implicit_uncursed, mention_walls
Move 'implicit_uncursed' and 'mention_walls' from iflags to flags to make their current setting persist across save/restore. Invalidates existing save files.
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@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.346 $ $NHDT-Date: 1578448653 2020/01/08 01:57:33 $
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.347 $ $NHDT-Date: 1579262524 2020/01/17 12:02:04 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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@@ -3160,7 +3160,11 @@ Cannot be set with the \(oqO\(cq command.
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.lp ignintr
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Ignore interrupt signals, including breaks (default off). Persistent.
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.lp implicit_uncursed
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Omit "uncursed" from inventory lists, if possible (default on).
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Omit \(lquncursed\(rq from object descriptions when it can be deduced from
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other aspects of the description (default on).
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Persistent.
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.lp ""
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If you use menu coloring, you may want to turn this off.
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.lp legacy
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Display an introductory message when starting the game (default on).
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Persistent.
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@@ -3180,6 +3184,7 @@ An obsolete synonym for \(lqgender:male\(rq.
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Cannot be set with the \(oqO\(cq command.
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.lp mention_walls
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Give feedback when walking against a wall (default off).
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Persistent.
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.lp menucolors
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Enable coloring menu lines (default off).
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See \(lqConfiguring Menu Colors\(rq on how to configure the colors.
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