curses splash/copyright screen, role prompt
Back out '#include "date.h"' so that cursinit.c won't be recompiled every time any other file(s) need to be compiled. It doesn't need patchlevel.h either. There is already a straightforward way to fetch the copyright banner lines from version.c. The splash screen (ascii art spelling "NetHack" preceding the normal copyright lines) was invisible when showing white text on white-ish background. Make it honor !guicolor. "Shall I pick a character's role, race, gender and alignment for you? [ynaq] (y) " was too wide to accept the answer on the same line on an 80-column display so "(y) " was placed on the second line. That's constructed in the core; change the construction to omit " a" when using "character" rather than a role name. (tty shortens it by omitting the default " (y)"; with " a" gone, it could revert to normal prompt.) Also a bit of lint cleanup and some reformatting of cursinit.c....
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 role.c $NHDT-Date: 1463561393 2016/05/18 08:49:53 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.38 $ */
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/* NetHack 3.6 role.c $NHDT-Date: 1546137492 2018/12/30 02:38:12 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.55 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985-1999. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1631,13 +1631,16 @@ int buflen, rolenum, racenum, gendnum, alignnum;
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Strcpy(tmpbuf, "Shall I pick ");
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if (racenum != ROLE_NONE || validrole(rolenum))
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Strcat(tmpbuf, "your ");
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else {
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else
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Strcat(tmpbuf, "a ");
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}
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/* <your> */
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(void) root_plselection_prompt(eos(tmpbuf), buflen - strlen(tmpbuf),
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rolenum, racenum, gendnum, alignnum);
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/* "Shall I pick a character's role, race, gender, and alignment for you?"
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plus " [ynaq] (y)" is a little too long for a conventional 80 columns;
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also, "pick a character's <anything>" sounds a bit stilted */
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strsubst(tmpbuf, "pick a character", "pick character");
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Sprintf(buf, "%s", s_suffix(tmpbuf));
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/* don't bother splitting caveman/cavewoman or priest/priestess
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in order to apply possessive suffix to both halves, but do
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 version.c $NHDT-Date: 1524693365 2018/04/25 21:56:05 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.49 $ */
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/* NetHack 3.6 version.c $NHDT-Date: 1546137502 2018/12/30 02:38:22 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.51 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2018. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -68,7 +68,8 @@ char *buf;
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#if defined(NETHACK_GIT_BRANCH)
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#if defined(BETA)
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if (NetHack_git_branch)
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Sprintf(eos(buf), "%sbranch:%s", c++ ? "," : "", NetHack_git_branch);
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Sprintf(eos(buf), "%sbranch:%s",
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c++ ? "," : "", NetHack_git_branch);
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#endif
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#endif
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Sprintf(eos(buf), ")");
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@@ -1,5 +1,5 @@
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# NetHack Makefile.
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# NetHack 3.6 Makefile.src $NHDT-Date: 1543447374 2018/11/28 23:22:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.60 $
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# NetHack 3.6 Makefile.src $NHDT-Date: 1546137503 2018/12/30 02:38:23 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.66 $
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# Copyright (c) 2018 by Pasi Kallinen
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# NetHack may be freely redistributed. See license for details.
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@@ -790,7 +790,7 @@ cursstat.o: ../win/curses/cursstat.c $(HACK_H) ../include/wincurs.h \
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../win/curses/cursstat.h
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$(CC) $(CFLAGS) -c ../win/curses/cursstat.c
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cursinit.o: ../win/curses/cursinit.c $(HACK_H) ../include/wincurs.h \
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../win/curses/cursinit.h ../include/patchlevel.h ../include/date.h
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../win/curses/cursinit.h
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$(CC) $(CFLAGS) -c ../win/curses/cursinit.c
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cursmesg.o: ../win/curses/cursmesg.c $(HACK_H) ../include/wincurs.h \
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../win/curses/cursmesg.h
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@@ -7,8 +7,7 @@
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#include "hack.h"
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#include "wincurs.h"
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#include "cursinit.h"
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#include "patchlevel.h"
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#include "date.h"
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/*#include "patchlevel.h"*/
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#include <ctype.h>
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@@ -60,11 +59,13 @@ nhrgb orig_hiwhite;
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"|_| \\_| \\___| \\__||_| |_| \\__,_| \\___||_|\\_\\"
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/* win* is size and placement of window to change, x/y/w/h is baseline which can
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decrease depending on alignment of win* in orientation.
