some doc bits

Add fixes36.1 for '&' command's support of altmeta option.

Short command help lacked an entry for '&' command.

Wizard mode help omitted #vanquished and some other obscure commands.
This commit is contained in:
PatR
2016-06-08 05:35:53 -07:00
parent 3502cfcc5a
commit d92ae04afb
3 changed files with 11 additions and 5 deletions

5
dat/hh
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@@ -36,6 +36,7 @@ V history display game history
^R redraw redraw the screen
^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
# introduces an extended command (#? for a list of them)
& what-does describe the command a keystroke invokes
Game commands:
^D kick kick (a door, or something else)
@@ -60,7 +61,7 @@ o open open a door
p pay pay your bill (in a shop)
P puton put on an accessory (ring, amulet, etc)
q quaff drink something (potion, water, etc)
Q quiver select ammunition for quiver
Q quiver select ammunition for quiver (use '#quit' to quit)
r read read a scroll or spellbook
R remove remove an accessory (ring, amulet, etc)
s search search for secret doors, hidden traps and monsters
@@ -69,7 +70,7 @@ T takeoff take off some armor
w wield wield a weapon (w- wield nothing)
W wear put on some armor
x xchange swap wielded and secondary weapons
X twoweapon toggle two-weapon combat
X twoweapon toggle two-weapon combat (use '#explore' for explore mode)
z zap zap a wand (use y instead of z if number_pad is -1)
Z Zap cast a spell (use Y instead of Z if number_pad is -1)
< up go up the stairs

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@@ -1,13 +1,13 @@
Debug-Mode Quick Reference:
^E == detect secret doors and traps.
^F == do magic mapping.
^G == create monster.
^F == map level; reveals traps and secret corridors but not secret doors.
^G == create monster by name or class.
^I == identify items in pack.
^O == tell locations of special levels.
^T == do intra-level teleport.
^V == do trans-level teleport.
^W == make wish.
^W == make a wish for an item or a trap or a limited subset of terrain.
^X == show attributes including intrinsic attributes.
#levelchange == change experience level
@@ -19,5 +19,9 @@ Debug-Mode Quick Reference:
#stats == show memory statistics
#timeout == look at timeout queue
#vision == show vision array
#vanquished == disclose counts of dead monsters
#wizsmell == smell a monster
#wizintrinsic == set selected intrinsic timeouts
#wizrumorcheck == validate first and last rumor for true and false set
#wmode == show wall modes

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@@ -285,6 +285,7 @@ various monster/object/food/gold/trap detections were inconsistent in how they
show in inventory which monster a leash is attached to
using /? to look up something by name, supplying multiple spaces (with no
other characters) as the name triggered impossible "singular of null?"
add support for the 'altmeta' option to the 'what-does' command ('&' or '?f')
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository