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@@ -52,7 +52,7 @@ struct sound_procs {
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int32_t volume);
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void (*sound_play_usersound)(char *filename, int32_t volume, int32_t idx);
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void (*sound_ambience)(int32_t ambience_action, int32_t ambienceid,
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int32_t volume);
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int32_t proximity);
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};
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extern struct sound_procs sndprocs;
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