suppress some warnings if SND_SPEECH is not defined

apply.c:1413:27: warning: unused variable 'shkp' [-Wunused-variable]
            struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
                          ^
apply.c:1570:27: warning: unused variable 'shkp' [-Wunused-variable]
            struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
                          ^
apply.c:1650:31: warning: unused variable 'shkp' [-Wunused-variable]
                struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
                              ^
apply.c:1697:23: warning: unused variable 'shkp' [-Wunused-variable]
        struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
                      ^
apply.c:2157:31: warning: unused variable 'shkp' [-Wunused-variable]
                struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
                              ^
apply.c:2165:31: warning: unused variable 'shkp' [-Wunused-variable]
                struct monst *shkp = shop_keeper(*in_rooms(corpse->ox,
This commit is contained in:
nhmall
2023-02-08 12:44:14 -05:00
parent 79f3491b21
commit da71e22fac
2 changed files with 23 additions and 7 deletions

View File

@@ -447,7 +447,14 @@ SoundAchievement(0, sa2_xpleveldown, level);
#undef SOUNDLIBONLY
#endif
#define SOUNDLIBONLY
#else /* NO SOUNDLIB SELECTED AFTER THIS */
#ifdef SND_SPEECH
#define VOICEONLY
#else
#define VOICEONLY UNUSED
#endif
#else /* NO SOUNDLIB IS INTEGRATED AFTER THIS */
#ifdef SND_LIB_INTEGRATED
#undef SND_LIB_INTEGRATED
#endif
@@ -461,7 +468,15 @@ SoundAchievement(0, sa2_xpleveldown, level);
#undef SOUNDLIBONLY
#endif
#define SOUNDLIBONLY UNUSED
#ifdef SND_SPEECH
#undef SND_SPEECH
#endif
#ifdef VOICEONLY
#undef VOICEONLY
#endif
#define VOICEONLY UNUSED
#endif /* No SOUNDLIB */
enum findsound_approaches {
findsound_embedded,

View File

@@ -1410,7 +1410,7 @@ use_candle(struct obj **optr)
else if (!otmp->lamplit && was_lamplit)
pline("%s out.", (obj->quan > 1L) ? "They go" : "It goes");
if (obj->unpaid) {
struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
SetVoice(shkp, 0, 80, 0);
verbalize("You %s %s, you bought %s!",
@@ -1567,7 +1567,7 @@ catch_lit(struct obj *obj)
if (obj->otyp == POT_OIL)
makeknown(obj->otyp);
if (carried(obj) && obj->unpaid && costly_spot(u.ux, u.uy)) {
struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
/* if it catches while you have it, then it's your tough luck */
check_unpaid(obj);
@@ -1647,7 +1647,7 @@ use_lamp(struct obj *obj)
if (obj->unpaid && costly_spot(u.ux, u.uy)
&& obj->age == 20L * (long) objects[obj->otyp].oc_cost) {
const char *ithem = (obj->quan > 1L) ? "them" : "it";
struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
SetVoice(shkp, 0, 80, 0);
verbalize("You burn %s, you bought %s!", ithem, ithem);
@@ -1694,7 +1694,7 @@ light_cocktail(struct obj **optr)
Blind ? "" : " It gives off a dim light.");
if (obj->unpaid && costly_spot(u.ux, u.uy)) {
struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
/* Normally, we shouldn't both partially and fully charge
* for an item, but (Yendorian Fuel) Taxes are inevitable...
@@ -2154,7 +2154,8 @@ use_tinning_kit(struct obj *obj)
set_tin_variety(can, HOMEMADE_TIN);
if (carried(corpse)) {
if (corpse->unpaid) {
struct monst *shkp = shop_keeper(*in_rooms(u.ux, u.uy, SHOPBASE));
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(
u.ux, u.uy, SHOPBASE));
SetVoice(shkp, 0, 80, 0);
verbalize(you_buy_it);
@@ -2162,7 +2163,7 @@ use_tinning_kit(struct obj *obj)
useup(corpse);
} else {
if (costly_spot(corpse->ox, corpse->oy) && !corpse->no_charge) {
struct monst *shkp = shop_keeper(*in_rooms(corpse->ox,
struct monst *shkp VOICEONLY = shop_keeper(*in_rooms(corpse->ox,
corpse->oy, SHOPBASE));
SetVoice(shkp, 0, 80, 0);
verbalize(you_buy_it);