some doc bits
Add fixes36.1 for '&' command's support of altmeta option. Short command help lacked an entry for '&' command. Wizard mode help omitted #vanquished and some other obscure commands.
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dat/hh
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@@ -36,6 +36,7 @@ V history display game history
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^R redraw redraw the screen
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^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
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# introduces an extended command (#? for a list of them)
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& what-does describe the command a keystroke invokes
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Game commands:
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^D kick kick (a door, or something else)
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@@ -60,7 +61,7 @@ o open open a door
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p pay pay your bill (in a shop)
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P puton put on an accessory (ring, amulet, etc)
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q quaff drink something (potion, water, etc)
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Q quiver select ammunition for quiver
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Q quiver select ammunition for quiver (use '#quit' to quit)
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r read read a scroll or spellbook
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R remove remove an accessory (ring, amulet, etc)
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s search search for secret doors, hidden traps and monsters
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@@ -69,7 +70,7 @@ T takeoff take off some armor
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w wield wield a weapon (w- wield nothing)
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W wear put on some armor
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x xchange swap wielded and secondary weapons
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X twoweapon toggle two-weapon combat
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X twoweapon toggle two-weapon combat (use '#explore' for explore mode)
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z zap zap a wand (use y instead of z if number_pad is -1)
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Z Zap cast a spell (use Y instead of Z if number_pad is -1)
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< up go up the stairs
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10
dat/wizhelp
10
dat/wizhelp
@@ -1,13 +1,13 @@
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Debug-Mode Quick Reference:
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^E == detect secret doors and traps.
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^F == do magic mapping.
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^G == create monster.
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^F == map level; reveals traps and secret corridors but not secret doors.
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^G == create monster by name or class.
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^I == identify items in pack.
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^O == tell locations of special levels.
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^T == do intra-level teleport.
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^V == do trans-level teleport.
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^W == make wish.
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^W == make a wish for an item or a trap or a limited subset of terrain.
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^X == show attributes including intrinsic attributes.
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#levelchange == change experience level
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@@ -19,5 +19,9 @@ Debug-Mode Quick Reference:
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#stats == show memory statistics
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#timeout == look at timeout queue
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#vision == show vision array
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#vanquished == disclose counts of dead monsters
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#wizsmell == smell a monster
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#wizintrinsic == set selected intrinsic timeouts
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#wizrumorcheck == validate first and last rumor for true and false set
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#wmode == show wall modes
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@@ -285,6 +285,7 @@ various monster/object/food/gold/trap detections were inconsistent in how they
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show in inventory which monster a leash is attached to
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using /? to look up something by name, supplying multiple spaces (with no
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other characters) as the name triggered impossible "singular of null?"
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add support for the 'altmeta' option to the 'what-does' command ('&' or '?f')
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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