Make LOADSYMSETS unconditional.
There are some bugs here, but this functionality should make it into the release in some form.
This commit is contained in:
@@ -412,7 +412,6 @@ typedef unsigned char uchar;
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*/
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/* display features */
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#define LOADSYMSETS /* loadable symbol sets; only default symbols w/o this */
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/* dungeon features */
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/* dungeon levels */
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#define WALLIFIED_MAZE /* Fancy mazes - Jean-Christophe Collet */
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@@ -515,11 +515,9 @@ E void NDECL(init_r_symbols);
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E void NDECL(init_symbols);
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E void NDECL(init_showsyms);
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E void NDECL(init_l_symbols);
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#ifdef LOADSYMSETS
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E void FDECL(clear_symsetentry, (int,BOOLEAN_P));
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E void FDECL(update_l_symset, (struct symparse *,int));
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E void FDECL(update_r_symset, (struct symparse *,int));
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#endif
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E boolean FDECL(cursed_object_at, (int, int));
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/* ### dungeon.c ### */
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@@ -733,11 +731,9 @@ E boolean FDECL(can_read_file, (const char *));
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E boolean FDECL(read_config_file, (const char *, int));
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E void FDECL(check_recordfile, (const char *));
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E void NDECL(read_wizkit);
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#ifdef LOADSYMSETS
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E int FDECL(read_sym_file, (int));
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E int FDECL(parse_sym_line, (char *,int));
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E int FDECL(sym_val, (const char *));
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#endif
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E void FDECL(paniclog, (const char *, const char *));
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E int FDECL(validate_prefix_locations, (char *));
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#ifdef SELECTSAVED
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@@ -1589,11 +1585,9 @@ E void FDECL(set_wc2_option_mod_status, (unsigned long, int));
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E void FDECL(set_option_mod_status, (const char *,int));
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E int FDECL(add_autopickup_exception, (const char *));
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E void NDECL(free_autopickup_exceptions);
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#ifdef LOADSYMSETS
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E int FDECL(load_symset, (const char *,int));
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E void FDECL(parsesymbols, (char *));
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E struct symparse *FDECL(match_sym, (char *));
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#endif
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E void NDECL(set_playmode);
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/* ### pager.c ### */
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@@ -278,12 +278,8 @@ extern const struct symdef def_warnsyms[WARNCOUNT];
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extern int currentgraphics; /* from drawing.c */
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extern nhsym showsyms[];
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#ifdef LOADSYMSETS
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extern struct symsetentry symset[NUM_GRAPHICS]; /* from drawing.c */
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#define SYMHANDLING(ht) (symset[currentgraphics].handling == (ht))
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#else
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#define SYMHANDLING(ht) ((ht) == H_UNK)
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#endif
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/*
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* The 5 possible states of doors
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@@ -19,9 +19,7 @@
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#define C(n)
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#endif
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#ifdef LOADSYMSETS
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struct symsetentry symset[NUM_GRAPHICS];
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#endif
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int currentgraphics = 0;
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@@ -399,9 +397,7 @@ init_l_symbols()
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l_syms[i + SYM_OFF_X] = DEF_INVISIBLE;
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}
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#ifdef LOADSYMSETS
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clear_symsetentry(PRIMARY, FALSE);
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#endif
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}
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void
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@@ -433,13 +429,11 @@ init_r_symbols()
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r_syms[i + SYM_OFF_X] = DEF_INVISIBLE;
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}
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# ifdef LOADSYMSETS
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clear_symsetentry(ROGUESET, FALSE);
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symset[ROGUESET].nocolor = 1; /* default on Rogue level is no color
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* but some symbol sets can
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* override that
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*/
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# endif
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}
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void
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@@ -499,7 +493,6 @@ int nondefault;
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init_symbols();
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}
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#ifdef LOADSYMSETS
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void
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update_l_symset(symp, val)
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struct symparse *symp;
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@@ -755,7 +748,6 @@ struct symparse loadsyms[] = {
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{SYM_OTH, SYM_INVISIBLE + SYM_OFF_X, "S_invisible"},
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{0,0,(const char *)0} /* fence post */
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};
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#endif /*LOADSYMSETS*/
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/*drawing.c*/
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12
src/files.c
12
src/files.c
@@ -190,10 +190,8 @@ STATIC_DCL FILE *FDECL(fopen_config_file, (const char *, int));
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STATIC_DCL int FDECL(get_uchars,
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(FILE *,char *,char *,uchar *,BOOLEAN_P,int,const char *));
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int FDECL(parse_config_line, (FILE *,char *,int));
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#ifdef LOADSYMSETS
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STATIC_DCL FILE *NDECL(fopen_sym_file);
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STATIC_DCL void FDECL(set_symhandling, (char *,int));
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#endif
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#ifdef NOCWD_ASSUMPTIONS
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STATIC_DCL void FDECL(adjust_prefix, (char *, int));
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#endif
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@@ -2202,10 +2200,6 @@ int src;
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WARNCOUNT, "WARNINGS");
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assign_warnings(translate);
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} else if (match_varname(buf, "SYMBOLS", 4)) {
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/* This part is not ifdef LOADSYMSETS because we want to be able
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* to silently ignore its presence in a config file if that is
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* not defined.