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Negative minh/minw: as much as possible, but at least as much as specified. */
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/* win* is size and placement of window to change, x/y/w/h is baseline
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which can decrease depending on alignment of win* in orientation.
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Negative minh/minw: as much as possible, but at least as much as
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specified. */
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static void
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set_window_position(int *winx, int *winy, int *winw, int *winh, int orientation,
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set_window_position(int *winx, int *winy, int *winw, int *winh,
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int orientation,
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int *x, int *y, int *w, int *h, int border_space,
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int minh, int minw)
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{
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@@ -107,7 +108,6 @@ set_window_position(int *winx, int *winy, int *winw, int *winh, int orientation,
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}
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/* Create the "main" nonvolitile windows used by nethack */
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void
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curses_create_main_windows()
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{
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@@ -178,10 +178,11 @@ curses_create_main_windows()
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}
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}
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/* Figure out window positions and placements. Status and message area can be aligned
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based on configuration. The priority alignment-wise is: status > msgarea > game.
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Define everything as taking as much space as possible and shrink/move based on
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alignment positions. */
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/* Figure out window positions and placements. Status and message area
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can be aligned based on configuration. The priority alignment-wise
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is: status > msgarea > game.
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Define everything as taking as much space as possible and shrink/move
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based on alignment positions. */
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{
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int message_x = 0;
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int message_y = 0;
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@@ -204,6 +205,7 @@ curses_create_main_windows()
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boolean status_vertical = FALSE;
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boolean msg_vertical = FALSE;
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if (status_orientation == ALIGN_LEFT ||
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status_orientation == ALIGN_RIGHT)
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status_vertical = TRUE;
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@@ -217,8 +219,10 @@ curses_create_main_windows()
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/* Vertical windows have priority. Otherwise, priotity is:
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status > inv > msg */
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if (status_vertical)
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set_window_position(&status_x, &status_y, &status_width, &status_height,
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status_orientation, &map_x, &map_y, &map_width, &map_height,
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set_window_position(&status_x, &status_y,
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&status_width, &status_height,
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status_orientation,
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&map_x, &map_y, &map_width, &map_height,
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border_space, statusheight, 26);
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if (iflags.perm_invent) {
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@@ -228,24 +232,31 @@ curses_create_main_windows()
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width = 25;
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set_window_position(&inv_x, &inv_y, &inv_width, &inv_height,
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ALIGN_RIGHT, &map_x, &map_y, &map_width, &map_height,
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ALIGN_RIGHT, &map_x, &map_y,
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&map_width, &map_height,
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border_space, -1, width);
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}
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if (msg_vertical)
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set_window_position(&message_x, &message_y, &message_width, &message_height,
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message_orientation, &map_x, &map_y, &map_width, &map_height,
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set_window_position(&message_x, &message_y,
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&message_width, &message_height,
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message_orientation,
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&map_x, &map_y, &map_width, &map_height,
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border_space, -1, -25);
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/* Now draw horizontal windows */
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if (!status_vertical)
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set_window_position(&status_x, &status_y, &status_width, &status_height,
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status_orientation, &map_x, &map_y, &map_width, &map_height,
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set_window_position(&status_x, &status_y,
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&status_width, &status_height,
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status_orientation,
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&map_x, &map_y, &map_width, &map_height,
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border_space, statusheight, 26);
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if (!msg_vertical)
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set_window_position(&message_x, &message_y, &message_width, &message_height,
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message_orientation, &map_x, &map_y, &map_width, &map_height,
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set_window_position(&message_x, &message_y,
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&message_width, &message_height,
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message_orientation,
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&map_x, &map_y, &map_width, &map_height,
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border_space, -1, -25);
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if (map_width > COLNO)
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@@ -273,7 +284,8 @@ curses_create_main_windows()
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curses_add_nhwin(INV_WIN, inv_height, inv_width, inv_y, inv_x,
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ALIGN_RIGHT, borders);
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curses_add_nhwin(MAP_WIN, map_height, map_width, map_y, map_x, 0, borders);
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curses_add_nhwin(MAP_WIN, map_height, map_width,
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map_y, map_x, 0, borders);
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refresh();
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@@ -290,9 +302,7 @@ curses_create_main_windows()
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}
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}
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/* Initialize curses colors to colors used by NetHack */
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void
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curses_init_nhcolors()
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{
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@@ -312,7 +322,7 @@ curses_init_nhcolors()
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int i;
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boolean hicolor = FALSE;
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int clr_remap[16] = {
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static const int clr_remap[16] = {
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COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_YELLOW,
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COLOR_BLUE,
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COLOR_MAGENTA, COLOR_CYAN, -1, COLOR_WHITE,
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@@ -329,7 +339,8 @@ curses_init_nhcolors()
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if (COLORS >= 16)
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hicolor = TRUE;
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/* Work around the crazy definitions above for more background colors... */
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/* Work around the crazy definitions above for more background
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colors... */
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for (i = 0; i < (COLORS >= 16 ? 16 : 8); i++) {
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init_pair((hicolor ? 49 : 9) + i, clr_remap[i], COLOR_GREEN);
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init_pair((hicolor ? 65 : 33) + i, clr_remap[i], COLOR_YELLOW);
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@@ -403,10 +414,8 @@ curses_init_nhcolors()
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#endif
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}
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/* Allow player to pick character's role, race, gender, and alignment.
