Half_physical_damage 05

- [fixed in trunk] Jumping/Newton's-Thirding into something solid
- [fixed in trunk] Being hit by Mjollnir on the return
- [fixed in trunk] Contaminated or boiling water from a sink
- [fixed in trunk] Falling on a sink while levitating
- [fixed in trunk, fire only] Any passive attack
- [fixed in trunk] Zapping yourself with a wand, horn or spell
- [fixed in trunk] Burning (un)holy water
- [fixed in trunk] Thrown potion (bottle)
- [fixed in trunk] Bumping head on ceiling by cursed levitation
- [fixed in trunk] Exploding rings and wands (under all circumstances)
- [fixed in trunk] Stinking cloud damage
- [fixed in trunk] Sitting in a spiked pit, in lava
- [fixed in trunk] Exploding spellbooks
- [fixed in trunk] Falling off or failing to mount a steed
- [fixed in trunk] Falling into a (spiked) pit
- [fixed in trunk] Land mine explosion
- [fixed in trunk] Fire traps
This commit is contained in:
nethack.allison
2003-10-21 23:45:11 +00:00
parent d3316e0436
commit cdf982e478
13 changed files with 69 additions and 28 deletions

View File

@@ -79,7 +79,8 @@ dosit()
} else if(u.utraptype == TT_PIT) {
if(trap->ttyp == SPIKED_PIT) {
You("sit down on a spike. Ouch!");
losehp(1, "sitting on an iron spike", KILLED_BY);
losehp(Half_physical_damage ? rn2(2) : 1,
"sitting on an iron spike", KILLED_BY);
exercise(A_STR, FALSE);
} else
You("sit down in the pit.");