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*/
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char *op, symbuf[BUFSZ];
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boolean morelines;
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do {
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@@ -2224,10 +2218,8 @@ int src;
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/* strip trailing space now that '\' is gone */
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while (--op >= bufp && isspace(*op)) *op = '\0';
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}
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#ifdef LOADSYMSETS
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/* parse here */
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parsesymbols(bufp);
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#endif
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if (morelines)
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do {
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*symbuf = '\0';
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@@ -2238,9 +2230,7 @@ int src;
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bufp = symbuf;
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} while (*bufp == '#');
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} while (morelines);
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#ifdef LOADSYMSETS
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switch_symbols(TRUE);
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#endif
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} else if (match_varname(buf, "WIZKIT", 6)) {
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(void) strncpy(wizkit, bufp, WIZKIT_MAX-1);
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#ifdef AMIGA
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@@ -2561,7 +2551,6 @@ read_wizkit()
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return;
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}
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#ifdef LOADSYMSETS
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extern struct symsetentry *symset_list; /* options.c */
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extern struct symparse loadsyms[]; /* drawing.c */
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extern const char *known_handling[]; /* drawing.c */
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@@ -2897,7 +2886,6 @@ const char *cp;
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}
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return cval;
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}
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#endif /*LOADSYMSETS*/
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/* ---------- END CONFIG FILE HANDLING ----------- */
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@@ -34,9 +34,6 @@ int explcolors[] = {
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#define pet_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
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#define warn_color(n) color = iflags.use_color ? def_warnsyms[n].color : NO_COLOR
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#define explode_color(n) color = iflags.use_color ? explcolors[n] : NO_COLOR
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#ifdef LOADSYMSETS
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# define ROGUE_COLOR
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#endif
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#else /* no text color */
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@@ -66,17 +63,13 @@ int *ochar;
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unsigned *ospecial;
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{
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register int offset, idx;
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#if defined(TEXTCOLOR) || defined(ROGUE_COLOR)
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int color = NO_COLOR;
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#endif
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nhsym ch;
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unsigned special = 0;
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/* condense multiple tests in macro version down to single */
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boolean has_rogue_ibm_graphics = HAS_ROGUE_IBM_GRAPHICS;
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#ifdef ROGUE_COLOR
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boolean has_rogue_color = (has_rogue_ibm_graphics &&
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(symset[currentgraphics].nocolor == 0));
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#endif
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/*
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* Map the glyph back to a character and color.