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Borrowed from the Gnome window port. */
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Borrowed from the Gnome window port. */
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void
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curses_choose_character()
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{
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@@ -427,7 +436,6 @@ curses_choose_character()
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/* This part is irritating: we have to strip the choices off of
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the string and put them in a separate string in order to use
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curses_character_input_dialog for this prompt. */
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while (cur_character != '[') {
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cur_character = prompt[count];
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count++;
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@@ -455,7 +463,6 @@ curses_choose_character()
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}
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/* Add capital letters as choices that aren't displayed */
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for (count = 0; tmpchoice[count]; count++) {
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tmpchoice[count] = toupper(tmpchoice[count]);
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}
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@@ -493,7 +500,8 @@ curses_choose_character()
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pickmap = (int *) alloc(sizeof (int) * (n + 1));
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for (;;) {
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for (n = 0, i = 0; roles[i].name.m; i++) {
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if (ok_role(i, flags.initrace, flags.initgend, flags.initalign)) {
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if (ok_role(i, flags.initrace,
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flags.initgend, flags.initalign)) {
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if (flags.initgend >= 0 && flags.female && roles[i].name.f)
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choices[n] = roles[i].name.f;
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else
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@@ -514,8 +522,7 @@ curses_choose_character()
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}
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choices[n] = (const char *) 0;
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if (n > 1)
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sel =
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curses_character_dialog(choices,
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sel = curses_character_dialog(choices,
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"Choose one of the following roles:");
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else
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sel = 0;
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@@ -554,7 +561,8 @@ curses_choose_character()
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/* Count the number of valid races */
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n = 0; /* number valid */
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for (i = 0; races[i].noun; i++) {
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if (ok_race(flags.initrole, i, flags.initgend, flags.initalign))
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if (ok_race(flags.initrole, i,
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flags.initgend, flags.initalign))
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n++;
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}
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if (n == 0) {
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@@ -567,7 +575,8 @@ curses_choose_character()
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choices = (const char **) alloc(sizeof (char *) * (n + 1));
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pickmap = (int *) alloc(sizeof (int) * (n + 1));
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for (n = 0, i = 0; races[i].noun; i++) {
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if (ok_race(flags.initrole, i, flags.initgend, flags.initalign)) {
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if (ok_race(flags.initrole, i,
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flags.initgend, flags.initalign)) {
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choices[n] = races[i].noun;
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pickmap[n++] = i;
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}
