); it confers minimum mc 1 instead of 0 */
if ((is_you && ((HProtection && u.ublessed > 0) || u.uspellprot))
/* aligned priests and angels have innate intrinsic Protection */
|| (mon->data == &mons[PM_ALIGNED_CLERIC] || is_minion(mon->data)))
|| (mon->data == &mons[PM_ALIGNED_CLERIC]
|| is_minion(mon->data)))
mc = 1;
}
return mc;
@@ -1866,7 +1868,7 @@ mdamageu(struct monst *mtmp, int n)
int
could_seduce(
struct monst *magr, struct monst *mdef,
struct attack *mattk) /* non-Null: current atk; Null: general capability */
struct attack *mattk) /* non-Null: current atk; Null: genrl capability */
{
struct permonst *pagr;
boolean agrinvis, defperc;
@@ -1994,7 +1996,7 @@ doseduce(struct monst *mon)
/* confirmation prompt when charisma is high bypassed if deaf */
if (!Deaf && rn2(20) < ACURR(A_CHA)) {
(void) safe_qbuf(qbuf, "\"That ",
" looks pretty. Would you wear it for me?\"",
" looks pretty. Would you wear it for me?\"",
ring, xname, simpleonames, "ring");
makeknown(RIN_ADORNMENT);
SetVoice(mon, 0, 80, 0);
@@ -2250,7 +2252,7 @@ mayberem(struct monst *mon,
if (Deaf) {
pline("%s takes off your %s.", seducer, str);
} else if (rn2(20) < ACURR(A_CHA)) {
SetVoice(mon, 0, 80, 0); /* y_n a.k.a. yn_function is set up for this */
SetVoice(mon, 0, 80, 0); /* y_n aka yn_function is set up for this */
Sprintf(qbuf, "\"Shall I remove your %s, %s?\"", str,
(!rn2(2) ? "lover" : !rn2(2) ? "dear" : "sweetheart"));
if (y_n(qbuf) == 'n')

View File

@@ -459,7 +459,8 @@ ndemon(aligntyp atyp) /* A_NONE is used for 'any alignment' */
/* guardian angel has been affected by conflict so is abandoning hero */
void
lose_guardian_angel(struct monst *mon) /* if null, angel hasn't been created yet */
lose_guardian_angel(
struct monst *mon) /* if Null, angel hasn't been created yet */
{
coord mm;
int i;

View File

@@ -64,7 +64,7 @@ mkroom_cmp(const genericptr vx, const genericptr vy)
}
/* Return TRUE if a door placed at (x, y) which otherwise passes okdoor()
* checks would be connecting into an area that was declared as joined = false.
* checks would be connecting into an area that was declared as joined=false.
* Checking for this in finddpos() enables us to have rooms with sub-areas
* (such as shops) that will never randomly generate unwanted doors in order
* to connect them up to other areas.
@@ -461,11 +461,12 @@ alloc_doors(void)
{
if (!svd.doors || gd.doorindex >= svd.doors_alloc) {
int c = svd.doors_alloc + DOORINC;
coord *doortmp = (coord *) alloc(c * sizeof(coord));
coord *doortmp = (coord *) alloc(c * sizeof (coord));
(void) memset((genericptr_t) doortmp, 0, c * sizeof(coord));
(void) memset((genericptr_t) doortmp, 0, c * sizeof (coord));
if (svd.doors) {
(void) memcpy(doortmp, svd.doors, svd.doors_alloc * sizeof(coord));
(void) memcpy(doortmp, svd.doors,
svd.doors_alloc * sizeof (coord));
free(svd.doors);
}
svd.doors = doortmp;
@@ -610,11 +611,13 @@ place_niche(
if (rn2(2)) {
*dy = 1;
if (!finddpos(&dd, aroom->lx, aroom->hy + 1, aroom->hx, aroom->hy + 1))
if (!finddpos(&dd, aroom->lx, aroom->hy + 1,
aroom->hx, aroom->hy + 1))
return FALSE;
} else {
*dy = -1;
if (!finddpos(&dd, aroom->lx, aroom->ly - 1, aroom->hx, aroom->ly - 1))
if (!finddpos(&dd, aroom->lx, aroom->ly - 1,
aroom->hx, aroom->ly - 1))
return FALSE;
}
*xx = dd.x;
@@ -1382,8 +1385,8 @@ level_finalize_topology(void)
mineralize(-1, -1, -1, -1, FALSE);
gi.in_mklev = FALSE;
/* avoid coordinates in future lua-loads for this level being thrown off
* because xstart and ystart aren't saved with the level and will be 0 after
* leaving and returning */
* because xstart and ystart aren't saved with the level and will be 0
* after leaving and returning */
gx.xstart = gy.ystart = 0;
/* has_morgue gets cleared once morgue is entered; graveyard stays
set (graveyard might already be set even when has_morgue is clear
@@ -2412,7 +2415,7 @@ mkinvpos(coordxy x, coordxy y, int dist)
}
if (!does_block(x, y, lev))
unblock_point(x, y); /* make sure vision knows this location is open */
unblock_point(x, y); /* make sure vision knows location is open */
/* display new value of position; could have a monster/object on it */
newsym(x, y);

View File

@@ -1100,7 +1100,8 @@ mksobj_init(struct obj *otmp, boolean artif)
if (otmp->otyp == WAN_WISHING)
otmp->spe = rnd(3);
else
otmp->spe = rn1(5, (objects[otmp->otyp].oc_dir == NODIR) ? 11 : 4);
otmp->spe = rn1(5,
(objects[otmp->otyp].oc_dir == NODIR) ? 11 : 4);
blessorcurse(otmp, 17);
otmp->recharged = 0; /* used to control recharging */
break;
@@ -2031,8 +2032,9 @@ mkcorpstat(
otmp->corpsenm = monsndx(ptr);
otmp->owt = weight(otmp);
if (otmp->otyp == CORPSE && (gz.zombify || special_corpse(old_corpsenm)
|| special_corpse(otmp->corpsenm))) {
if (otmp->otyp == CORPSE
&& (gz.zombify || special_corpse(old_corpsenm)
|| special_corpse(otmp->corpsenm))) {
obj_stop_timers(otmp);
start_corpse_timeout(otmp);
}
@@ -2381,7 +2383,8 @@ obj_timer_checks(
/* mark the corpse as being on ice */
otmp->on_ice = 1;
debugpline3("%s is now on ice at <%d,%d>.", The(xname(otmp)), x, y);
debugpline3("%s is now on ice at <%d,%d>.",
The(xname(otmp)), x, y);
/* Adjust the time remaining */
tleft *= ROT_ICE_ADJUSTMENT;
restart_timer = TRUE;

View File

@@ -320,13 +320,16 @@ fill_zoo(struct mkroom *sroom)
if (sroom->irregular) {
if ((int) levl[sx][sy].roomno != rmno || levl[sx][sy].edge
|| (sroom->doorct
&& distmin(sx, sy, svd.doors[sh].x, svd.doors[sh].y) <= 1))
&& (distmin(sx, sy, svd.doors[sh].x, svd.doors[sh].y)
<= 1)))
continue;
} else if (!SPACE_POS(levl[sx][sy].typ)
|| (sroom->doorct
&& ((sx == sroom->lx && svd.doors[sh].x == sx - 1)
|| (sx == sroom->hx && svd.doors[sh].x == sx + 1)
|| (sy == sroom->ly && svd.doors[sh].y == sy - 1)
|| (sx == sroom->hx && svd.doors[sh].x
== sx + 1)
|| (sy == sroom->ly && svd.doors[sh].y
== sy - 1)
|| (sy == sroom->hy
&& svd.doors[sh].y == sy + 1))))
continue;
@@ -362,7 +365,8 @@ fill_zoo(struct mkroom *sroom)
case ZOO:
case LEPREHALL:
if (sroom->doorct) {
int distval = dist2(sx, sy, svd.doors[sh].x, svd.doors[sh].y);
int distval = dist2(sx, sy,
svd.doors[sh].x, svd.doors[sh].y);
i = sq(distval);
} else
i = goldlim;
@@ -1022,17 +1026,17 @@ cmap_to_type(int sym)
return typ;
}
/* With the introduction of themed rooms, there are certain room shapes that may
* generate a door, the square just inside the door, and only one other ROOM
* square touching that one. E.g.
/* With the introduction of themed rooms, there are certain room shapes that
* may generate a door, the square just inside the door, and only one other
* ROOM square touching that one. E.g.
* ---
* ---..
* +....
* ---..
* ---
* This means that if the room becomes a shop, the shopkeeper will move between
* those two squares nearest the door without ever allowing the player to get
* past them.
* This means that if the room becomes a shop, the shopkeeper will move
* between those two squares nearest the door without ever allowing the
* player to get past them.
* Before approving sroom as a shop, check for this circumstance, and if it
* exists, don't consider it as valid for a shop.
*

