implicit_uncursed, mention_walls
Move 'implicit_uncursed' and 'mention_walls' from iflags to flags to make their current setting persist across save/restore. Invalidates existing save files.
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@@ -3436,6 +3436,7 @@ Visually distinguish pets from similar animals (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a heart symbol near pets.
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%.lp ""
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With the curses interface, the {\it petattr\/}
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option controls how to highlight pets and setting it will turn the
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@@ -3460,7 +3461,12 @@ Only available for TTY and Windows GUI, and only when statushilites is on.
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Ignore interrupt signals, including breaks (default off). Persistent.
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%.lp
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\item[\ib{implicit\verb+_+uncursed}]
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Omit ``uncursed'' from inventory lists, if possible (default on).
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Omit ``uncursed'' from object descriptions when it can be deduced from
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other aspects of the description (default on).
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Persistent.
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%.lp ""
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If you use menu coloring, you may want to turn this off.
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%.lp
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\item[\ib{legacy}]
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Display an introductory message when starting the game (default on).
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@@ -3484,7 +3490,7 @@ An obsolete synonym for ``{\tt gender:male}''. Cannot be set with the
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`{\tt O}' command.
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%.lp
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\item[\ib{mention\verb+_+walls}]
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Give feedback when walking against a wall (default off).
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Give feedback when walking against a wall (default off). Persistent.
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%.lp
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\item[\ib{menucolors}]
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Enable coloring menu lines (default off).
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