Half_physical_damage 04

- [fixed in trunk] iron-ball-pulling yourself out of a bear trap
- [fixed in trunk] Hitting your foot with a bullwhip
- [fixed in trunk] Hooking yourself with a grappling hook
- [fixed in trunk] Being thwacked by an iron ball chained to you
- [fixed in trunk] A crystal ball exploding on being applied
- [fixed in trunk] Hitting yourself with your pick-axe
- [fixed in trunk] Molten lava (entering or being splashed)
- [fixed in trunk] Getting squished in a pit under a boulder
- [fixed in trunk] Kicking something that makes you go "Ouch!"
This commit is contained in:
nethack.allison
2003-10-21 18:49:57 +00:00
parent 1369d5831a
commit d3316e0436
8 changed files with 36 additions and 23 deletions

View File

@@ -706,7 +706,7 @@ unsigned trflags;
stackobj(otmp);
newsym(u.ux,u.uy); /* map the rock */
losehp(dmg, "falling rock", KILLED_BY_AN);
losehp(Maybe_Half_Phys(dmg), "falling rock", KILLED_BY_AN);
exercise(A_STR, FALSE);
}
break;
@@ -906,12 +906,14 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
if (!steedintrap(trap, (struct obj *)0)) {
#endif
if (ttype == SPIKED_PIT) {
losehp(rnd(10),"fell into a pit of iron spikes",
losehp(Maybe_Half_Phys(rnd(10)),
"fell into a pit of iron spikes",
NO_KILLER_PREFIX);
if (!rn2(6))
poisoned("spikes", A_STR, "fall onto poison spikes", 8);
} else
losehp(rnd(6),"fell into a pit", NO_KILLER_PREFIX);
losehp(Maybe_Half_Phys(rnd(6)),"fell into a pit",
NO_KILLER_PREFIX);
if (Punished && !carried(uball)) {
unplacebc();
ballfall();
@@ -1140,7 +1142,7 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
(void)keep_saddle_with_steedcorpse(steed_mid, fobj, saddle);
#endif
newsym(u.ux,u.uy); /* update trap symbol */
losehp(rnd(16), "land mine", KILLED_BY_AN);
losehp(Maybe_Half_Phys(rnd(16)), "land mine", KILLED_BY_AN);
/* fall recursively into the pit... */
if ((trap = t_at(u.ux, u.uy)) != 0) dotrap(trap, RECURSIVETRAP);
fill_pit(u.ux, u.uy);
@@ -2412,7 +2414,7 @@ struct obj *box; /* null for floor trap */
pline("A cascade of steamy bubbles erupts from %s!",
the(box ? xname(box) : surface(u.ux,u.uy)));
if (Fire_resistance) You("are uninjured.");
else losehp(rnd(3), "boiling water", KILLED_BY);
else losehp(Maybe_Half_Phys(rnd(3)), "boiling water", KILLED_BY);
return;
}
pline("A %s %s from %s!", tower_of_flame,
@@ -3813,7 +3815,7 @@ register int bodypart;
pline("KABOOM!! %s was booby-trapped!", The(item));
wake_nearby();
losehp(dmg, "explosion", KILLED_BY_AN);
losehp(Maybe_Half_Phys(dmg), "explosion", KILLED_BY_AN);
exercise(A_STR, FALSE);
if (bodypart) exercise(A_CON, FALSE);
make_stunned(HStun + dmg, TRUE);
@@ -3897,7 +3899,7 @@ lava_effects()
dmg = d(6,6);
pline_The("lava here burns you!");
if(dmg < u.uhp) {
losehp(dmg, lava_killer, KILLED_BY);
losehp(Maybe_Half_Phys(dmg), lava_killer, KILLED_BY);
goto burn_stuff;
}
} else
@@ -3954,7 +3956,7 @@ lava_effects()
u.utraptype = TT_LAVA;
You("sink into the lava, but it only burns slightly!");
if (u.uhp > 1)
losehp(1, lava_killer, KILLED_BY);
losehp(Half_physical_damage ? rn2(2) : 1, lava_killer, KILLED_BY);
}
/* just want to burn boots, not all armor; destroy_item doesn't work on
armor anyway */