View File

@@ -865,7 +865,7 @@ make_corpse(struct monst *mtmp, unsigned int corpseflags)
#else
default:
#endif
default_1:
default_1:
if (svm.mvitals[mndx].mvflags & G_NOCORPSE) {
return (struct obj *) 0;
} else {
@@ -1038,7 +1038,8 @@ minliquid_core(struct monst *mtmp)
* water damage to dead monsters' inventory, but survivors need to
* be handled here. Swimmers are able to protect their stuff...
*/
if ((waterwall || !is_clinger(mtmp->data)) && !cant_drown(mtmp->data)) {
if ((waterwall || !is_clinger(mtmp->data))
&& !cant_drown(mtmp->data)) {
/* like hero with teleport intrinsic or spell, teleport away
if possible */
if (can_teleport(mtmp->data) && !tele_restrict(mtmp)) {
@@ -1685,9 +1686,9 @@ mon_give_prop(struct monst *mtmp, int prop)
const char *msg = NULL;
unsigned short intrinsic = 0; /* MR_* constant */
/* Pets don't have all the fields that the hero does, so they can't get all
the same intrinsics. If it happens to choose strength gain or teleport
control or whatever, ignore it. */
/* Pets don't have all the fields that the hero does, so they can't get
all the same intrinsics. If it happens to choose strength gain or
teleport control or whatever, ignore it. */
switch (prop) {
case FIRE_RES:
msg = "%s shivers slightly.";
@@ -2224,7 +2225,8 @@ mfndpos(
/* Displacement also displaces the Elbereth/scare monster,
* as long as you are visible.
*/
if (Displaced && monseeu && mon->mux == nx && mon->muy == ny) {
if (Displaced && monseeu
&& mon->mux == nx && mon->muy == ny) {
dispx = u.ux;
dispy = u.uy;
} else {
@@ -2275,7 +2277,8 @@ mfndpos(
}
/* Note: ALLOW_SANCT only prevents movement, not
attack, into a temple. */
if (svl.level.flags.has_temple && *in_rooms(nx, ny, TEMPLE)
if (svl.level.flags.has_temple
&& *in_rooms(nx, ny, TEMPLE)
&& !*in_rooms(x, y, TEMPLE)
&& in_your_sanctuary((struct monst *) 0, nx, ny)) {
if (!(flag & ALLOW_SANCT))
@@ -2309,8 +2312,8 @@ mfndpos(
*/
if ((ttmp = t_at(nx, ny)) != 0) {
if (ttmp->ttyp >= TRAPNUM || ttmp->ttyp == 0) {
impossible(
"A monster looked at a very strange trap of type %d.",
impossible("A monster looked at a very strange trap"
" of type %d.",
ttmp->ttyp);
continue;
}
@@ -3084,7 +3087,8 @@ corpse_chance(
There("is an explosion in your %s!", body_part(STOMACH));
Sprintf(svk.killer.name, "%s explosion",
s_suffix(pmname(mdat, Mgender(mon))));
losehp(Maybe_Half_Phys(tmp), svk.killer.name, KILLED_BY_AN);
losehp(Maybe_Half_Phys(tmp), svk.killer.name,
KILLED_BY_AN);
} else {
You_hear("an explosion.");
magr->mhp -= tmp;
@@ -3348,7 +3352,7 @@ killed(struct monst *mtmp)
void
xkilled(
struct monst *mtmp,
int xkill_flags) /* 1: suppress message, 2: suppress corpse, 4: pacifist */
int xkill_flags) /* 1: suppress mesg, 2: suppress corpse, 4: pacifist */
{
int tmp, mndx;
coordxy x = mtmp->mx, y = mtmp->my;
@@ -3932,7 +3936,8 @@ mnearto(
if (move_other && othermon) {
res = 2; /* moving another monster out of the way */
if (!mnearto(othermon, x, y, FALSE, rlocflags)) /* no 'move_other' this time */
/* 'move_other'==FALSE this time; fail rather than recurse */
if (!mnearto(othermon, x, y, FALSE, rlocflags))
deal_with_overcrowding(othermon);
}

View File

@@ -164,7 +164,7 @@ m_break_boulder(struct monst *mtmp, coordxy x, coordxy y)
an item not in hero's inventory can have its unpaid flag set;
if the boulder isn't already on the bill, don't charge for it */
if (otmp->unpaid) {
/* remove original from bill and add cloned copy to used-up bill */
/* remove original from bill + add cloned copy to used-up bill */
bill_dummy_object(otmp);
}
/* fracturing keeps otmp, changing its otyp from BOULDER to ROCK */
@@ -193,8 +193,8 @@ watch_on_duty(struct monst *mtmp)
}
} else if (is_digging()) {
/* chewing, wand/spell of digging are checked elsewhere */
watch_dig(mtmp, svc.context.digging.pos.x, svc.context.digging.pos.y,
FALSE);
watch_dig(mtmp, svc.context.digging.pos.x,
svc.context.digging.pos.y, FALSE);
}
}
}
@@ -454,7 +454,8 @@ monflee(
sleep and temporary paralysis, so both conditions
receive the same alternate message */
if (!mtmp->mcanmove || !mtmp->data->mmove) {
pline_mon(mtmp, "%s seems to flinch.", Adjmonnam(mtmp, "immobile"));
pline_mon(mtmp, "%s seems to flinch.",
Adjmonnam(mtmp, "immobile"));
} else if (flees_light(mtmp)) {
if (Unaware) {
/* tell the player even if the hero is unconscious */
@@ -1546,7 +1547,8 @@ postmov(
Soundeffect(se_door_crash_open, 50);
if (flags.verbose) {
if (canseeit && canspotmon(mtmp)) {
pline_mon(mtmp, "%s smashes down a door.", Monnam(mtmp));
pline_mon(mtmp, "%s smashes down a door.",
Monnam(mtmp));
} else if (canseeit) {
You_see("a door crash open.");
} else if (!Deaf) {
@@ -1568,7 +1570,8 @@ postmov(
&& (dmgtype(ptr, AD_RUST) || dmgtype(ptr, AD_CORR)
|| metallivorous(ptr))) {
if (canseemon(mtmp))
pline_mon(mtmp, "%s eats through the iron bars.", Monnam(mtmp));
pline_mon(mtmp, "%s eats through the iron bars.",
Monnam(mtmp));
dissolve_bars(mtmp->mx, mtmp->my);
return MMOVE_DONE;
} else if (flags.verbose && canseemon(mtmp))
@@ -1829,7 +1832,8 @@ m_move(struct monst *mtmp, int after)
if ((!mtmp->mpeaceful || !rn2(10)) && (!Is_rogue_level(&u.uz))) {
boolean in_line = (lined_up(mtmp)
&& (distmin(mtmp->mx, mtmp->my, mtmp->mux, mtmp->muy)
<= (throws_rocks(gy.youmonst.data) ? 20 : ACURRSTR / 2 + 1)));
<= (throws_rocks(gy.youmonst.data) ? 20
: (ACURRSTR / 2 + 1))));
if (appr != 1 || !in_line) {
/* Monsters in combat won't pick stuff up, avoiding the

