Unify monster use healing potions checks
This commit is contained in:
54
src/muse.c
54
src/muse.c
@@ -23,6 +23,7 @@ STATIC_DCL int FDECL(precheck, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mzapmsg, (struct monst *, struct obj *, BOOLEAN_P));
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STATIC_DCL void FDECL(mreadmsg, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mquaffmsg, (struct monst *, struct obj *));
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STATIC_DCL boolean FDECL(m_use_healing, (struct monst *));
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STATIC_PTR int FDECL(mbhitm, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mbhit, (struct monst *, int,
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int FDECL((*), (MONST_P, OBJ_P)),
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@@ -269,6 +270,29 @@ struct obj *otmp;
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* that if you polymorph into one you teleport at will.
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*/
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STATIC_OVL boolean
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m_use_healing(mtmp)
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struct monst *mtmp;
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{
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struct obj *obj = 0;
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if ((obj = m_carrying(mtmp, POT_FULL_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_FULL_HEALING;
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_EXTRA_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_EXTRA_HEALING;
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_HEALING;
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return TRUE;
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}
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return FALSE;
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}
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/* Select a defensive item/action for a monster. Returns TRUE iff one is
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found. */
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boolean
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@@ -339,21 +363,8 @@ struct monst *mtmp;
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*/
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if (!mtmp->mcansee && !nohands(mtmp->data)
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&& mtmp->data != &mons[PM_PESTILENCE]) {
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if ((obj = m_carrying(mtmp, POT_FULL_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_FULL_HEALING;
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if (m_use_healing(mtmp))
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_EXTRA_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_EXTRA_HEALING;
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_HEALING;
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return TRUE;
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}
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}
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fraction = u.ulevel < 10 ? 5 : u.ulevel < 14 ? 4 : 3;
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@@ -363,21 +374,8 @@ struct monst *mtmp;
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if (mtmp->mpeaceful) {
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if (!nohands(mtmp->data)) {
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if ((obj = m_carrying(mtmp, POT_FULL_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_FULL_HEALING;
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if (m_use_healing(mtmp))
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_EXTRA_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_EXTRA_HEALING;
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return TRUE;
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}
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if ((obj = m_carrying(mtmp, POT_HEALING)) != 0) {
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m.defensive = obj;
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m.has_defense = MUSE_POT_HEALING;
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return TRUE;
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}
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}
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return FALSE;
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}
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