Movement key reworking

Put the rush and run movement keys into g.Cmd instead of bit twiddling
the normal walk keys in multiple places to get the run and rush keys.

Allow meta keys in getpos. Use the normal running keys to fast-move
in getpos, instead of explicit HJKL - I polled couple places online,
and number_pad users did not use the HJKL keys in getpos.

Make meta keys work even after a prefix key.
This commit is contained in:
Pasi Kallinen
2021-07-03 15:19:53 +03:00
parent 0ba7ff46b9
commit db68395d69
6 changed files with 150 additions and 106 deletions

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@@ -553,6 +553,8 @@ shopkeepers can remove pits and webs
perm_invent: when buying shop goods using itemized purchasing while persistent
inventory window was enabled, the prices of unpaid items went away as
soon as any item was bought (actual item-by-item purchase worked ok)
change getloc fastmove keys in number_pad mode from hardcoded HJKL to the
run/rush movement keys (meta+number)
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository

View File

@@ -173,6 +173,15 @@ struct kinfo {
char name[BUFSZ]; /* actual killer name */
};
enum movemodes {
MV_ANY = -1,
MV_WALK,
MV_RUN,
MV_RUSH,
N_MOVEMODES
};
enum movementdirs {
DIR_ERR = -1,
DIR_W,
@@ -500,6 +509,8 @@ struct cmd {
boolean phone_layout; /* inverted keypad: 1,2,3 above, 7,8,9 below */
boolean swap_yz; /* QWERTZ keyboards; use z to move NW, y to zap */
char move[N_DIRS]; /* char used for moving one step in direction */
char rush[N_DIRS];
char run[N_DIRS];
const char *dirchars; /* current movement/direction characters */
const char *alphadirchars; /* same as dirchars if !numpad */
const struct ext_func_tab *commands[256]; /* indexed by input character */

View File

@@ -225,7 +225,7 @@ extern boolean bind_key(uchar, const char *);
extern void dokeylist(void);
extern int xytod(schar, schar);
extern void dtoxy(coord *, int);
extern int movecmd(char);
extern int movecmd(char, int);
extern int dxdy_moveok(void);
extern int getdir(const char *);
extern void confdir(void);
@@ -239,6 +239,7 @@ extern void hangup(int);
extern void end_of_input(void);
#endif
extern char readchar(void);
extern char readchar_poskey(int *, int *, int *);
extern void sanity_check(void);
extern char* key2txt(uchar, char *);
extern char yn_function(const char *, const char *, char);