View File

@@ -28,21 +28,21 @@ static NEARDATA const char *breathwep[] = {
/* hallucinatory ray types */
static const char *const hallublasts[] = {
"asteroids", "beads", "bubbles", "butterflies", "champagne", "chaos",
"coins", "cotton candy", "crumbs", "dark matter", "darkness", "dust specks",
"emoticons", "emotions", "entropy", "flowers", "foam", "fog", "gamma rays",
"gelatin", "gemstones", "ghosts", "glass shards", "glitter", "good vibes",
"gravel", "gravity", "gravy", "grawlixes", "holy light", "hornets",
"hot air", "hyphens", "hypnosis", "infrared", "insects", "laser beams",
"leaves", "lightening", "logic gates", "magma", "marbles", "mathematics",
"megabytes", "metal shavings", "metapatterns", "meteors", "mist", "mud",
"music", "nanites", "needles", "noise", "nostalgia", "oil", "paint",
"photons", "pixels", "plasma", "polarity", "powder", "powerups",
"prismatic light", "pure logic", "purple", "radio waves", "rainbows",
"rock music", "rocket fuel", "rope", "sadness", "salt", "sand", "scrolls",
"sludge", "smileys", "snowflakes", "sparkles", "specularity", "spores",
"stars", "steam", "tetrahedrons", "text", "the past", "tornadoes",
"toxic waste", "ultraviolet light", "viruses", "water", "waveforms", "wind",
"X-rays", "zorkmids"
"coins", "cotton candy", "crumbs", "dark matter", "darkness", "data",
"dust specks", "emoticons", "emotions", "entropy", "flowers", "foam",
"fog", "gamma rays", "gelatin", "gemstones", "ghosts", "glass shards",
"glitter", "good vibes", "gravel", "gravity", "gravy", "grawlixes",
"holy light", "hornets", "hot air", "hyphens", "hypnosis", "infrared",
"insects", "jargon", "laser beams", "leaves", "lightening", "logic gates",
"magma", "marbles", "mathematics", "megabytes", "metal shavings",
"metapatterns", "meteors", "mist", "mud", "music", "nanites", "needles",
"noise", "nostalgia", "oil", "paint", "photons", "pixels", "plasma",
"polarity", "powder", "powerups", "prismatic light", "pure logic",
"purple", "radio waves", "rainbows", "rock music", "rocket fuel", "rope",
"sadness", "salt", "sand", "scrolls", "sludge", "smileys", "snowflakes",
"sparkles", "specularity", "spores", "stars", "steam", "tetrahedrons",
"text", "the past", "tornadoes", "toxic waste", "ultraviolet light",
"viruses", "water", "waveforms", "wind", "X-rays", "zorkmids"
};
/* Return a random hallucinatory blast. */
@@ -121,8 +121,8 @@ thitu(
if (is_acid && Acid_resistance) {
pline("It doesn't seem to hurt you.");
monstseesu(M_SEEN_ACID);
} else if (obj && stone_missile(obj) && passes_rocks(gy.youmonst.data)) {
} else if (obj && stone_missile(obj)
&& passes_rocks(gy.youmonst.data)) {
/* use 'named' as an approximation for "hitting from above";
we avoid "passes through you" for horizontal flight path
because missile stops and that wording would suggest that
@@ -319,8 +319,8 @@ ohitmon(
struct obj *otmp, /* missile; might be destroyed by drop_throw */
int range, /* how much farther will object travel if it misses;
* use -1 to signify to keep going even after hit,
* unless it's gone (used for rolling_boulder_traps) */
boolean verbose)/* give message(s) even when you can't see what happened */
* unless it's gone (for rolling_boulder_traps) */
boolean verbose)/* give messages even when you can't see what happened */
{
int damage, tmp;
boolean vis, ismimic, objgone;

