Make #tip at a location which has multiple containers honor menustyle
rather than always use a menu. Only affects menustyle:traditional and can be overridden at the time by using the 'm' prefix before the #tip command. When using the menu, add an explicit pick-from-inventory choice. The behavior there stays the same: ask about inventory if no floor container is chosen.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 cmd.c $NHDT-Date: 1434071945 2015/06/12 01:19:05 $ $NHDT-Branch: master $:$NHDT-Revision: 1.195 $ */
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/* NetHack 3.6 cmd.c $NHDT-Date: 1434507810 2015/06/17 02:23:30 $ $NHDT-Branch: master $:$NHDT-Revision: 1.196 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -3201,7 +3201,8 @@ STATIC_OVL boolean
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accept_menu_prefix(cmd_func)
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int NDECL((*cmd_func));
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{
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if (cmd_func == dopickup || cmd_func == doextcmd || cmd_func == doextlist)
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if (cmd_func == dopickup || cmd_func == dotip
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|| cmd_func == doextcmd || cmd_func == doextlist)
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return TRUE;
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return FALSE;
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}
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51
src/pickup.c
51
src/pickup.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 pickup.c $NHDT-Date: 1432804962 2015/05/28 09:22:42 $ $NHDT-Branch: master $:$NHDT-Revision: 1.157 $ */
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/* NetHack 3.6 pickup.c $NHDT-Date: 1434507811 2015/06/17 02:23:31 $ $NHDT-Branch: master $:$NHDT-Revision: 1.159 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2691,53 +2691,74 @@ dotip()
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Sprintf(buf, "You can't tip %s while carrying so much.",
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!flags.verbose ? "a container" : (boxes > 1) ? "one" : "it");
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if (!check_capacity(buf) && able_to_loot(cc.x, cc.y, FALSE)) {
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if (boxes > 1) {
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if (boxes > 1 && (flags.menu_style != MENU_TRADITIONAL
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|| iflags.menu_requested)) {
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/* use menu to pick a container to tip */
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int n, i;
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winid win;
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anything any;
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menu_item *pick_list = NULL;
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struct obj dummyobj, *otmp;
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any = zeroany;
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win = create_nhwindow(NHW_MENU);
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start_menu(win);
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for (cobj = level.objects[cc.x][cc.y]; cobj;
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for (cobj = level.objects[cc.x][cc.y], i = 0; cobj;
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cobj = cobj->nexthere)
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if (Is_container(cobj)) {
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++i;
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any.a_obj = cobj;
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add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE,
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doname(cobj), MENU_UNSELECTED);
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}
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if (invent) {
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any = zeroany;
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add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE,
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"", MENU_UNSELECTED);
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any.a_obj = &dummyobj;
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/* use 'i' for inventory unless there are so many
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containers that it's already being used */
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i = (i <= 'i' - 'a' && !flags.lootabc) ? 'i' : 0;
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add_menu(win, NO_GLYPH, &any, i, 0, ATR_NONE,
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"tip something being carried", MENU_SELECTED);
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}
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end_menu(win, "Tip which container?");
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n = select_menu(win, PICK_ONE, &pick_list);
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destroy_nhwindow(win);
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if (n > 0) {
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for (i = 0; i < n; i++) {
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tipcontainer(pick_list[i].item.a_obj);
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free((genericptr_t) pick_list);
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return 1;
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}
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}
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/*
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* Deal with quirk of preselected item in pick-one menu:
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* n == 0 => picked preselected entry, toggling it off;
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* n == 1 => accepted preselected choice via SPACE or RETURN;
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* n == 2 => picked something other than preselected entry;
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* n == -1 => cancelled via ESC;
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*/
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otmp = (n <= 0) ? (struct obj *) 0 : pick_list[0].item.a_obj;
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if (n > 1 && otmp == &dummyobj)
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otmp = pick_list[1].item.a_obj;
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if (pick_list)
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free((genericptr_t) pick_list);
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if (otmp && otmp != &dummyobj) {
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tipcontainer(otmp);
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return 1;
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}
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if (n == -1)
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return 0;
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/* else pick-from-invent below */
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} else {
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for (cobj = level.objects[cc.x][cc.y]; cobj; cobj = nobj) {
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nobj = cobj->nexthere;
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if (!Is_container(cobj))
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continue;
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c = ynq(safe_qbuf(qbuf, "There is ", " here, tip it?", cobj,
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c = ynq(safe_qbuf(qbuf, "There is ", " here, tip it?",
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cobj,
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doname, ansimpleoname, "container"));
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if (c == 'q')
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return 0;
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if (c == 'n')
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continue;
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tipcontainer(cobj);
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/* can only tip one container at a time */
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return 1;
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}
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}
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