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@@ -575,9 +584,8 @@ curses_choose_character()
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choices[n] = (const char *) 0;
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/* Permit the user to pick, if there is more than one */
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if (n > 1)
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sel =
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curses_character_dialog(choices,
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"Choose one of the following races:");
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sel = curses_character_dialog(choices,
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"Choose one of the following races:");
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else
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sel = 0;
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if (sel >= 0)
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@@ -613,7 +621,8 @@ curses_choose_character()
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/* Count the number of valid genders */
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n = 0; /* number valid */
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for (i = 0; i < ROLE_GENDERS; i++) {
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if (ok_gend(flags.initrole, flags.initrace, i, flags.initalign))
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if (ok_gend(flags.initrole, flags.initrace,
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i, flags.initalign))
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n++;
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}
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if (n == 0) {
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@@ -626,7 +635,8 @@ curses_choose_character()
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choices = (const char **) alloc(sizeof (char *) * (n + 1));
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pickmap = (int *) alloc(sizeof (int) * (n + 1));
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for (n = 0, i = 0; i < ROLE_GENDERS; i++) {
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if (ok_gend(flags.initrole, flags.initrace, i, flags.initalign)) {
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if (ok_gend(flags.initrole, flags.initrace,
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i, flags.initalign)) {
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choices[n] = genders[i].adj;
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pickmap[n++] = i;
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}
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@@ -634,9 +644,8 @@ curses_choose_character()
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choices[n] = (const char *) 0;
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/* Permit the user to pick, if there is more than one */
|
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if (n > 1)
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sel =
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curses_character_dialog(choices,
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"Choose one of the following genders:");
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sel = curses_character_dialog(choices,
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"Choose one of the following genders:");
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else
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sel = 0;
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if (sel >= 0)
|
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@@ -671,7 +680,8 @@ curses_choose_character()
|
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/* Count the number of valid alignments */
|
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n = 0; /* number valid */
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for (i = 0; i < ROLE_ALIGNS; i++) {
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if (ok_align(flags.initrole, flags.initrace, flags.initgend, i))
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if (ok_align(flags.initrole, flags.initrace,
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flags.initgend, i))
|
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n++;
|
||||
}
|
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if (n == 0) {
|
||||
@@ -683,7 +693,8 @@ curses_choose_character()
|
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choices = (const char **) alloc(sizeof (char *) * (n + 1));
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pickmap = (int *) alloc(sizeof (int) * (n + 1));
|
||||
for (n = 0, i = 0; i < ROLE_ALIGNS; i++) {
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if (ok_align(flags.initrole, flags.initrace, flags.initgend, i)) {
|
||||
if (ok_align(flags.initrole, flags.initrace,
