a couple more monst food bits

Fix misleading indentation that the polyfood() macro inherited from
the misformated polyfodder() macro.

Fix a case where a non-pet monster would avoid eating a cockatrice
corpse but would eat Medusa's corpse.
This commit is contained in:
PatR
2024-07-16 00:01:43 -07:00
parent 64f6ae6d19
commit ce206b813f
2 changed files with 2 additions and 2 deletions

View File

@@ -309,7 +309,7 @@ struct obj {
#define polyfood(obj) \
(ofood(obj) && (obj)->corpsenm >= LOW_PM \
&& (pm_to_cham((obj)->corpsenm) != NON_PM \
|| dmgtype(&mons[(obj)->corpsenm], AD_POLY)))
|| dmgtype(&mons[(obj)->corpsenm], AD_POLY)))
#define mlevelgain(obj) (ofood(obj) && (obj)->corpsenm == PM_WRAITH)
#define mhealup(obj) (ofood(obj) && (obj)->corpsenm == PM_NURSE)
#define Is_pudding(o) \

View File

@@ -1632,7 +1632,7 @@ meatcorpse(
/* skip some corpses */
if (vegan(corpsepm) /* ignore veggy corpse even if omnivorous */
/* don't eat harmful corpses */
|| (touch_petrifies(corpsepm) && !resists_ston(mtmp)))
|| (flesh_petrifies(corpsepm) && !resists_ston(mtmp)))
continue;
if (is_rider(corpsepm)) {
boolean revived_it = revive_corpse(otmp);