Half_physical_damage 04

- [fixed in trunk] iron-ball-pulling yourself out of a bear trap
- [fixed in trunk] Hitting your foot with a bullwhip
- [fixed in trunk] Hooking yourself with a grappling hook
- [fixed in trunk] Being thwacked by an iron ball chained to you
- [fixed in trunk] A crystal ball exploding on being applied
- [fixed in trunk] Hitting yourself with your pick-axe
- [fixed in trunk] Molten lava (entering or being splashed)
- [fixed in trunk] Getting squished in a pit under a boulder
- [fixed in trunk] Kicking something that makes you go "Ouch!"
This commit is contained in:
nethack.allison
2003-10-21 18:49:57 +00:00
parent 1369d5831a
commit d3316e0436
8 changed files with 36 additions and 23 deletions
+2 -2
View File
@@ -2183,7 +2183,7 @@ struct obj *obj;
if (dam <= 0) dam = 1; if (dam <= 0) dam = 1;
You("hit your %s with your bullwhip.", body_part(FOOT)); You("hit your %s with your bullwhip.", body_part(FOOT));
Sprintf(buf, "killed %sself with %s bullwhip", uhim(), uhis()); Sprintf(buf, "killed %sself with %s bullwhip", uhim(), uhis());
losehp(dam, buf, NO_KILLER_PREFIX); losehp(Maybe_Half_Phys(dam), buf, NO_KILLER_PREFIX);
context.botl = 1; context.botl = 1;
return 1; return 1;
@@ -2585,7 +2585,7 @@ use_grapple (obj)
default: /* Yourself (oops!) */ default: /* Yourself (oops!) */
if (P_SKILL(typ) <= P_BASIC) { if (P_SKILL(typ) <= P_BASIC) {
You("hook yourself!"); You("hook yourself!");
losehp(rn1(10,10), "a grappling hook", KILLED_BY); losehp(Maybe_Half_Phys(rn1(10,10)), "a grappling hook", KILLED_BY);
return (1); return (1);
} }
break; break;
+11 -6
View File
@@ -38,7 +38,8 @@ ballfall()
} else if (flags.verbose) } else if (flags.verbose)
pline("%s does not protect you.", Yname2(uarmh)); pline("%s does not protect you.", Yname2(uarmh));
} }
losehp(dmg, "crunched in the head by an iron ball", losehp(Maybe_Half_Phys(dmg),
"crunched in the head by an iron ball",
NO_KILLER_PREFIX); NO_KILLER_PREFIX);
} }
} }
@@ -677,8 +678,9 @@ xchar x, y;
Your("%s %s is severely damaged.", Your("%s %s is severely damaged.",
(side == LEFT_SIDE) ? "left" : "right", (side == LEFT_SIDE) ? "left" : "right",
body_part(LEG)); body_part(LEG));
losehp(2, "leg damage from being pulled out of a bear trap", losehp(Maybe_Half_Phys(2),
KILLED_BY); "leg damage from being pulled out of a bear trap",
KILLED_BY);
} }
break; break;
} }
@@ -766,20 +768,23 @@ drag_down()
if (forward) { if (forward) {
if(rn2(6)) { if(rn2(6)) {
pline_The("iron ball drags you downstairs!"); pline_The("iron ball drags you downstairs!");
losehp(rnd(6), "dragged downstairs by an iron ball", losehp(Maybe_Half_Phys(rnd(6)),
"dragged downstairs by an iron ball",
NO_KILLER_PREFIX); NO_KILLER_PREFIX);
litter(); litter();
} }
} else { } else {
if(rn2(2)) { if(rn2(2)) {
pline_The("iron ball smacks into you!"); pline_The("iron ball smacks into you!");
