This commit is contained in:
nhmall
2015-11-12 00:52:35 -05:00

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@@ -824,7 +824,7 @@ bound_digging()
return; /* everything diggable here */
found = nonwall = FALSE;
for (xmin = 0; !found; xmin++) {
for (xmin = 0; !found && xmin <= COLNO; xmin++) {
lev = &levl[xmin][0];
for (y = 0; y <= ROWNO - 1; y++, lev++) {
typ = lev->typ;
@@ -840,7 +840,7 @@ bound_digging()
xmin = 0;
found = nonwall = FALSE;
for (xmax = COLNO - 1; !found; xmax--) {
for (xmax = COLNO - 1; !found && xmax >= 0; xmax--) {
lev = &levl[xmax][0];
for (y = 0; y <= ROWNO - 1; y++, lev++) {
typ = lev->typ;
@@ -856,7 +856,7 @@ bound_digging()
xmax = COLNO - 1;
found = nonwall = FALSE;
for (ymin = 0; !found; ymin++) {
for (ymin = 0; !found && ymin <= ROWNO; ymin++) {
lev = &levl[xmin][ymin];
for (x = xmin; x <= xmax; x++, lev += ROWNO) {
typ = lev->typ;
@@ -870,7 +870,7 @@ bound_digging()
ymin -= (nonwall || !level.flags.is_maze_lev) ? 2 : 1;
found = nonwall = FALSE;
for (ymax = ROWNO - 1; !found; ymax--) {
for (ymax = ROWNO - 1; !found && ymax >= 0; ymax--) {
lev = &levl[xmin][ymax];
for (x = xmin; x <= xmax; x++, lev += ROWNO) {
typ = lev->typ;