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@@ -86,45 +79,36 @@ unsigned *ospecial;
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*/
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if ((offset = (glyph - GLYPH_STATUE_OFF)) >= 0) { /* a statue */
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idx = mons[offset].mlet + SYM_OFF_M;
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# ifdef ROGUE_COLOR
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if (has_rogue_color)
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color = CLR_RED;
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else
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# endif
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obj_color(STATUE);
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special |= MG_STATUE;
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} else if ((offset = (glyph - GLYPH_WARNING_OFF)) >= 0) { /* a warning flash */
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idx = offset + SYM_OFF_W;
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# ifdef ROGUE_COLOR
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if (has_rogue_color)
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color = NO_COLOR;
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else
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# endif
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warn_color(offset);
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} else if ((offset = (glyph - GLYPH_SWALLOW_OFF)) >= 0) { /* swallow */
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/* see swallow_to_glyph() in display.c */
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idx = (S_sw_tl + (offset & 0x7)) + SYM_OFF_P;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color)
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color = NO_COLOR;
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else
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#endif
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mon_color(offset >> 3);
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} else if ((offset = (glyph - GLYPH_ZAP_OFF)) >= 0) { /* zap beam */
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/* see zapdir_to_glyph() in display.c */
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idx = (S_vbeam + (offset & 0x3)) + SYM_OFF_P;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color)
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color = NO_COLOR;
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else
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#endif
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zap_color((offset >> 2));
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} else if ((offset = (glyph - GLYPH_EXPLODE_OFF)) >= 0) { /* explosion */
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idx = ((offset % MAXEXPCHARS) + S_explode1) + SYM_OFF_P;
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explode_color(offset / MAXEXPCHARS);
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} else if ((offset = (glyph - GLYPH_CMAP_OFF)) >= 0) { /* cmap */
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idx = offset + SYM_OFF_P;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color) {
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if (offset >= S_vwall && offset <= S_hcdoor)
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color = CLR_BROWN;
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@@ -137,7 +121,6 @@ unsigned *ospecial;
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else
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color = NO_COLOR;
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} else
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#endif
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#ifdef TEXTCOLOR
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/* provide a visible difference if normal and lit corridor
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* use the same symbol */
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@@ -151,7 +134,6 @@ unsigned *ospecial;
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idx = objects[offset].oc_class + SYM_OFF_O;
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if (offset == BOULDER && iflags.bouldersym)
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idx = SYM_BOULDER + SYM_OFF_X;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color) {
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switch(objects[offset].oc_class) {
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case COIN_CLASS: color = CLR_YELLOW; break;
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@@ -159,70 +141,56 @@ unsigned *ospecial;
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default: color = CLR_BRIGHT_BLUE; break;
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}
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} else
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#endif
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obj_color(offset);
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} else if ((offset = (glyph - GLYPH_RIDDEN_OFF)) >= 0) { /* mon ridden */
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idx = mons[offset].mlet + SYM_OFF_M;
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#ifdef ROGUE_COLOR
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if (has_rogue_color)
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/* This currently implies that the hero is here -- monsters */
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/* don't ride (yet...). Should we set it to yellow like in */
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/* the monster case below? There is no equivalent in rogue. */
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color = NO_COLOR; /* no need to check iflags.use_color */
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else
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#endif
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mon_color(offset);
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special |= MG_RIDDEN;
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} else if ((offset = (glyph - GLYPH_BODY_OFF)) >= 0) { /* a corpse */
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idx = objects[CORPSE].oc_class + SYM_OFF_O;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color)
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color = CLR_RED;
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else
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#endif
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mon_color(offset);
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special |= MG_CORPSE;
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} else if ((offset = (glyph - GLYPH_DETECT_OFF)) >= 0) { /* mon detect */
