from cron-daily - doc/Guidebook.txt

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Jay Fenlason wrote the original Hack, with help from Kenny
Woodland, Mike Thome, and Jon Payne.
Andries Brouwer did a major re-write, transforming Hack into
a very different game, and published (at least) three versions
(1.0.1, 1.0.2, and 1.0.3) for UNIX machines to the Usenet.
Andries Brouwer did a major re-write while at Stichting
Mathematisch Centrum (now Centrum Wiskunde & Informatica), trans-
forming Hack into a very different game. He published the Hack
source code for use on UNIX systems by posting that to Usenet
newsgroup net.sources (later renamed comp.sources) releasing ver-
sion 1.0 in December of 1984, then versions 1.0.1, 1.0.2, and fi-
nally 1.0.3 in July of 1985. Usenet newsgroup net.games.hack
(later renamed rec.games.hack, eventually replaced by
rec.games.roguelike.nethack) was created for discussing it.
Don G. Kneller ported Hack 1.0.3 to Microsoft C and MS-DOS,
producing PC HACK 1.01e, added support for DEC Rainbow graphics
@@ -6189,13 +6195,7 @@
sions (3.0, 3.2, 3.51, and 3.6; note that these are old Hack ver-
sion numbers, not contemporary NetHack ones).
R. Black ported PC HACK 3.51 to Lattice C and the Atari
520/1040ST, producing ST Hack 1.03.
Mike Stephenson merged these various versions back together,
incorporating many of the added features, and produced NetHack
version 1.4 in 1987. He then coordinated a cast of thousands in
enhancing and debugging NetHack 1.4 and released NetHack versions
NetHack 3.7 July 9, 2020
@@ -6208,7 +6208,17 @@
2.2 and 2.3.
R. Black ported PC HACK 3.51 to Lattice C and the Atari
520/1040ST, producing ST Hack 1.03.
Mike Stephenson merged these various versions back together,
incorporating many of the added features, and produced NetHack
version 1.4 in 1987. He then coordinated a cast of thousands in
enhancing and debugging NetHack 1.4 and released NetHack versions
2.2 and 2.3. Like Hack, they were released by posting their
source code to Usenet where they remained available in various
archives accessible via ftp and uucp after expiring from the
newsgroup.
Later, Mike coordinated a major re-write of the game, head-
ing a team which included Ken Arromdee, Jean-Christophe Collet,
@@ -6252,16 +6262,6 @@
Norm Meluch and Kevin Smolkowski, with help from Carl Sche-
lin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported
NetHack 3.1 to the PC.
Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike
Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny
Lee, Tim Lennan, Rob Menke, and Andy Swanson, developed NetHack
3.1 for the Macintosh, porting it for MPW. Building on their de-
velopment, Bart House added a Think C port.
Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith port-
ed NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua
NetHack 3.7 July 9, 2020
@@ -6274,6 +6274,16 @@
NetHack 3.1 to the PC.
Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike
Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny
Lee, Tim Lennan, Rob Menke, and Andy Swanson, developed NetHack
3.1 for the Macintosh, porting it for MPW. Building on their de-
velopment, Bart House added a Think C port.
Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith port-
ed NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua
Delahunty, was responsible for the VMS version of NetHack 3.1.
Michael Allison ported NetHack 3.1 to Windows NT.
@@ -6317,17 +6327,7 @@
Many bugs were fixed, abuses eliminated, and game features tuned
for better game play.
During the lifespan of NetHack 3.1 and 3.2, several enthusi-
asts of the game added their own modifications to the game and
made these "variants" publicly available:
Tom Proudfoot and Yuval Oren created NetHack++, which was
quickly renamed NetHack-- when some people incorrectly assumed
that it was a conversion of the C source code to C++. Working
independently, Stephen White wrote NetHack Plus. Tom Proudfoot
later merged NetHack Plus and his own NetHack-- to produce SLASH.
Larry Stewart-Zerba and Warwick Allison improved the spell cast-
ing system with the Wizard Patch. Warwick Allison also ported
NetHack 3.7 July 9, 2020
@@ -6340,6 +6340,17 @@
During the lifespan of NetHack 3.1 and 3.2, several enthusi-
asts of the game added their own modifications to the game and
made these "variants" publicly available:
Tom Proudfoot and Yuval Oren created NetHack++, which was
quickly renamed NetHack-- when some people incorrectly assumed
that it was a conversion of the C source code to C++. Working
independently, Stephen White wrote NetHack Plus. Tom Proudfoot
later merged NetHack Plus and his own NetHack-- to produce SLASH.
Larry Stewart-Zerba and Warwick Allison improved the spell cast-
ing system with the Wizard Patch. Warwick Allison also ported
NetHack to use the Qt interface.
Warren Cheung combined SLASH with the Wizard Patch to pro-
@@ -6384,17 +6395,6 @@
bug list, 3.3 proved stable enough to last for more than a year
and a half.