losehp(rnd(20), "iron ball collision", KILLED_BY_AN); losehp(Maybe_Half_Phys(rnd(20)),
"iron ball collision", KILLED_BY_AN);
exercise(A_STR, FALSE); exercise(A_STR, FALSE);
dragchance -= 2; dragchance -= 2;
} }
if( (int) dragchance >= rnd(6)) { if( (int) dragchance >= rnd(6)) {
pline_The("iron ball drags you downstairs!"); pline_The("iron ball drags you downstairs!");
losehp(rnd(3), "dragged downstairs by an iron ball", losehp(Maybe_Half_Phys(rnd(3)),
"dragged downstairs by an iron ball",
NO_KILLER_PREFIX); NO_KILLER_PREFIX);
exercise(A_STR, FALSE); exercise(A_STR, FALSE);
litter(); litter();
+2 -1
View File
@@ -820,7 +820,8 @@ struct obj *obj;
case 5 : pline("%s!", Tobjnam(obj, "explode")); case 5 : pline("%s!", Tobjnam(obj, "explode"));
useup(obj); useup(obj);
obj = 0; /* it's gone */ obj = 0; /* it's gone */
losehp(rnd(30), "exploding crystal ball", KILLED_BY_AN); losehp(Maybe_Half_Phys(rnd(30)),
"exploding crystal ball", KILLED_BY_AN);
break; break;
} }
if (obj) consume_obj_charge(obj, TRUE); if (obj) consume_obj_charge(obj, TRUE);
+4 -2
View File
@@ -902,7 +902,7 @@ struct obj *obj;
You("hit yourself with %s.", yname(uwep)); You("hit yourself with %s.", yname(uwep));
Sprintf(buf, "%s own %s", uhis(), Sprintf(buf, "%s own %s", uhis(),
OBJ_NAME(objects[obj->otyp])); OBJ_NAME(objects[obj->otyp]));
losehp(dam, buf, KILLED_BY); losehp(Maybe_Half_Phys(dam), buf, KILLED_BY);
context.botl=1; context.botl=1;
return(1); return(1);
} else if(u.dz == 0) { } else if(u.dz == 0) {
@@ -1182,13 +1182,15 @@ zap_dig()
if (u.dz) { if (u.dz) {
if (!Is_airlevel(&u.uz) && !Is_waterlevel(&u.uz) && !Underwater) { if (!Is_airlevel(&u.uz) && !Is_waterlevel(&u.uz) && !Underwater) {
if (u.dz < 0 || On_stairs(u.ux, u.uy)) { if (u.dz < 0 || On_stairs(u.ux, u.uy)) {
int dmg;
if (On_stairs(u.ux, u.uy)) if (On_stairs(u.ux, u.uy))
pline_The("beam bounces off the %s and hits the %s.", pline_The("beam bounces off the %s and hits the %s.",
(u.ux == xdnladder || u.ux == xupladder) ? (u.ux == xdnladder || u.ux == xupladder) ?
"ladder" : "stairs", ceiling(u.ux, u.uy)); "ladder" : "stairs", ceiling(u.ux, u.uy));
You("loosen a rock from the %s.", ceiling(u.ux, u.uy)); You("loosen a rock from the %s.", ceiling(u.ux, u.uy));
pline("It falls on your %s!", body_part(HEAD)); pline("It falls on your %s!", body_part(HEAD));
losehp(rnd((uarmh && is_metallic(uarmh)) ? 2 : 6), dmg = rnd((uarmh && is_metallic(uarmh)) ? 2 : 6);
losehp(Maybe_Half_Phys(dmg),
"falling rock", KILLED_BY_AN); "falling rock", KILLED_BY_AN);
otmp = mksobj_at(ROCK, u.ux, u.uy, FALSE, FALSE); otmp = mksobj_at(ROCK, u.ux, u.uy, FALSE, FALSE);
if (otmp) { if (otmp) {
+2 -1
View File
@@ -154,7 +154,8 @@ const char *verb;
mtmp->mtrapped = 0; mtmp->mtrapped = 0;
} else { } else {
if (!Passes_walls && !throws_rocks(youmonst.data)) { if (!Passes_walls && !throws_rocks(youmonst.data)) {
