Fix X11 warnings
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@@ -327,7 +327,7 @@ extern void get_widget_window_geometry(Widget, int *, int *, int *, int *);
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extern char *fontname_boldify(const char *);
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extern Dimension nhFontHeight(Widget);
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extern char key_event_to_char(XKeyEvent *);
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extern void msgkey(Widget, XtPointer, XEvent *);
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extern void msgkey(Widget, XtPointer, XEvent *, Boolean *);
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extern void highlight_yn(boolean);
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extern void nh_XtPopup(Widget, int, Widget);
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extern void nh_XtPopdown(Widget);
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@@ -942,7 +942,7 @@ X11_putstr(winid window, int attr, const char *str)
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X11_destroy_nhwindow(window);
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*wp = window_list[new_win];
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window_list[new_win].type = NHW_NONE; /* allow re-use */
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/* fall though to add text */
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/* fall through */
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case NHW_TEXT:
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add_to_text_window(wp, attr, str);
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break;
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@@ -1437,6 +1437,21 @@ panic_on_error(Display *display, XErrorEvent *error)
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return 0;
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}
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static void
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X11_error_handler(String str)
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{
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nhUse(str);
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hangup(1);
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}
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static int
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X11_io_error_handler(Display *display)
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{
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nhUse(display);
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hangup(1);
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return 0;
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}
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void
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X11_init_nhwindows(int *argcp, char **argv)
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{
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@@ -1465,7 +1480,7 @@ X11_init_nhwindows(int *argcp, char **argv)
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savuid = geteuid();
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(void) seteuid(getuid());
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XSetIOErrorHandler((XIOErrorHandler) hangup);
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XSetIOErrorHandler((XIOErrorHandler) X11_io_error_handler);
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num_args = 0;
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XtSetArg(args[num_args], XtNallowShellResize, True); num_args++;
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@@ -2248,12 +2263,13 @@ input_event(int exit_condition)
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/*ARGSUSED*/
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void
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msgkey(Widget w, XtPointer data, XEvent *event)
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msgkey(Widget w, XtPointer data, XEvent *event, Boolean *continue_to_dispatch)
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{
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Cardinal num = 0;
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nhUse(w);
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nhUse(data);
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nhUse(continue_to_dispatch);
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map_input(window_list[WIN_MAP].w, event, (String *) 0, &num);
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}
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@@ -2513,7 +2529,7 @@ init_standard_windows(void)
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set_message_slider(&window_list[message_win]);
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/* attempt to catch fatal X11 errors before the program quits */
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(void) XtAppSetErrorHandler(app_context, (XtErrorHandler) hangup);
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(void) XtAppSetErrorHandler(app_context, X11_error_handler);
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highlight_yn(TRUE); /* switch foreground and background */
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@@ -1225,7 +1225,6 @@ map_exposed(Widget w, XtPointer client_data, /* unused */
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static void
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map_update(struct xwindow *wp, int start_row, int stop_row, int start_col, int stop_col, boolean inverted)
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{
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int win_start_row, win_start_col;
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struct map_info_t *map_info = wp->map_information;
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int row;
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register int count;
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@@ -1243,8 +1242,6 @@ map_update(struct xwindow *wp, int start_row, int stop_row, int start_col, int s
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printf("update: [0x%x] %d %d %d %d\n",
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(int) wp->w, start_row, stop_row, start_col, stop_col);
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#endif
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win_start_row = start_row;
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win_start_col = start_col;
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if (map_info->is_tile) {
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struct tile_map_info_t *tile_map = &map_info->tile_map;
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@@ -1371,6 +1368,10 @@ map_update(struct xwindow *wp, int start_row, int stop_row, int start_col, int s
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#else /* !TEXTCOLOR */
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{
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int win_row, win_xstart;
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int win_start_row, win_start_col;
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win_start_row = start_row;
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win_start_col = start_col;
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/* We always start at the same x window position and have
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the same character count. */
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@@ -474,7 +474,7 @@ X11_player_selection_randomize(void)
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int nrole = plsel_n_roles;
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int nrace = plsel_n_races;
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int ro, ra, al, ge;
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boolean fully_specified_role, choose_race_first;
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boolean choose_race_first;
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boolean picksomething = (flags.initrole == ROLE_NONE
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|| flags.initrace == ROLE_NONE
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|| flags.initgend == ROLE_NONE
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@@ -497,15 +497,11 @@ X11_player_selection_randomize(void)
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ro = flags.initrole;
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if (ro == ROLE_NONE || ro == ROLE_RANDOM) {
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ro = rn2(nrole);
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if (flags.initrole != ROLE_RANDOM) {
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fully_specified_role = FALSE;
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}
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}
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ra = flags.initrace;
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if (ra == ROLE_NONE || ra == ROLE_RANDOM) {
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ra = rn2(nrace);
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if (flags.initrace != ROLE_RANDOM) {
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fully_specified_role = FALSE;
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}
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}
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@@ -519,21 +515,14 @@ X11_player_selection_randomize(void)
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while (!validrace(ro, ra)) {
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if (choose_race_first) {
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ro = rn2(nrole);
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if (flags.initrole != ROLE_RANDOM) {
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fully_specified_role = FALSE;
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}
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} else {
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ra = rn2(nrace);
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if (flags.initrace != ROLE_RANDOM) {
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fully_specified_role = FALSE;
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}
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}
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}
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ge = flags.initgend;
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if (ge == ROLE_NONE) {
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ge = rn2(ROLE_GENDERS);
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fully_specified_role = FALSE;
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}
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while (!validgend(ro, ra, ge)) {
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ge = rn2(ROLE_GENDERS);
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@@ -542,7 +531,6 @@ X11_player_selection_randomize(void)
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al = flags.initalign;
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if (al == ROLE_NONE) {
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al = rn2(ROLE_ALIGNS);
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fully_specified_role = FALSE;
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}
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while (!validalign(ro, ra, al)) {
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al = rn2(ROLE_ALIGNS);
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