implicit_uncursed, mention_walls

Move 'implicit_uncursed' and 'mention_walls' from iflags to flags to
make their current setting persist across save/restore.  Invalidates
existing save files.
This commit is contained in:
PatR
2020-01-17 04:03:14 -08:00
parent 1a89e44e19
commit d19cab4d98
8 changed files with 42 additions and 31 deletions

View File

@@ -1,4 +1,4 @@
.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.346 $ $NHDT-Date: 1578448653 2020/01/08 01:57:33 $
.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.347 $ $NHDT-Date: 1579262524 2020/01/17 12:02:04 $
.\"
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
@@ -3160,7 +3160,11 @@ Cannot be set with the \(oqO\(cq command.
.lp ignintr
Ignore interrupt signals, including breaks (default off). Persistent.
.lp implicit_uncursed
Omit "uncursed" from inventory lists, if possible (default on).
Omit \(lquncursed\(rq from object descriptions when it can be deduced from
other aspects of the description (default on).
Persistent.
.lp ""
If you use menu coloring, you may want to turn this off.
.lp legacy
Display an introductory message when starting the game (default on).
Persistent.
@@ -3180,6 +3184,7 @@ An obsolete synonym for \(lqgender:male\(rq.
Cannot be set with the \(oqO\(cq command.
.lp mention_walls
Give feedback when walking against a wall (default off).
Persistent.
.lp menucolors
Enable coloring menu lines (default off).
See \(lqConfiguring Menu Colors\(rq on how to configure the colors.