@@ -2829,7 +2829,10 @@ muse_unslime(
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dmg = d(3, 4); /* [**TEMP** (different from hero)] */
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m_useup(mon, obj);
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} else { /* wand/horn of fire w/ positive charge count */
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mplayhorn(mon, obj, TRUE);
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if (obj->otyp == FIRE_HORN)
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mplayhorn(mon, obj, TRUE);
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else
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mzapwand(mon, obj, TRUE);
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/* -1 => monster's wand of fire; 2 => # of damage dice */
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dmg = zhitm(mon, by_you ? 1 : -1, 2, &odummyp);
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}
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