View File

@@ -85,7 +85,8 @@ precheck(struct monst *mon, struct obj *obj)
mon_nam(mon),
Hallucination ? rndmonnam(NULL)
: (const char *) "ghost");
pline("%s is frightened to death, and unable to move.",
pline("%s is frightened to death,"
" and unable to move.",
Monnam(mon));
}
paralyze_monst(mon, 3);
@@ -3157,7 +3158,8 @@ green_mon(struct monst *mon)
/* approximation */
if (strstri(ptr->pmnames[NEUTRAL], "green")
|| (ptr->pmnames[MALE] && strstri(ptr->pmnames[MALE], "green"))
|| (ptr->pmnames[FEMALE] && strstri(ptr->pmnames[FEMALE], "green")))
|| (ptr->pmnames[FEMALE]
&& strstri(ptr->pmnames[FEMALE], "green")))
return TRUE;
switch (monsndx(ptr)) {
case PM_FOREST_CENTAUR:

View File

@@ -72,7 +72,8 @@ l_obj_gc(lua_State *L)
staticfn struct _lua_obj *
l_obj_push(lua_State *L, struct obj *otmp)
{
struct _lua_obj *lo = (struct _lua_obj *) lua_newuserdata(L, sizeof(struct _lua_obj));
struct _lua_obj *lo
= (struct _lua_obj *) lua_newuserdata(L, sizeof (struct _lua_obj));
luaL_getmetatable(L, "obj");
lua_setmetatable(L, -2);