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idx = mons[offset].mlet + SYM_OFF_M;
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#ifdef ROGUE_COLOR
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if (has_rogue_color)
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color = NO_COLOR; /* no need to check iflags.use_color */
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else
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#endif
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mon_color(offset);
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/* Disabled for now; anyone want to get reverse video to work? */
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/* is_reverse = TRUE; */
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special |= MG_DETECT;
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} else if ((offset = (glyph - GLYPH_INVIS_OFF)) >= 0) { /* invisible */
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idx = SYM_INVISIBLE + SYM_OFF_X;
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#ifdef ROGUE_COLOR
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if (has_rogue_color)
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color = NO_COLOR; /* no need to check iflags.use_color */
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else
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#endif
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invis_color(offset);
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special |= MG_INVIS;
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} else if ((offset = (glyph - GLYPH_PET_OFF)) >= 0) { /* a pet */
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idx = mons[offset].mlet + SYM_OFF_M;
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#ifdef ROGUE_COLOR
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if (has_rogue_color)
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color = NO_COLOR; /* no need to check iflags.use_color */
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else
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#endif
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pet_color(offset);
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special |= MG_PET;
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} else { /* a monster */
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idx = mons[glyph].mlet + SYM_OFF_M;
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#ifdef ROGUE_COLOR
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if (has_rogue_color && iflags.use_color) {
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if (x == u.ux && y == u.uy)
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/* actually player should be yellow-on-gray if in a corridor */
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color = CLR_YELLOW;
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else
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color = NO_COLOR;
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} else
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#endif
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{
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} else {
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mon_color(glyph);
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/* special case the hero for `showrace' option */
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#ifdef TEXTCOLOR
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@@ -236,11 +204,7 @@ unsigned *ospecial;
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ch = showsyms[idx];
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#ifdef TEXTCOLOR
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/* Turn off color if no color defined, or rogue level w/o PC graphics. */
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# ifdef ROGUE_COLOR
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if (!has_color(color) || (Is_rogue_level(&u.uz) && !has_rogue_color))
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# else
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if (!has_color(color) || Is_rogue_level(&u.uz))
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# endif
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color = NO_COLOR;
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#endif
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@@ -350,17 +350,9 @@ static struct Comp_Opt
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{ "soundcard", "type of sound card to use", 20, SET_IN_FILE },
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#endif
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{ "symset", "load a set of display symbols from the symbols file", 70,
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#ifdef LOADSYMSETS
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SET_IN_GAME },
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#else
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DISP_IN_GAME},
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#endif
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{ "roguesymset", "load a set of rogue display symbols from the symbols file", 70,
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#ifdef LOADSYMSETS
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SET_IN_GAME },
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#else
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DISP_IN_GAME},
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#endif
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{ "suppress_alert", "suppress alerts about version-specific features",
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8, SET_IN_GAME },
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{ "tile_width", "width of tiles", 20, DISP_IN_GAME}, /*WC*/
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@@ -654,11 +646,9 @@ initoptions_init()
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*/
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/* this detects the IBM-compatible console on most 386 boxes */
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if ((opts = nh_getenv("TERM")) && !strncmp(opts, "AT", 2)) {
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#ifdef LOADSYMSETS
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if (!symset[PRIMARY].name) load_symset("IBMGraphics", PRIMARY);
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if (!symset[ROGUESET].name) load_symset("RogueIBM", ROGUESET);
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switch_symbols(TRUE);
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#endif
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# ifdef TEXTCOLOR
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iflags.use_color = TRUE;
