from cron-daily - doc/Guidebook.txt
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-83
@@ -6179,9 +6179,15 @@
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Jay Fenlason wrote the original Hack, with help from Kenny
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Woodland, Mike Thome, and Jon Payne.
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Andries Brouwer did a major re-write, transforming Hack into
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a very different game, and published (at least) three versions
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(1.0.1, 1.0.2, and 1.0.3) for UNIX machines to the Usenet.
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Andries Brouwer did a major re-write while at Stichting
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Mathematisch Centrum (now Centrum Wiskunde & Informatica), trans-
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forming Hack into a very different game. He published the Hack
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source code for use on UNIX systems by posting that to Usenet
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newsgroup net.sources (later renamed comp.sources) releasing ver-
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sion 1.0 in December of 1984, then versions 1.0.1, 1.0.2, and fi-
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nally 1.0.3 in July of 1985. Usenet newsgroup net.games.hack
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(later renamed rec.games.hack, eventually replaced by
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rec.games.roguelike.nethack) was created for discussing it.
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Don G. Kneller ported Hack 1.0.3 to Microsoft C and MS-DOS,
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producing PC HACK 1.01e, added support for DEC Rainbow graphics
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@@ -6189,13 +6195,7 @@
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sions (3.0, 3.2, 3.51, and 3.6; note that these are old Hack ver-
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sion numbers, not contemporary NetHack ones).
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R. Black ported PC HACK 3.51 to Lattice C and the Atari
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520/1040ST, producing ST Hack 1.03.
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Mike Stephenson merged these various versions back together,
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incorporating many of the added features, and produced NetHack
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version 1.4 in 1987. He then coordinated a cast of thousands in
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enhancing and debugging NetHack 1.4 and released NetHack versions
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NetHack 3.7 July 9, 2020
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@@ -6208,7 +6208,17 @@
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2.2 and 2.3.
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R. Black ported PC HACK 3.51 to Lattice C and the Atari
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520/1040ST, producing ST Hack 1.03.
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Mike Stephenson merged these various versions back together,
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incorporating many of the added features, and produced NetHack
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version 1.4 in 1987. He then coordinated a cast of thousands in
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enhancing and debugging NetHack 1.4 and released NetHack versions
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2.2 and 2.3. Like Hack, they were released by posting their
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source code to Usenet where they remained available in various
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archives accessible via ftp and uucp after expiring from the
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newsgroup.
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Later, Mike coordinated a major re-write of the game, head-
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ing a team which included Ken Arromdee, Jean-Christophe Collet,
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@@ -6252,16 +6262,6 @@
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Norm Meluch and Kevin Smolkowski, with help from Carl Sche-
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lin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported
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NetHack 3.1 to the PC.
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Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike
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Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny
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Lee, Tim Lennan, Rob Menke, and Andy Swanson, developed NetHack
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3.1 for the Macintosh, porting it for MPW. Building on their de-
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velopment, Bart House added a Think C port.
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Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith port-
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ed NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua
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NetHack 3.7 July 9, 2020
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@@ -6274,6 +6274,16 @@
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NetHack 3.1 to the PC.
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Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike
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Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny
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Lee, Tim Lennan, Rob Menke, and Andy Swanson, developed NetHack
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3.1 for the Macintosh, porting it for MPW. Building on their de-
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velopment, Bart House added a Think C port.
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Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith port-
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ed NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua
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Delahunty, was responsible for the VMS version of NetHack 3.1.
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Michael Allison ported NetHack 3.1 to Windows NT.
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@@ -6317,17 +6327,7 @@
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Many bugs were fixed, abuses eliminated, and game features tuned
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for better game play.
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During the lifespan of NetHack 3.1 and 3.2, several enthusi-
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asts of the game added their own modifications to the game and
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made these "variants" publicly available:
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Tom Proudfoot and Yuval Oren created NetHack++, which was
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quickly renamed NetHack-- when some people incorrectly assumed
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that it was a conversion of the C source code to C++. Working
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independently, Stephen White wrote NetHack Plus. Tom Proudfoot
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later merged NetHack Plus and his own NetHack-- to produce SLASH.
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Larry Stewart-Zerba and Warwick Allison improved the spell cast-
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ing system with the Wizard Patch. Warwick Allison also ported
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NetHack 3.7 July 9, 2020
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@@ -6340,6 +6340,17 @@
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During the lifespan of NetHack 3.1 and 3.2, several enthusi-
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asts of the game added their own modifications to the game and
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made these "variants" publicly available:
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Tom Proudfoot and Yuval Oren created NetHack++, which was
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quickly renamed NetHack-- when some people incorrectly assumed
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that it was a conversion of the C source code to C++. Working
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independently, Stephen White wrote NetHack Plus. Tom Proudfoot
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later merged NetHack Plus and his own NetHack-- to produce SLASH.
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Larry Stewart-Zerba and Warwick Allison improved the spell cast-
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ing system with the Wizard Patch. Warwick Allison also ported
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NetHack to use the Qt interface.
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Warren Cheung combined SLASH with the Wizard Patch to pro-
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@@ -6384,17 +6395,6 @@
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bug list, 3.3 proved stable enough to last for more than a year
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and a half.