View File

@@ -79,7 +79,8 @@ l_selection_gc(lua_State *L)
staticfn struct selectionvar *
l_selection_to(lua_State *L, int index)
{
struct selectionvar *sel = (struct selectionvar *) lua_touserdata(L, index);
struct selectionvar *sel
= (struct selectionvar *) lua_touserdata(L, index);
if (!sel)
nhl_error(L, "Selection error");
@@ -92,8 +93,8 @@ staticfn struct selectionvar *
l_selection_push_new(lua_State *L)
{
struct selectionvar *tmp = selection_new();
struct selectionvar
*sel = (struct selectionvar *) lua_newuserdata(L, sizeof(struct selectionvar));
struct selectionvar *sel
= (struct selectionvar *) lua_newuserdata(L, sizeof (struct selectionvar));
luaL_getmetatable(L, "selection");
lua_setmetatable(L, -2);
@@ -109,8 +110,8 @@ l_selection_push_new(lua_State *L)
void
l_selection_push_copy(lua_State *L, struct selectionvar *tmp)
{
struct selectionvar
*sel = (struct selectionvar *) lua_newuserdata(L, sizeof(struct selectionvar));
struct selectionvar *sel
= (struct selectionvar *) lua_newuserdata(L, sizeof (struct selectionvar));
luaL_getmetatable(L, "selection");
lua_setmetatable(L, -2);
@@ -152,7 +153,7 @@ DISABLE_WARNING_UNREACHABLE_CODE
/* local sel = selection.set(); */
/* local sel = sel:set(); */
/* local sel = selection.set(sel); */
/* TODO: allow setting multiple coordinates at once: set({x,y}, {x,y}, ...); */
/* TODO: allow setting multiple coords at once: set({x1,y1},{x2,y2},...); */
staticfn int
l_selection_setpoint(lua_State *L)
{
@@ -240,7 +241,8 @@ l_selection_getpoint(lua_State *L)
crd = SP_COORD_PACK_RANDOM(0);
else
crd = SP_COORD_PACK(x,y);
get_location_coord(&x, &y, ANY_LOC, gc.coder ? gc.coder->croom : NULL, crd);
get_location_coord(&x, &y, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, crd);
val = selection_getpoint(x, y, sel);
lua_settop(L, 0);
@@ -277,7 +279,7 @@ l_selection_not(lua_State *L)
staticfn int
l_selection_and(lua_State *L)
{
int x,y;
int x, y;
struct selectionvar *sela = l_selection_check(L, 1);
struct selectionvar *selb = l_selection_check(L, 2);
struct selectionvar *selr = l_selection_push_new(L);
@@ -287,7 +289,9 @@ l_selection_and(lua_State *L)
for (x = rect.lx; x <= rect.hx; x++)
for (y = rect.ly; y <= rect.hy; y++) {
int val = selection_getpoint(x, y, sela) & selection_getpoint(x, y, selb);
int val = (selection_getpoint(x, y, sela)
& selection_getpoint(x, y, selb));
selection_setpoint(x, y, selr, val);
}
@@ -310,7 +314,9 @@ l_selection_or(lua_State *L)
for (x = rect.lx; x <= rect.hx; x++)
for (y = rect.ly; y <= rect.hy; y++) {
int val = selection_getpoint(x, y, sela) | selection_getpoint(x, y, selb);
int val = (selection_getpoint(x, y, sela)
| selection_getpoint(x, y, selb));
selection_setpoint(x, y, selr, val);
}
selr->bounds = rect;
@@ -334,11 +340,13 @@ l_selection_xor(lua_State *L)
for (x = rect.lx; x <= rect.hx; x++)
for (y = rect.ly; y <= rect.hy; y++) {
int val = selection_getpoint(x, y, sela) ^ selection_getpoint(x, y, selb);
int val = (selection_getpoint(x, y, sela)
^ selection_getpoint(x, y, selb));
selection_setpoint(x, y, selr, val);
}
/* this may have created a smaller or irregular selection with bounds_dirty
* set to true - update its boundaries */
/* this may have created a smaller or irregular selection with
* bounds_dirty set to true - update its boundaries */
selection_recalc_bounds(selr);
lua_remove(L, 1);
@@ -366,8 +374,8 @@ l_selection_sub(lua_State *L)
int val = (a_pt ^ b_pt) & a_pt;
selection_setpoint(x, y, selr, val);
}
/* this may have created a smaller or irregular selection with bounds_dirty
* set to true - update its boundaries */
/* this may have created a smaller or irregular selection with
* bounds_dirty set to true - update its boundaries */
selection_recalc_bounds(selr);
lua_remove(L, 1);
@@ -506,8 +514,10 @@ l_selection_line(lua_State *L)
nhl_error(L, "selection.line: illegal arguments");
}
get_location_coord(&x1, &y1, ANY_LOC, gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x1,y1));
get_location_coord(&x2, &y2, ANY_LOC, gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x2,y2));
get_location_coord(&x1, &y1, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x1, y1));
get_location_coord(&x2, &y2, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x2, y2));
(void) l_selection_clone(L);
sel = l_selection_check(L, 2);
@@ -603,10 +613,10 @@ l_selection_randline(lua_State *L)
(void) l_selection_check(L, 1);
}
get_location_coord(&x1, &y1, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x1, y1));
get_location_coord(&x2, &y2, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x2, y2));
get_location_coord(&x1, &y1, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x1, y1));
get_location_coord(&x2, &y2, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x2, y2));
(void) l_selection_clone(L);
sel = l_selection_check(L, 2);
@@ -619,10 +629,13 @@ l_selection_randline(lua_State *L)
staticfn int
l_selection_grow(lua_State *L)
{
const char *const growdirs[] = {
"all", "random", "north", "west", "east", "south", NULL
};
const int growdirs2i[] = {
W_ANY, W_RANDOM, W_NORTH, W_WEST, W_EAST, W_SOUTH, 0
};
int argc = lua_gettop(L);
const char *const growdirs[] = { "all", "random", "north", "west", "east", "south", NULL };
const int growdirs2i[] = { W_ANY, W_RANDOM, W_NORTH, W_WEST, W_EAST, W_SOUTH, 0 };
struct selectionvar *sel = l_selection_check(L, 1);
int dir = growdirs2i[luaL_checkoption(L, 2, "all", growdirs)];
@@ -723,8 +736,8 @@ l_selection_flood(lua_State *L)
/*NOTREACHED*/
}
get_location_coord(&x, &y, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x, y));
get_location_coord(&x, &y, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x, y));
if (isok(x, y)) {
set_floodfillchk_match_under(levl[x][y].typ);
@@ -773,8 +786,8 @@ l_selection_circle(lua_State *L)
/*NOTREACHED*/
}
get_location_coord(&x, &y, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x, y));
get_location_coord(&x, &y, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x, y));
selection_do_ellipse(sel, x, y, r, r, !filled);
@@ -824,8 +837,8 @@ l_selection_ellipse(lua_State *L)
/*NOTREACHED*/
}
get_location_coord(&x, &y, ANY_LOC,
gc.coder ? gc.coder->croom : NULL, SP_COORD_PACK(x, y));
get_location_coord(&x, &y, ANY_LOC, gc.coder ? gc.coder->croom : NULL,
SP_COORD_PACK(x, y));
selection_do_ellipse(sel, x, y, r1, r2, !filled);
@@ -847,8 +860,8 @@ l_selection_gradient(lua_State *L)
* if they are set, the gradient is centered on a (x,y) to (x2,y2) line */
coordxy x = 0, y = 0, x2 = -1, y2 = -1;
/* points are always added within mindist of the center; the chance for a
* point between mindist and maxdist to be added to the selection starts at
* 100% at mindist and decreases linearly to 0% at maxdist */
* point between mindist and maxdist to be added to the selection starts
* at 100% at mindist and decreases linearly to 0% at maxdist */
coordxy mindist = 0, maxdist = 0;
long type = 0;
static const char *const gradtypes[] = {
@@ -867,8 +880,8 @@ l_selection_gradient(lua_State *L)
y2 = (coordxy) get_table_int_opt(L, "y2", -1);
cvt_to_abscoord(&x, &y);
cvt_to_abscoord(&x2, &y2);
/* maxdist is required because there's no obvious default value for it,
* whereas mindist has an obvious default of 0 */
/* maxdist is required because there's no obvious default value for
* it, whereas mindist has an obvious default of 0 */
maxdist = get_table_int(L, "maxdist");
mindist = get_table_int_opt(L, "mindist", 0);
@@ -896,7 +909,8 @@ l_selection_gradient(lua_State *L)
/* sel:iterate(function(x,y) ... end);
* The x, y coordinates passed to the function are map- or room-relative
* rather than absolute, unless there has been no previous map or room defined.
* rather than absolute, unless there has been no previous map or room
* defined.
*/
staticfn int
l_selection_iterate(lua_State *L)
@@ -917,8 +931,9 @@ l_selection_iterate(lua_State *L)
lua_pushvalue(L, 2);
lua_pushinteger(L, tmpx);
lua_pushinteger(L, tmpy);
if (nhl_pcall_handle(L, 2, 0, "l_selection_iterate", NHLpa_impossible)) {
/* abort the loops to prevent possible error cascade */
if (nhl_pcall_handle(L, 2, 0, "l_selection_iterate",
NHLpa_impossible)) {
/* abort loops to prevent possible error cascade */
goto out;
}
}
@@ -926,7 +941,7 @@ l_selection_iterate(lua_State *L)
nhl_error(L, "wrong parameters");
/*NOTREACHED*/
}
out:
out:
return 0;
}