The 3.4 NetHack Development Team initially consisted of
Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin
Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet
Walz, and Paul Winner, with Warwick Allison joining just before
the release of NetHack 3.4.0 in March 2002.
As with version 3.3, various people contributed to the game
as a whole as well as supporting ports on the different platforms
that NetHack runs on:
NetHack 3.7 July 9, 2020
@@ -6406,6 +6406,16 @@
The 3.4 NetHack Development Team initially consisted of
Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin
Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet
Walz, and Paul Winner, with Warwick Allison joining just before
the release of NetHack 3.4.0 in March 2002.
As with version 3.3, various people contributed to the game
as a whole as well as supporting ports on the different platforms
that NetHack runs on:
Pat Rankin maintained 3.4 for VMS.
Michael Allison maintained NetHack 3.4 for the MS-DOS plat-
@@ -6450,16 +6460,6 @@
code was a work-in-progress and had not gone through the process
of debugging it as a suitable release, it was decided that the
version numbers present on that code snapshot would be retired
and never used in an official NetHack release. An announcement
was posted on the NetHack Development Team's official nethack.org
website to that effect, stating that there would never be a
3.4.4, 3.5, or 3.5.0 official release version.
In January 2015, preparation began for the release of
NetHack 3.6.
At the beginning of development for what would eventually
get released as 3.6.0, the NetHack Development Team consisted of
NetHack 3.7 July 9, 2020
@@ -6472,6 +6472,16 @@
and never used in an official NetHack release. An announcement
was posted on the NetHack Development Team's official nethack.org
website to that effect, stating that there would never be a
3.4.4, 3.5, or 3.5.0 official release version.
In January 2015, preparation began for the release of
NetHack 3.6.
At the beginning of development for what would eventually
get released as 3.6.0, the NetHack Development Team consisted of
Warwick Allison, Michael Allison, Ken Arromdee, David Cohrs,
Jessie Collet, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephen-
son, Janet Walz, and Paul Winner. In early 2015, ahead of the
@@ -6516,16 +6526,6 @@
Patric Mueller, Pat Rankin, Derek S. Ray, Alex Smith, Mike
Stephenson, Janet Walz, and Paul Winner.
In early May 2019, another 320 bug fixes along with some en-
hancements and the adopted curses window port, were released as
3.6.2.
Bart House, who had contributed to the game as a porting
team participant for decades, joined the NetHack Development Team
in late May 2019.
NetHack 3.6.3 was released on December 5, 2019 containing
over 190 bug fixes to NetHack 3.6.2.
NetHack 3.7 July 9, 2020
@@ -6538,6 +6538,17 @@
In early May 2019, another 320 bug fixes along with some en-
hancements and the adopted curses window port, were released as
3.6.2.
Bart House, who had contributed to the game as a porting
team participant for decades, joined the NetHack Development Team
in late May 2019.
NetHack 3.6.3 was released on December 5, 2019 containing
over 190 bug fixes to NetHack 3.6.2.
NetHack 3.6.4 was released on December 18, 2019 containing a
security fix and a few bug fixes.
@@ -6580,17 +6591,6 @@
Bill Dyer Jon W{tte Ray Chason
Boudewijn Waijers Jonathan Handler Richard Addison
Bruce Cox Joshua Delahunty Richard Beigel
Bruce Holloway Karl Garrison Richard P. Hughey
Bruce Mewborne Keizo Yamamoto Rob Menke
Carl Schelin Keith Simpson Robin Bandy
Chris Russo Ken Arnold Robin Johnson
David Cohrs Ken Arromdee Roderick Schertler
David Damerell Ken Lorber Roland McGrath
David Gentzel Ken Washikita Ron Van Iwaarden
David Hairston Kevin Darcy Ronnen Miller
Dean Luick Kevin Hugo Ross Brown
Del Lamb Kevin Sitze Sascha Wostmann
Derek S. Ray Kevin Smolkowski Scott Bigham
@@ -6604,6 +6604,17 @@
Bruce Holloway Karl Garrison Richard P. Hughey
Bruce Mewborne Keizo Yamamoto Rob Menke
Carl Schelin Keith Simpson Robin Bandy
Chris Russo Ken Arnold Robin Johnson
David Cohrs Ken Arromdee Roderick Schertler
David Damerell Ken Lorber Roland McGrath
David Gentzel Ken Washikita Ron Van Iwaarden
David Hairston Kevin Darcy Ronnen Miller
Dean Luick Kevin Hugo Ross Brown
Del Lamb Kevin Sitze Sascha Wostmann
Derek S. Ray Kevin Smolkowski Scott Bigham
Deron Meranda Kevin Sweet Scott R. Turner
Dion Nicolaas Lars Huttar Sean Hunt
Dylan O'Donnell Leon Arnott Stephen Spackman
@@ -6639,17 +6650,6 @@