a couple more monst food bits
Fix misleading indentation that the polyfood() macro inherited from the misformated polyfodder() macro. Fix a case where a non-pet monster would avoid eating a cockatrice corpse but would eat Medusa's corpse.
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@@ -309,7 +309,7 @@ struct obj {
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#define polyfood(obj) \
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(ofood(obj) && (obj)->corpsenm >= LOW_PM \
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&& (pm_to_cham((obj)->corpsenm) != NON_PM \
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|| dmgtype(&mons[(obj)->corpsenm], AD_POLY)))
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|| dmgtype(&mons[(obj)->corpsenm], AD_POLY)))
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#define mlevelgain(obj) (ofood(obj) && (obj)->corpsenm == PM_WRAITH)
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#define mhealup(obj) (ofood(obj) && (obj)->corpsenm == PM_NURSE)
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#define Is_pudding(o) \
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@@ -1632,7 +1632,7 @@ meatcorpse(
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/* skip some corpses */
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if (vegan(corpsepm) /* ignore veggy corpse even if omnivorous */
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/* don't eat harmful corpses */
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|| (touch_petrifies(corpsepm) && !resists_ston(mtmp)))
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|| (flesh_petrifies(corpsepm) && !resists_ston(mtmp)))
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continue;
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if (is_rider(corpsepm)) {
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boolean revived_it = revive_corpse(otmp);
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