Half_physical_damage 04
- [fixed in trunk] iron-ball-pulling yourself out of a bear trap - [fixed in trunk] Hitting your foot with a bullwhip - [fixed in trunk] Hooking yourself with a grappling hook - [fixed in trunk] Being thwacked by an iron ball chained to you - [fixed in trunk] A crystal ball exploding on being applied - [fixed in trunk] Hitting yourself with your pick-axe - [fixed in trunk] Molten lava (entering or being splashed) - [fixed in trunk] Getting squished in a pit under a boulder - [fixed in trunk] Kicking something that makes you go "Ouch!"
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@@ -91,7 +91,7 @@ dosit()
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/* Must have fire resistance or they'd be dead already */
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You("sit in the lava!");
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u.utrap += rnd(4);
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losehp(d(2,10), "sitting in lava", KILLED_BY);
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losehp(Maybe_Half_Phys(d(2,10)), "sitting in lava", KILLED_BY);
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} else if(u.utraptype == TT_INFLOOR || u.utraptype == TT_BURIEDBALL) {
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You_cant("maneuver to sit!");
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u.utrap++;
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@@ -145,7 +145,7 @@ dosit()
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return 1;
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}
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pline_The("lava burns you!");
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losehp(d((Fire_resistance ? 2 : 10), 10),
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losehp(Maybe_Half_Phys(d((Fire_resistance ? 2 : 10), 10)),
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"sitting on lava", KILLED_BY);
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} else if (is_ice(u.ux, u.uy)) {
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