fix github issue #477 - incorrect MC calculation
when wearing an amulet. Wearing any amulet while having the Protected attribute was conferring an amulet of guarding's +2 MC bonus. Mattered when Protected via worn ring(s) of protection or wearing Mitre of Holiness or wielding Tsurugi of Muramasa for hero, or the latter two or being a high priest[ess] for monsters. (Being Proteced via cloak of protection already yields maximum MC, or via amulet of guarding yields intended result.) The fixes37.0 entry oversimplifies. Fixes #477
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@@ -902,7 +902,7 @@ magic_negation(struct monst *mon)
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if (armpro > mc)
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mc = armpro;
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} else if ((o->owornmask & W_AMUL) != 0L) {
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via_amul = TRUE;
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via_amul = (o->otyp == AMULET_OF_GUARDING);
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}
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/* if we've already confirmed Protection, skip additional checks */
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if (is_you || gotprot)
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@@ -917,7 +917,8 @@ magic_negation(struct monst *mon)
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}
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if (gotprot) {
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/* extrinsic Protection increases mc by 1; 2 for amulet */
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/* extrinsic Protection increases mc by 1 (2 for amulet of guarding);
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multiple sources don't provide multiple increments */
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mc += via_amul ? 2 : 1;
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if (mc > 3)
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mc = 3;
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