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# endif
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@@ -670,10 +660,8 @@ initoptions_init()
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if ((opts = nh_getenv("TERM")) &&
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!strncmpi(opts, "vt", 2) && AS && AE &&
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index(AS, '\016') && index(AE, '\017')) {
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# ifdef LOADSYMSETS
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if (!symset[PRIMARY].name) load_symset("DECGraphics", PRIMARY);
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switch_symbols(TRUE);
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# endif /*LOADSYMSETS*/
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}
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# endif
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#endif /* UNIX || VMS */
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@@ -1406,7 +1394,6 @@ boolean tinitial, tfrom_file;
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fullname = "symset";
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if (match_optname(opts, fullname, 6, TRUE)) {
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#ifdef LOADSYMSETS
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if (duplicate) complain_about_duplicate(opts,1);
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if (negated) bad_negation(fullname, FALSE);
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else if ((op = string_for_opt(opts, FALSE)) != 0) {
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@@ -1422,7 +1409,6 @@ boolean tinitial, tfrom_file;
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need_redraw = TRUE;
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}
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}
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#endif
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return;
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}
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@@ -2505,7 +2491,6 @@ goodfruit:
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fullname = "DECgraphics";
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if (match_optname(opts, fullname, 10, TRUE)) {
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boolean badflag = FALSE;
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# ifdef LOADSYMSETS
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if (duplicate) complain_about_duplicate(opts,1);
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if (!negated) {
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/* There is no rogue level DECgraphics-specific set */
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@@ -2525,14 +2510,12 @@ goodfruit:
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wait_synch();
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}
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}
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# endif /*LOADSYMSETS*/
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return;
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}
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fullname = "IBMgraphics";
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if (match_optname(opts, fullname, 10, TRUE)) {
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const char *sym_name = fullname;
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boolean badflag = FALSE;
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# ifdef LOADSYMSETS
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if (duplicate) complain_about_duplicate(opts,1);
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if (!negated) {
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for (i = PRIMARY; i <= ROGUESET; ++i) {
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@@ -2559,7 +2542,6 @@ goodfruit:
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assign_graphics(ROGUESET);
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}
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}
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# endif /*LOADSYMSETS*/
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return;
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}
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#endif
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@@ -2567,7 +2549,6 @@ goodfruit:
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fullname = "MACgraphics";
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if (match_optname(opts, fullname, 11, TRUE)) {
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boolean badflag = FALSE;
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||||
# ifdef LOADSYMSETS
|
||||
if (duplicate) complain_about_duplicate(opts,1);
|
||||
if (!negated) {
|
||||
if (symset[PRIMARY]).name badflag = TRUE;
|
||||
@@ -2589,7 +2570,6 @@ goodfruit:
|
||||
assign_graphics(ROGUESET);
|
||||
}
|
||||
}
|
||||
# endif /*LOADSYMSETS*/
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -2997,10 +2977,8 @@ doset()
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef LOADSYMSETS
|
||||
struct symsetentry *symset_list = 0; /* files.c will populate this with
|
||||
list of available sets */
|
||||
#endif
|
||||
|
||||
STATIC_OVL boolean
|
||||
special_handling(optname, setinitial, setfromfile)
|
||||
@@ -3390,19 +3368,16 @@ boolean setinitial,setfromfile;
|
||||
rogueflag = (*optname == 'r'),
|
||||
ready_to_switch = FALSE,
|
||||
nothing_to_do = FALSE;
|
||||
#ifdef LOADSYMSETS
|
||||
int res;
|
||||
char *symset_name, fmtstr[20];
|
||||
struct symsetentry *sl;
|
||||
int setcount = 0;
|
||||
#endif
|
||||
int chosen = -2, which_set;
|
||||
|
||||
if (rogueflag) which_set = ROGUESET;
|
||||
else
|
||||
which_set = PRIMARY;
|
||||
|
||||
#ifdef LOADSYMSETS
|
||||
/* clear symset[].name as a flag to read_sym_file() to build list */
|
||||
symset_name = symset[which_set].name;
|
||||
symset[which_set].name = (char *)0;
|
||||
@@ -3551,7 +3526,6 @@ boolean setinitial,setfromfile;
|
||||
assign_graphics(ROGUESET);
|
||||
} else if (!rogueflag) assign_graphics(PRIMARY);
|
||||
need_redraw = TRUE;
|
||||
#endif /*LOADSYMSETS*/
|
||||
return TRUE;
|
||||
|
||||
} else {
|
||||
@@ -3772,10 +3746,8 @@ char *buf;
|
||||
Sprintf(buf, "%s", rolestring(flags.initrace, races, noun));
|
||||
else if (!strcmp(optname, "roguesymset")) {
|
||||
Sprintf(buf, "%s",
|
||||
#ifdef LOADSYMSETS
|
||||
symset[ROGUESET].name ?
|
||||
symset[ROGUESET].name :
|
||||
#endif
|
||||
"default");
|
||||
if (currentgraphics == ROGUESET && symset[ROGUESET].name)
|
||||
Strcat(buf, ", active");
|
||||
@@ -3813,10 +3785,8 @@ char *buf;
|
||||
}
|
||||
else if (!strcmp(optname, "symset")) {
|
||||
Sprintf(buf, "%s",
|
||||
#ifdef LOADSYMSETS
|
||||
symset[PRIMARY].name ?
|
||||
symset[PRIMARY].name :
|
||||
#endif
|
||||
"default");
|
||||
if (currentgraphics == PRIMARY && symset[PRIMARY].name)
|
||||
Strcat(buf, ", active");
|
||||
@@ -3992,7 +3962,6 @@ free_autopickup_exceptions()
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef LOADSYMSETS
|
||||
/* bundle some common usage into one easy-to-use routine */
|
||||
int
|
||||
load_symset(s, which_set)
|
||||
@@ -4070,7 +4039,6 @@ char *buf;
|
||||
}
|
||||
return (struct symparse *)0;
|
||||
}
|
||||
#endif /*LOADSYMSETS*/
|
||||
|
||||
/* data for option_help() */
|
||||
static const char *opt_intro[] = {
|
||||
|
||||
@@ -303,8 +303,7 @@ char *argv[];
|
||||
process_options(argc, argv);
|
||||
#endif
|
||||
|
||||
#ifdef LOADSYMSETS
|
||||
# if defined(MSDOS) || defined(WIN32)
|
||||
#if defined(MSDOS) || defined(WIN32)
|
||||
/* Player didn't specify any symbol set so use IBM defaults */
|
||||
if (!symset[PRIMARY].name) {
|
||||
load_symset("IBMGraphics_2", PRIMARY);
|
||||
@@ -312,8 +311,7 @@ char *argv[];
|
||||
if (!symset[ROGUESET].name) {
|
||||
load_symset("RogueEpyx", ROGUESET);
|
||||
}
|
||||
# endif
|
||||
#endif /*LOADSYMSETS*/
|
||||
#endif
|
||||
|
||||
#ifdef MSDOS
|
||||
init_nhwindows(&argc,argv);
|
||||
@@ -536,20 +534,16 @@ char *argv[];
|
||||
case 'I':
|
||||
case 'i':
|
||||
if (!strncmpi(argv[0]+1, "IBM", 3)) {
|
||||
# ifdef LOADSYMSETS
|
||||
load_symset("IBMGraphics", PRIMARY);
|
||||
load_symset("RogueIBM", ROGUESET);
|
||||
switch_symbols(TRUE);
|
||||
# endif
|
||||
}
|
||||
break;
|
||||
/* case 'D': */
|
||||
case 'd':
|
||||
if (!strncmpi(argv[0]+1, "DEC", 3)) {
|
||||
# ifdef LOADSYMSETS
|
||||
load_symset("DECGraphics", PRIMARY);
|
||||
switch_symbols(TRUE);
|
||||
# endif
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
@@ -364,11 +364,9 @@ init_sco_cons()
|
||||
if (!strcmp(windowprocs.name, "tty") && sco_flag_console) {
|
||||
atexit(sco_mapon);
|
||||
sco_mapoff();
|
||||
# ifdef LOADSYMSETS
|
||||
load_symset("IBMGraphics", PRIMARY);
|
||||
load_symset("RogueIBM", ROGUESET);
|
||||
switch_symbols(TRUE);
|
||||
# endif
|
||||
# ifdef TEXTCOLOR
|
||||
if (has_colors())
|
||||
iflags.use_color = TRUE;
|
||||
|
||||
@@ -357,20 +357,16 @@ char *argv[];
|
||||
case 'I':
|
||||
case 'i':
|
||||
if (!strncmpi(argv[0]+1, "IBM", 3)) {
|
||||
#ifdef LOADSYMSETS
|
||||
load_symset("IBMGraphics", PRIMARY);
|
||||
load_symset("RogueIBM", ROGUESET);
|
||||
switch_symbols(TRUE);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
/* case 'D': */
|
||||
case 'd':
|
||||
if (!strncmpi(argv[0]+1, "DEC", 3)) {
|
||||
#ifdef LOADSYMSETS
|
||||
load_symset("DECGraphics", PRIMARY);
|
||||
switch_symbols(TRUE);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 'p': /* profession (role) */
|
||||
|
||||
@@ -266,20 +266,16 @@ char *argv[];
|
||||
case 'I':
|
||||
case 'i':
|
||||
if (!strncmpi(argv[0]+1, "IBM", 3)) {
|
||||
#ifdef LOADSYMSETS
|
||||
load_symset("IBMGraphics", PRIMARY);
|
||||
load_symset("RogueIBM", ROGUESET);
|
||||
switch_symbols(TRUE);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
/* case 'D': */
|
||||
case 'd':
|
||||
if (!strncmpi(argv[0]+1, "DEC", 3)) {
|
||||
#ifdef LOADSYMSETS
|
||||
load_symset("DECGraphics", PRIMARY);
|
||||
switch_symbols(TRUE);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 'p': /* profession (role) */
|
||||
|
||||
Reference in New Issue
Block a user