Don't show rusting of items landing in water

When a thrown item lands in a pool of water, it immediately
rusts - but don't give that message unless the hero is at the same
location and also under the water.  My reasoning: hero can't see items
under water, and by the time the item rusts, it's in the water.
This commit is contained in:
Pasi Kallinen
2022-02-11 20:13:20 +02:00
parent 8ce3e08d00
commit cd797afd0e
2 changed files with 4 additions and 1 deletions

View File

@@ -776,6 +776,7 @@ add unique Rider revival messages
don't dereference NULL u.ustuck in dobuzz() when hero has been swallowed
monsters should growl even if you can't hear it
give a sound effect message when thrown item lands in water or lava
don't show rusting of items that land in water
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository