fix github issue #1253 - shape change vs Elbereth
Issue reported by chadministratorwastaken: were-creature that was ignoring Elbereth while in human form would make one more attack after changing into creature form. Have new_were() make an onscary() check when changing to beast form while next to the hero. Do likewise for polymorphing creature. Fixes #1253
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1435 $ $NHDT-Date: 1715984437 2024/05/17 22:20:37 $
|
||||
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1442 $ $NHDT-Date: 1717570484 2024/06/05 06:54:44 $
|
||||
|
||||
General Fixes and Modified Features
|
||||
-----------------------------------
|
||||
@@ -1415,6 +1415,9 @@ the tile for Ixoth (knight's quest nemesis) depicted a demon rather than a
|
||||
dragon; change it to be a red dragon
|
||||
untrapping containers or doors gives some experience
|
||||
only honor DEBUGFILES (for activating debugpline() calls) when in wizard mode
|
||||
if hero is on scroll of scare monster or Elbereth, werecreature switching from
|
||||
human to beast form or general monster polymorphing into a susceptible
|
||||
form will become scared right away instead on its next move
|
||||
|
||||
|
||||
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user