MSC Makefile

Create MSC PDB and MAP files in obj directory instead of source
This commit is contained in:
nethack.allison
2006-01-04 11:34:27 +00:00
parent 189f86bed2
commit d47f1ef79a

View File

@@ -210,8 +210,8 @@ LFLAGSU = $(LFLAGSBASEC)
#==========================================
LFLAGSBASE = $(linkdebug) /NODEFAULTLIB /INCREMENTAL:NO /RELEASE /NOLOGO -subsystem:console,4.0 $(conlibsmt)
CFLAGS = $(CFLAGSBASE) $(WINPFLAG) $(DLBFLG)
NHLFLAGS1 = /NODEFAULTLIB /INCREMENTAL:NO /PDB:"$(GAME).PDB" /RELEASE /NOLOGO
NHLFLAGS2 = /MAP:"$(GAME).MAP" /MACHINE:$(CPU) -IGNORE:505
NHLFLAGS1 = /NODEFAULTLIB /INCREMENTAL:NO /PDB:"$(O)$(GAME).PDB" /RELEASE /NOLOGO
NHLFLAGS2 = /MAP:"$(O)$(GAME).MAP" /MACHINE:$(CPU) -IGNORE:505
!IF ("$(GRAPHICAL)"=="Y")
LFLAGS = $(LFLAGSBASEG) $(NHLFLAGS1) $(NHLFLAGS2)
!ELSE
@@ -487,7 +487,7 @@ $(O)install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
! ENDIF
if exist $(DOC)\guidebook.txt copy $(DOC)\guidebook.txt $(GAMEDIR)\Guidebook.txt
if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt
@if exist $(SRC)\$(GAME).PDB copy $(SRC)\$(GAME).pdb $(GAMEDIR)\$(GAME).pdb
@if exist $(O)\$(GAME).PDB copy $(O)\$(GAME).pdb $(GAMEDIR)\$(GAME).pdb
@if exist $(GAMEDIR)\$(GAME).PDB echo NOTE: You may want to remove $(GAMEDIR)\$(GAME).pdb to conserve space
-copy $(NTSYS)\defaults.nh $(GAMEDIR)\defaults.nh
echo install done > $@
@@ -611,7 +611,7 @@ $(O)nhdefkey.def:
$(GAMEDIR)\nhdefkey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
@echo Linking $@
@$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
/PDB:"$(@B).PDB" /MAP:"$(@B).map" /DEF:$(O)$(@B).def \
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
$(O)nh340key.def:
@@ -626,7 +626,7 @@ $(O)nh340key.def:
$(GAMEDIR)\nh340key.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
@echo Linking $@
@$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
/PDB:"$(@B).PDB" /MAP:"$(@B).map" /DEF:$(O)$(@B).def \
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
$(O)nhraykey.def:
@@ -641,7 +641,7 @@ $(O)nhraykey.def:
$(GAMEDIR)\nhraykey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
@echo Linking $@
@$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
/PDB:"$(@B).PDB" /MAP:"$(@B).map" /DEF:$(O)$(@B).def \
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
#
@@ -653,7 +653,7 @@ $(GAMEDIR)\nhraykey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
#==========================================
$(U)makedefs.exe: $(MAKEOBJS)
@$(link) $(LFLAGSU) -out:$@ $(MAKEOBJS)
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ $(MAKEOBJS)
$(O)makedefs.o: $(CONFIG_H) $(INCL)\monattk.h $(INCL)\monflag.h $(INCL)\objclass.h \
$(INCL)\monsym.h $(INCL)\qtext.h $(INCL)\patchlevel.h \
@@ -693,7 +693,7 @@ $(SRC)\vis_tab.c: $(U)makedefs.exe
#==========================================
$(U)uudecode.exe: $(O)uudecode.o
@$(link) $(LFLAGSU) -out:$@ $(O)uudecode.o
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ $(O)uudecode.o
$(O)uudecode.o: $(SSYS)\uudecode.c
@@ -746,7 +746,7 @@ LEVCFLAGS=-c -nologo -DWINVER=0x0400 -DWIN32 -D_WIN32 \
$(U)lev_comp.exe: $(SPLEVOBJS)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(SPLEVOBJS:^ =^
)
<<
@@ -805,7 +805,7 @@ $(U)lev_$(LEX).c: $(U)lev_comp.l
$(U)dgn_comp.exe: $(DGNCOMPOBJS)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(DGNCOMPOBJS:^ =^
)
<<
@@ -900,7 +900,7 @@ $(INCL)\win32api.h: $(NTSYS)\win32api.h
#==========================================
$(U)dlb_main.exe: $(DLBOBJ) $(O)dlb.o
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(O)dlb_main.o
$(O)dlb.o
$(O)alloc.o
@@ -946,7 +946,7 @@ nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
#==========================================
$(U)recover.exe: $(RECOVOBJS)
$(link) $(LFLAGSU) -out:$@ $(RECOVOBJS)
$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ $(RECOVOBJS)
$(O)recover.o: $(CONFIG_H) $(U)recover.c $(INCL)\win32api.h
$(CC) $(CFLAGSU) -Fo$@ $(U)recover.c
@@ -960,7 +960,7 @@ $(SRC)\tile.c: $(U)tilemap.exe
@$(U)tilemap
$(U)tilemap.exe: $(O)tilemap.o
@$(link) $(LFLAGSU) -out:$@ $(O)tilemap.o
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ $(O)tilemap.o
$(O)tilemap.o: $(WSHR)\tilemap.c $(HACK_H)
@$(CC) $(CFLAGSU) -Fo$@ $(WSHR)\tilemap.c
@@ -992,7 +992,7 @@ $(O)tilete32.o: $(WSHR)\tiletext.c $(CONFIG_H) $(TILE_H)
$(U)gif2txt.exe: $(GIFREADERS) $(TEXT_IO)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(GIFREADERS:^ =^
)
$(TEXT_IO:^ =^
@@ -1001,7 +1001,7 @@ $(U)gif2txt.exe: $(GIFREADERS) $(TEXT_IO)
$(U)gif2tx32.exe: $(GIFREADERS32) $(TEXT_IO32)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(GIFREADERS32:^ =^
)
$(TEXT_IO32:^ =^
@@ -1010,7 +1010,7 @@ $(U)gif2tx32.exe: $(GIFREADERS32) $(TEXT_IO32)
$(U)txt2ppm.exe: $(PPMWRITERS) $(TEXT_IO)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(PPMWRITERS:^ =^
)
$(TEXT_IO:^ =^
@@ -1032,7 +1032,7 @@ $(TILEBMP32):
$(U)tile2bmp.exe: $(O)tile2bmp.o $(TEXT_IO)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(O)tile2bmp.o
$(TEXT_IO:^ =^
)
@@ -1040,7 +1040,7 @@ $(U)tile2bmp.exe: $(O)tile2bmp.o $(TEXT_IO)
$(U)til2bm32.exe: $(O)til2bm32.o $(TEXT_IO32)
@echo Linking $@...
@$(link) $(LFLAGSU) -out:$@ @<<$(@B).lnk
@$(link) $(LFLAGSU) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
$(O)til2bm32.o
$(TEXT_IO32:^ =^
)