losehp(rnd(15), "squished under a boulder", losehp(Maybe_Half_Phys(rnd(15)),
"squished under a boulder",
NO_KILLER_PREFIX); NO_KILLER_PREFIX);
return FALSE; /* player remains trapped */ return FALSE; /* player remains trapped */
} else u.utrap = 0; } else u.utrap = 0;
+3 -1
View File
@@ -614,6 +614,7 @@ dokick()
{ {
int x, y; int x, y;
int avrg_attrib; int avrg_attrib;
int dmg = 0;
register struct monst *mtmp; register struct monst *mtmp;
boolean no_kick = FALSE; boolean no_kick = FALSE;
char buf[BUFSZ]; char buf[BUFSZ];
@@ -1000,7 +1001,8 @@ ouch:
maploc = &levl[x][y]; maploc = &levl[x][y];
} }
if(!rn2(3)) set_wounded_legs(RIGHT_SIDE, 5 + rnd(5)); if(!rn2(3)) set_wounded_legs(RIGHT_SIDE, 5 + rnd(5));
losehp(rnd(ACURR(A_CON) > 15 ? 3 : 5), kickstr(buf), dmg = rnd(ACURR(A_CON) > 15 ? 3 : 5);
losehp(Maybe_Half_Phys(dmg), kickstr(buf),
KILLED_BY); KILLED_BY);
if(Is_airlevel(&u.uz) || Levitation) if(Is_airlevel(&u.uz) || Levitation)
hurtle(-u.dx, -u.dy, rn1(2,4), TRUE); /* assume it's heavy */ hurtle(-u.dx, -u.dy, rn1(2,4), TRUE); /* assume it's heavy */
+2 -2
View File
@@ -91,7 +91,7 @@ dosit()
/* Must have fire resistance or they'd be dead already */ /* Must have fire resistance or they'd be dead already */
You("sit in the lava!"); You("sit in the lava!");
u.utrap += rnd(4); u.utrap += rnd(4);
losehp(d(2,10), "sitting in lava", KILLED_BY); losehp(Maybe_Half_Phys(d(2,10)), "sitting in lava", KILLED_BY);
} else if(u.utraptype == TT_INFLOOR || u.utraptype == TT_BURIEDBALL) { } else if(u.utraptype == TT_INFLOOR || u.utraptype == TT_BURIEDBALL) {
You_cant("maneuver to sit!"); You_cant("maneuver to sit!");
u.utrap++; u.utrap++;
@@ -145,7 +145,7 @@ dosit()
return 1; return 1;
} }
pline_The("lava burns you!"); pline_The("lava burns you!");
losehp(d((Fire_resistance ? 2 : 10), 10), losehp(Maybe_Half_Phys(d((Fire_resistance ? 2 : 10), 10)),
"sitting on lava", KILLED_BY); "sitting on lava", KILLED_BY);
} else if (is_ice(u.ux, u.uy)) { } else if (is_ice(u.ux, u.uy)) {
+10 -8
View File
@@ -706,7 +706,7 @@ unsigned trflags;
stackobj(otmp); stackobj(otmp);
newsym(u.ux,u.uy); /* map the rock */ newsym(u.ux,u.uy); /* map the rock */
losehp(dmg, "falling rock", KILLED_BY_AN); losehp(Maybe_Half_Phys(dmg), "falling rock", KILLED_BY_AN);
exercise(A_STR, FALSE); exercise(A_STR, FALSE);
} }
break; break;
@@ -906,12 +906,14 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
if (!steedintrap(trap, (struct obj *)0)) { if (!steedintrap(trap, (struct obj *)0)) {
#endif #endif
if (ttype == SPIKED_PIT) { if (ttype == SPIKED_PIT) {
losehp(rnd(10),"fell into a pit of iron spikes", losehp(Maybe_Half_Phys(rnd(10)),
"fell into a pit of iron spikes",
NO_KILLER_PREFIX); NO_KILLER_PREFIX);
if (!rn2(6)) if (!rn2(6))
poisoned("spikes", A_STR, "fall onto poison spikes", 8); poisoned("spikes", A_STR, "fall onto poison spikes", 8);
} else } else
losehp(rnd(6),"fell into a pit", NO_KILLER_PREFIX); losehp(Maybe_Half_Phys(rnd(6)),"fell into a pit",
NO_KILLER_PREFIX);
if (Punished && !carried(uball)) { if (Punished && !carried(uball)) {
unplacebc(); unplacebc();
ballfall(); ballfall();
@@ -1140,7 +1142,7 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
(void)keep_saddle_with_steedcorpse(steed_mid, fobj, saddle); (void)keep_saddle_with_steedcorpse(steed_mid, fobj, saddle);
#endif #endif
newsym(u.ux,u.uy); /* update trap symbol */ newsym(u.ux,u.uy); /* update trap symbol */
losehp(rnd(16), "land mine", KILLED_BY_AN); losehp(Maybe_Half_Phys(rnd(16)), "land mine", KILLED_BY_AN);
/* fall recursively into the pit... */ /* fall recursively into the pit... */
if ((trap = t_at(u.ux, u.uy)) != 0) dotrap(trap, RECURSIVETRAP); if ((trap = t_at(u.ux, u.uy)) != 0) dotrap(trap, RECURSIVETRAP);
fill_pit(u.ux, u.uy); fill_pit(u.ux, u.uy);
@@ -2412,7 +2414,7 @@ struct obj *box; /* null for floor trap */
pline("A cascade of steamy bubbles erupts from %s!", pline("A cascade of steamy bubbles erupts from %s!",
the(box ? xname(box) : surface(u.ux,u.uy))); the(box ? xname(box) : surface(u.ux,u.uy)));
if (Fire_resistance) You("are uninjured."); if (Fire_resistance) You("are uninjured.");
else losehp(rnd(3), "boiling water", KILLED_BY); else losehp(Maybe_Half_Phys(rnd(3)), "boiling water", KILLED_BY);
return; return;
} }
pline("A %s %s from %s!", tower_of_flame, pline("A %s %s from %s!", tower_of_flame,
@@ -3813,7 +3815,7 @@ register int bodypart;
pline("KABOOM!! %s was booby-trapped!", The(item)); pline("KABOOM!! %s was booby-trapped!", The(item));
wake_nearby(); wake_nearby();
losehp(dmg, "explosion", KILLED_BY_AN); losehp(Maybe_Half_Phys(dmg), "explosion", KILLED_BY_AN);
exercise(A_STR, FALSE); exercise(A_STR, FALSE);
if (bodypart) exercise(A_CON, FALSE); if (bodypart) exercise(A_CON, FALSE);
make_stunned(HStun + dmg, TRUE); make_stunned(HStun + dmg, TRUE);
@@ -3897,7 +3899,7 @@ lava_effects()
dmg = d(6,6); dmg = d(6,6);
pline_The("lava here burns you!"); pline_The("lava here burns you!");
if(dmg < u.uhp) { if(dmg < u.uhp) {
losehp(dmg, lava_killer, KILLED_BY); losehp(Maybe_Half_Phys(dmg), lava_killer, KILLED_BY);
goto burn_stuff; goto burn_stuff;
} }
} else } else
@@ -3954,7 +3956,7 @@ lava_effects()
u.utraptype = TT_LAVA; u.utraptype = TT_LAVA;
You("sink into the lava, but it only burns slightly!"); You("sink into the lava, but it only burns slightly!");
if (u.uhp > 1) if (u.uhp > 1)
losehp(1, lava_killer, KILLED_BY); losehp(Half_physical_damage ? rn2(2) : 1, lava_killer, KILLED_BY);
} }
/* just want to burn boots, not all armor; destroy_item doesn't work on /* just want to burn boots, not all armor; destroy_item doesn't work on
armor anyway */ armor anyway */