View File

@@ -486,10 +486,10 @@ RESTORE_WARNING_UNREACHABLE_CODE
and set the x and y values.
return TRUE if there are such params in the stack.
Note that this does not adjust the values of x and y at all from what is
specified in the level file; so, it returns absolute coordinates rather than
map-relative coordinates. Callers of this function must decide if they want
to interpret the values as absolute or as map-relative, and adjust
accordingly.
specified in the level file; so, it returns absolute coordinates rather
than map-relative coordinates. Callers of this function must decide if
they want to interpret the values as absolute or as map-relative, and
adjust accordingly.
*/
boolean
nhl_get_xy_params(lua_State *L, lua_Integer *x, lua_Integer *y)
@@ -700,11 +700,12 @@ nhl_getlin(lua_State *L)
}
/*
selected = menu("prompt", default, pickX, { "a" = "option a", "b" = "option b", ...})
selected = menu("prompt",default,pickX,{"a"="option a", "b"="option b",...})
pickX = 0,1,2, or "none", "one", "any" (PICK_X in code)
selected = menu("prompt", default, pickX,
{ {key:"a", text:"option a"}, {key:"b", text:"option b"}, ... } ) */
{{key:"a", text:"option a"},{key:"b", text:"option b"},... })
*/
staticfn int
nhl_menu(lua_State *L)
{
@@ -2335,12 +2336,14 @@ static struct e ct_base_base[] = {
{ EOT, NULL }
};
/* NHL_BASE_ERROR - not really safe - might not want Lua to kill the process */
/* NHL_BASE_ERROR - not really safe--might not want Lua to kill the process */
static struct e ct_base_error[] = {
{ IFFLAG, "assert" }, /* ok, calls error */
{ IFFLAG, "error" }, /* ok, calls G->panic */
{ NEVER, "print" }, /*not ok - calls lua_writestring/lua_writeline -> stdout*/
{ NEVER, "warn" }, /*not ok - calls lua_writestringerror -> stderr*/
{ IFFLAG, "assert" }, /* ok, calls error */
{ IFFLAG, "error" }, /* ok, calls G->panic */
{ NEVER, "print" }, /* not ok - calls lua_writestring/lua_writeline
* which write to stdout */
{ NEVER, "warn" }, /* not ok - calls lua_writestringerror which writes
* to stderr */
{ EOT, NULL }
};
@@ -2548,13 +2551,15 @@ is pop sufficient? XXX or wrong - look at the balance
*/
#define HOOKTBLNAME "org.nethack.nethack.sb.fs"
#ifdef notyet
static int (*io_open)(lua_State *) = NULL; /* XXX this may have to be in g TBD */
static int (*io_open)(lua_State *) = NULL; /* XXX this may have to be in
* struct g (gi now) TBD */
#endif
void
nhl_pushhooked_open_table(lua_State *L)
{
int hot = lua_getfield(L, LUA_REGISTRYINDEX, HOOKTBLNAME);
if (hot == LUA_TNONE) {
lua_newtable(L);
lua_pushvalue(L, -1);

View File

@@ -332,7 +332,8 @@ shuffle_all(void)
/* do whole classes (amulets, &c) */
for (idx = 0; idx < SIZE(shuffle_classes); idx++) {
obj_shuffle_range(svb.bases[(int) shuffle_classes[idx]], &first, &last);
obj_shuffle_range(svb.bases[(int) shuffle_classes[idx]],
&first, &last);
shuffle(first, last, TRUE);
}
/* do type ranges (helms, &c) */
@@ -577,7 +578,7 @@ static const char *const disco_orders_descr[] = {
int
choose_disco_sort(
int mode) /* 0 => 'O' cmd, 1 => full discoveries; 2 => class discoveries */
int mode) /* 0 => 'O' cmd, 1 => full discoveries; 2 => class disco */
{
winid tmpwin;
menu_item *selected;
@@ -607,7 +608,7 @@ choose_disco_sort(
add_menu_str(tmpwin,
" are equivalent for single class discovery, but");
add_menu_str(tmpwin,
" will matter for future use of total discoveries.");
" will matter for future use of total discoveries.");
}
end_menu(tmpwin, "Ordering of discoveries");
@@ -995,7 +996,8 @@ doclassdisco(void)
: "alphabetical order");
putstr(tmpwin, 0, buf); /* skip iflags.menu_headings */
sorted_ct = 0;
for (i = svb.bases[(int) oclass]; i <= svb.bases[oclass + 1] - 1; ++i) {
for (i = svb.bases[(int) oclass]; i <= svb.bases[oclass + 1] - 1;
++i) {
if ((dis = svd.disco[i]) != 0 && interesting_to_discover(dis)) {
++ct;
Strcpy(buf, objects[dis].oc_pre_discovered ? "* " : " ");