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The 3.4 NetHack Development Team initially consisted of
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Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin
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Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet
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Walz, and Paul Winner, with Warwick Allison joining just before
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the release of NetHack 3.4.0 in March 2002.
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As with version 3.3, various people contributed to the game
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as a whole as well as supporting ports on the different platforms
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that NetHack runs on:
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NetHack 3.7 July 9, 2020
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@@ -6406,6 +6406,16 @@
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The 3.4 NetHack Development Team initially consisted of
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Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin
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Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet
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Walz, and Paul Winner, with Warwick Allison joining just before
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the release of NetHack 3.4.0 in March 2002.
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As with version 3.3, various people contributed to the game
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as a whole as well as supporting ports on the different platforms
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that NetHack runs on:
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Pat Rankin maintained 3.4 for VMS.
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Michael Allison maintained NetHack 3.4 for the MS-DOS plat-
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@@ -6450,16 +6460,6 @@
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code was a work-in-progress and had not gone through the process
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of debugging it as a suitable release, it was decided that the
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version numbers present on that code snapshot would be retired
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and never used in an official NetHack release. An announcement
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was posted on the NetHack Development Team's official nethack.org
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website to that effect, stating that there would never be a
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3.4.4, 3.5, or 3.5.0 official release version.
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In January 2015, preparation began for the release of
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NetHack 3.6.
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At the beginning of development for what would eventually
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get released as 3.6.0, the NetHack Development Team consisted of
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NetHack 3.7 July 9, 2020
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@@ -6472,6 +6472,16 @@
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and never used in an official NetHack release. An announcement
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was posted on the NetHack Development Team's official nethack.org
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website to that effect, stating that there would never be a
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3.4.4, 3.5, or 3.5.0 official release version.
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In January 2015, preparation began for the release of
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NetHack 3.6.
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At the beginning of development for what would eventually
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get released as 3.6.0, the NetHack Development Team consisted of
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Warwick Allison, Michael Allison, Ken Arromdee, David Cohrs,
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Jessie Collet, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephen-
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son, Janet Walz, and Paul Winner. In early 2015, ahead of the
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@@ -6516,16 +6526,6 @@
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Patric Mueller, Pat Rankin, Derek S. Ray, Alex Smith, Mike
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Stephenson, Janet Walz, and Paul Winner.
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In early May 2019, another 320 bug fixes along with some en-
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hancements and the adopted curses window port, were released as
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3.6.2.
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Bart House, who had contributed to the game as a porting
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team participant for decades, joined the NetHack Development Team
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in late May 2019.
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NetHack 3.6.3 was released on December 5, 2019 containing
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over 190 bug fixes to NetHack 3.6.2.
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NetHack 3.7 July 9, 2020
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@@ -6538,6 +6538,17 @@
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In early May 2019, another 320 bug fixes along with some en-
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hancements and the adopted curses window port, were released as
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3.6.2.
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Bart House, who had contributed to the game as a porting
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team participant for decades, joined the NetHack Development Team
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in late May 2019.
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NetHack 3.6.3 was released on December 5, 2019 containing
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over 190 bug fixes to NetHack 3.6.2.
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NetHack 3.6.4 was released on December 18, 2019 containing a
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security fix and a few bug fixes.
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@@ -6580,17 +6591,6 @@
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Bill Dyer Jon W{tte Ray Chason
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Boudewijn Waijers Jonathan Handler Richard Addison
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Bruce Cox Joshua Delahunty Richard Beigel
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Bruce Holloway Karl Garrison Richard P. Hughey
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Bruce Mewborne Keizo Yamamoto Rob Menke
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Carl Schelin Keith Simpson Robin Bandy
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Chris Russo Ken Arnold Robin Johnson
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David Cohrs Ken Arromdee Roderick Schertler
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David Damerell Ken Lorber Roland McGrath
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David Gentzel Ken Washikita Ron Van Iwaarden
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David Hairston Kevin Darcy Ronnen Miller
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Dean Luick Kevin Hugo Ross Brown
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Del Lamb Kevin Sitze Sascha Wostmann
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Derek S. Ray Kevin Smolkowski Scott Bigham
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@@ -6604,6 +6604,17 @@
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Bruce Holloway Karl Garrison Richard P. Hughey
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Bruce Mewborne Keizo Yamamoto Rob Menke
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Carl Schelin Keith Simpson Robin Bandy
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Chris Russo Ken Arnold Robin Johnson
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David Cohrs Ken Arromdee Roderick Schertler
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David Damerell Ken Lorber Roland McGrath
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David Gentzel Ken Washikita Ron Van Iwaarden
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David Hairston Kevin Darcy Ronnen Miller
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Dean Luick Kevin Hugo Ross Brown
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Del Lamb Kevin Sitze Sascha Wostmann
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Derek S. Ray Kevin Smolkowski Scott Bigham
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Deron Meranda Kevin Sweet Scott R. Turner
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Dion Nicolaas Lars Huttar Sean Hunt
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Dylan O'Donnell Leon Arnott Stephen Spackman
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@@ -6639,17 +6650,6 @@
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