|
||||
flags.initgend, i)) {
|
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choices[n] = aligns[i].adj;
|
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pickmap[n++] = i;
|
||||
}
|
||||
@@ -691,9 +702,8 @@ curses_choose_character()
|
||||
choices[n] = (const char *) 0;
|
||||
/* Permit the user to pick, if there is more than one */
|
||||
if (n > 1)
|
||||
sel =
|
||||
curses_character_dialog(choices,
|
||||
"Choose one of the following alignments:");
|
||||
sel = curses_character_dialog(choices,
|
||||
"Choose one of the following alignments:");
|
||||
else
|
||||
sel = 0;
|
||||
if (sel >= 0)
|
||||
@@ -716,9 +726,7 @@ curses_choose_character()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Prompt user for character race, role, alignment, or gender */
|
||||
|
||||
int
|
||||
curses_character_dialog(const char **choices, const char *prompt)
|
||||
{
|
||||
@@ -771,14 +779,12 @@ curses_character_dialog(const char **choices, const char *prompt)
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
/* Initialize and display options appropriately */
|
||||
|
||||
void
|
||||
curses_init_options()
|
||||
{
|
||||
set_wc_option_mod_status(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR |
|
||||
WC_HILITE_PET | WC_POPUP_DIALOG, SET_IN_GAME);
|
||||
set_wc_option_mod_status(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR
|
||||
| WC_HILITE_PET | WC_POPUP_DIALOG, SET_IN_GAME);
|
||||
|
||||
set_wc2_option_mod_status(WC2_GUICOLOR, SET_IN_GAME);
|
||||
|
||||
@@ -792,9 +798,10 @@ curses_init_options()
|
||||
/* Make sure that DECgraphics is not set to true via the config
|
||||
file, as this will cause display issues. We can't disable it in
|
||||
options.c in case the game is compiled with both tty and curses. */
|
||||
if (!symset[PRIMARY].name || !strcmpi(symset[PRIMARY].name, "DECgraphics")) {
|
||||
load_symset("curses",PRIMARY);
|
||||
load_symset("default",ROGUESET);
|
||||
if (!symset[PRIMARY].name
|
||||
|| !strcmpi(symset[PRIMARY].name, "DECgraphics")) {
|
||||
load_symset("curses", PRIMARY);
|
||||
load_symset("default", ROGUESET);
|
||||
}
|
||||
#ifdef PDCURSES
|
||||
/* PDCurses for SDL, win32 and OS/2 has the ability to set the
|
||||
@@ -830,7 +837,7 @@ curses_init_options()
|
||||
|
||||
if (!iflags.wc2_petattr) {
|
||||
iflags.wc2_petattr = A_REVERSE;
|
||||
} else { /* Pet attribute specified, so hilite_pet should be true */
|
||||
} else { /* Pet attribute specified, so hilite_pet should be true */
|
||||
|
||||
iflags.hilite_pet = TRUE;
|
||||
}
|
||||
@@ -842,14 +849,11 @@ curses_init_options()
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/* Display an ASCII splash screen if the splash_screen option is set */
|
||||
|
||||
void
|
||||
curses_display_splash_window()
|
||||
{
|
||||
int x_start;
|
||||
int y_start;
|
||||
int i, x_start, y_start;
|
||||
|
||||
curses_get_window_xy(MAP_WIN, &x_start, &y_start);
|
||||
|
||||
@@ -857,8 +861,9 @@ curses_display_splash_window()
|
||||
iflags.wc_splash_screen = FALSE; /* No room for s.s. */
|
||||
}
|
||||
|
||||
curses_toggle_color_attr(stdscr, CLR_WHITE, A_NORMAL, ON);
|
||||
if (iflags.wc_splash_screen) {
|
||||
if (iflags.wc2_guicolor)
|
||||
curses_toggle_color_attr(stdscr, CLR_WHITE, A_NORMAL, ON);
|
||||
mvaddstr(y_start, x_start, NETHACK_SPLASH_A);
|
||||
mvaddstr(y_start + 1, x_start, NETHACK_SPLASH_B);
|
||||
mvaddstr(y_start + 2, x_start, NETHACK_SPLASH_C);
|
||||
@@ -867,34 +872,18 @@ curses_display_splash_window()
|
||||
mvaddstr(y_start + 5, x_start, NETHACK_SPLASH_F);
|
||||
y_start += 7;
|
||||
}
|
||||
if (iflags.wc2_guicolor)
|
||||
curses_toggle_color_attr(stdscr, CLR_WHITE, A_NORMAL, OFF);
|
||||
|
||||
curses_toggle_color_attr(stdscr, CLR_WHITE, A_NORMAL, OFF);
|
||||
for (i = 1; i <= 4; ++i) {
|
||||
mvaddstr(y_start, x_start, copyright_banner_line(i));
|
||||
y_start++;
|
||||
}
|
||||
|
||||
#ifdef COPYRIGHT_BANNER_A
|
||||
mvaddstr(y_start, x_start, COPYRIGHT_BANNER_A);
|
||||
y_start++;
|
||||
#endif
|
||||
|
||||
#ifdef COPYRIGHT_BANNER_B
|
||||
mvaddstr(y_start, x_start, COPYRIGHT_BANNER_B);
|
||||
y_start++;
|
||||
#endif
|
||||
|
||||
#ifdef COPYRIGHT_BANNER_C
|
||||
mvaddstr(y_start, x_start, COPYRIGHT_BANNER_C);
|
||||
y_start++;
|
||||
#endif
|
||||
|
||||
#ifdef COPYRIGHT_BANNER_D /* Just in case */
|
||||
mvaddstr(y_start, x_start, COPYRIGHT_BANNER_D);
|
||||
y_start++;
|
||||
#endif
|
||||
refresh();
|
||||
}
|
||||
|
||||
|
||||
/* Resore colors and cursor state before exiting */
|
||||
|
||||
void
|
||||
curses_cleanup()
|
||||
{
|
||||
|
||||
@@ -16,9 +16,7 @@ curses_update_inv(void)
|
||||
{
|
||||
WINDOW *win = curses_get_nhwin(INV_WIN);
|
||||
boolean border;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
attr_t attr = A_UNDERLINE;
|
||||
int x = 0, y = 0;
|
||||
|
||||
/* Check if the inventory window is enabled in first place */
|
||||
if (!win) {
|
||||
|
||||
Reference in New Issue
Block a user