View File

@@ -1290,11 +1290,12 @@ optfn_crash_urlmax(
return optn_ok;
}
if (req == do_set) {
if ((op = string_for_opt(opts, FALSE))
!= empty_optstr) {
if ((op = string_for_opt(opts, FALSE)) != empty_optstr) {
int temp = atoi(op);
if(temp < 75){
config_error_add("Invalid value %d for crash_urlmax. Minimum value is 75.",temp);
if (temp < 75){
config_error_add("Invalid value %d for crash_urlmax. "
" Minimum value is 75.", temp);
return optn_err;
}
gc.crash_urlmax = temp;
@@ -3545,7 +3546,8 @@ optfn_runmode(
return optn_err;
}
} else {
config_error_add("Value is mandatory for %s", allopt[optidx].name);
config_error_add("Value is mandatory for %s",
allopt[optidx].name);
return optn_err;
}
return optn_ok;
@@ -5662,9 +5664,11 @@ handler_msg_window(void)
for (i = 0; i < SIZE(menutype); i++) {
if (i < 2 && is_curses)
continue;
Sprintf(buf, "%-12.12s%c%.60s", msgwind[i][0], sep, msgwind[i][1]);
Sprintf(buf, "%-12.12s%c%.60s", msgwind[i][0], sep,
msgwind[i][1]);
any.a_char = c = *msgwind[i][0];
add_menu(tmpwin, &nul_glyphinfo, &any, *buf, 0, ATR_NONE, clr, buf,
add_menu(tmpwin, &nul_glyphinfo, &any, *buf, 0,
ATR_NONE, clr, buf,
(c == iflags.prevmsg_window) ? MENU_ITEMFLAGS_SELECTED
: MENU_ITEMFLAGS_NONE);
/* second line is prefixed by spaces that "c - " would use */
@@ -5958,7 +5962,8 @@ handler_runmode(void)
staticfn int
handler_petattr(void)
{
int tmp = query_attr("Select pet highlight attribute", iflags.wc2_petattr);
int tmp
= query_attr("Select pet highlight attribute", iflags.wc2_petattr);
if (tmp != -1) {
iflags.wc2_petattr = tmp;
@@ -8017,10 +8022,11 @@ fruitadd(char *str, struct fruit *replace_fruit)
: (!strncmp(svp.pl_fruit, "medium ", 7)) ? 7
: (!strncmp(svp.pl_fruit, "very large ", 11)) ? 11
: 0;
for (i = svb.bases[FOOD_CLASS]; objects[i].oc_class == FOOD_CLASS; i++) {
for (i = svb.bases[FOOD_CLASS]; objects[i].oc_class == FOOD_CLASS;
i++) {
if (!strcmp(OBJ_NAME(objects[i]), svp.pl_fruit)
|| (globpfx > 0
&& !strcmp(OBJ_NAME(objects[i]), &svp.pl_fruit[globpfx]))) {
|| (globpfx > 0 && !strcmp(OBJ_NAME(objects[i]),
&svp.pl_fruit[globpfx]))) {
found = TRUE;
break;
}
@@ -8612,7 +8618,8 @@ doset(void) /* changing options via menu by Per Liboriussen */
"For a brief explanation of how this works, type '?' to select",
"the next menu choice, then press <enter> or <return>.",
NULL, /* actual '?' menu entry gets inserted here */
"[To suppress this menu help, toggle off the 'cmdassist' option.]",
("[To suppress this menu help,"
" toggle off the 'cmdassist' option.]"),
"",
};
any = cg.zeroany;
@@ -8621,7 +8628,7 @@ doset(void) /* changing options via menu by Per Liboriussen */
Sprintf(buf, "%4s%.75s", "", helptext[i]);
add_menu_str(tmpwin, buf);
} else {
any.a_int = HELP_IDX + 1; /* processing pick_list subtracts 1 */
any.a_int = HELP_IDX + 1; /* handling pick_list subtracts 1 */
add_menu(tmpwin, &nul_glyphinfo, &any, '?', '?', ATR_NONE,
clr, "view help for options menu",
MENU_ITEMFLAGS_SKIPINVERT);
@@ -9226,7 +9233,8 @@ static const char *opt_intro[] = {
#endif
"or press \"O\" while playing and use the menu.",
"",
"Boolean options (which can be negated by prefixing them with '!' or \"no\"):",
("Boolean options (which can be negated by prefixing them"
" with '!' or \"no\"):"),
(char *) 0
};