155
src/cmd.c
View File

@@ -6,10 +6,6 @@
#include "hack.h"
#include "func_tab.h"
#ifdef ALTMETA
static boolean alt_esc = FALSE;
#endif
#ifdef UNIX
/*
* Some systems may have getchar() return EOF for various reasons, and
@@ -154,6 +150,7 @@ static boolean accept_menu_prefix(int (*)(void));
static void add_herecmd_menuitem(winid, int (*)(void), const char *);
static char here_cmd_menu(boolean);
static char there_cmd_menu(boolean, int, int);
static char readchar_core(int *, int *, int *);
static char *parse(void);
static void show_direction_keys(winid, char, boolean);
static boolean help_dir(char, int, const char *);
@@ -2194,11 +2191,11 @@ key2extcmddesc(uchar key)
commands table because it contains entries for number_pad commands
that match !number_pad movement (like 'j' for "jump") */
key2cmdbuf[0] = '\0';
if (movecmd(k = key))
if (movecmd(k = key, MV_WALK))
Strcpy(key2cmdbuf, "move"); /* "move or attack"? */
else if (movecmd(k = unctrl(key)))
else if (movecmd(k = key, MV_RUSH))
Strcpy(key2cmdbuf, "rush");
else if (movecmd(k = (g.Cmd.num_pad ? unmeta(key) : lowc(key))))
else if (movecmd(k = key, MV_RUN))
Strcpy(key2cmdbuf, "run");
if (*key2cmdbuf) {
for (mov = &movtab[0]; mov->k1; ++mov) {
@@ -2391,19 +2388,10 @@ dokeylist(void)
(void) memset((genericptr_t) keys_used, 0, sizeof keys_used);
(void) memset((genericptr_t) pfx_seen, 0, sizeof pfx_seen);
for (i = 0; i < N_DIRS; i++)
for (i = 0; i < N_DIRS; i++) {
keys_used[(uchar) g.Cmd.move[i]] = TRUE;
if (!iflags.num_pad) {
for (i = 0; i < N_DIRS; i++) {
keys_used[(uchar) highc(g.Cmd.move[i])] = TRUE;
keys_used[(uchar) C(g.Cmd.move[i])] = TRUE;
}
} else {
/* num_pad */
keys_used[(uchar) M('1')] = keys_used[(uchar) M('2')]
= keys_used[(uchar) M('3')] = keys_used[(uchar) M('4')]
= keys_used[(uchar) M('6')] = keys_used[(uchar) M('7')]
= keys_used[(uchar) M('8')] = keys_used[(uchar) M('9')] = TRUE;
keys_used[(uchar) g.Cmd.rush[i]] = TRUE;
keys_used[(uchar) g.Cmd.run[i]] = TRUE;
}
#ifndef NO_SIGNAL
/* this is actually ambiguous; tty raw mode will override SIGINT;
@@ -3274,8 +3262,16 @@ reset_commands(boolean initial)
: (!g.Cmd.phone_layout ? ndir : ndir_phone_layout);
g.Cmd.alphadirchars = !g.Cmd.num_pad ? g.Cmd.dirchars : sdir;
for (i = 0; i < N_DIRS; i++)
for (i = 0; i < N_DIRS; i++) {
g.Cmd.move[i] = g.Cmd.dirchars[i];
if (!g.Cmd.num_pad) {
g.Cmd.run[i] = highc(g.Cmd.move[i]);
g.Cmd.rush[i] = C(g.Cmd.move[i]);
} else {
g.Cmd.run[i] = M(g.Cmd.move[i]);
g.Cmd.rush[i] = M(g.Cmd.move[i]);
}
}
if (!initial) {
for (i = 0; i < N_DIRS; i++) {
@@ -3353,9 +3349,13 @@ randomkey(void)
case 10:
case 11:
case 12:
c = g.Cmd.dirchars[rn2(N_DIRS)];
if (!rn2(7))
c = !g.Cmd.num_pad ? (!rn2(3) ? C(c) : (c + 'A' - 'a')) : M(c);
{
int d = rn2(N_DIRS);
if (!rn2(7))
c = !rn2(3) ? g.Cmd.rush[d] : g.Cmd.run[d];
else
c = g.Cmd.move[d];
}
break;
case 13:
c = (char) rn1('9' - '0' + 1, '0');
@@ -3469,7 +3469,7 @@ rhack(char *cmd)
break;
/*FALLTHRU*/
case NHKF_RUSH:
if (movecmd(cmd[1])) {
if (movecmd(cmd[1], MV_ANY)) {
g.context.run = 2;
g.domove_attempting |= DOMOVE_RUSH;
} else
@@ -3480,7 +3480,7 @@ rhack(char *cmd)
break;
/*FALLTHRU*/
case NHKF_RUN:
if (movecmd(lowc(cmd[1]))) {
if (movecmd(cmd[1], MV_ANY)) {
g.context.run = 3;
g.domove_attempting |= DOMOVE_RUSH;
} else
@@ -3496,14 +3496,14 @@ rhack(char *cmd)
* normal movement: attack if 'I', move otherwise.
*/
case NHKF_FIGHT:
if (movecmd(cmd[1])) {
if (movecmd(cmd[1], MV_ANY)) {
g.context.forcefight = 1;
g.domove_attempting |= DOMOVE_WALK;
} else
prefix_seen = TRUE;
break;
case NHKF_NOPICKUP:
if (movecmd(cmd[1]) || u.dz) {
if (movecmd(cmd[1], MV_ANY) || u.dz) {
g.context.run = 0;
g.context.nopick = 1;
if (!u.dz)
@@ -3514,7 +3514,7 @@ rhack(char *cmd)
prefix_seen = TRUE;
break;
case NHKF_RUN_NOPICKUP:
if (movecmd(lowc(cmd[1]))) {
if (movecmd(cmd[1], MV_ANY)) {
g.context.run = 1;
g.context.nopick = 1;
g.domove_attempting |= DOMOVE_RUSH;
@@ -3542,13 +3542,13 @@ rhack(char *cmd)
g.domove_attempting |= DOMOVE_RUSH;
break;
default:
if (movecmd(*cmd)) { /* ordinary movement */
if (movecmd(*cmd, MV_WALK)) { /* ordinary movement */
g.context.run = 0; /* only matters here if it was 8 */
g.domove_attempting |= DOMOVE_WALK;
} else if (movecmd(g.Cmd.num_pad ? unmeta(*cmd) : lowc(*cmd))) {
} else if (movecmd(*cmd, MV_RUN)) {
g.context.run = 1;
g.domove_attempting |= DOMOVE_RUSH;
} else if (movecmd(unctrl(*cmd))) {
} else if (movecmd(*cmd, MV_RUSH)) {
g.context.run = 3;
g.domove_attempting |= DOMOVE_RUSH;
}
@@ -3693,26 +3693,41 @@ dtoxy(coord *cc, int dd)
/* also sets u.dz, but returns false for <> */
int
movecmd(char sym)
movecmd(char sym, int mode)
{
register const char *dp = index(g.Cmd.dirchars, sym);
int d = DIR_ERR;
u.dz = 0;
if (!dp || !*dp)
return 0;
u.dx = xdir[dp - g.Cmd.dirchars];
u.dy = ydir[dp - g.Cmd.dirchars];
u.dz = zdir[dp - g.Cmd.dirchars];
#if 0 /* now handled elsewhere */
if (u.dx && u.dy && NODIAG(u.umonnum)) {
u.dx = u.dy = 0;
return 0;
if (g.Cmd.commands[(uchar)sym]
&& g.Cmd.commands[(uchar)sym]->ef_funct == dodown) {
d = DIR_DOWN;
} else if (g.Cmd.commands[(uchar)sym]
&& g.Cmd.commands[(uchar)sym]->ef_funct == doup) {
d = DIR_UP;
} else {
char *mvkeys = (mode == MV_WALK) ? g.Cmd.move :
((mode == MV_RUN) ? g.Cmd.run : g.Cmd.rush);
for (d = 0; d < N_DIRS; d++) {
if (mode == MV_ANY) {
if (sym == g.Cmd.move[d]
|| sym == g.Cmd.rush[d]
|| sym == g.Cmd.run[d])
break;
} else if (sym == mvkeys[d])
break;
}
}
#endif
return !u.dz;
if (d != DIR_ERR) {
u.dx = xdir[d];
u.dy = ydir[d];
u.dz = zdir[d];
return !u.dz;
}
u.dz = 0;
return 0;
}
/* grid bug handling which used to be in movecmd() */
/* grid bug handling */
int
dxdy_moveok(void)
{
@@ -3799,7 +3814,7 @@ getdir(const char *s)
if (dirsym == g.Cmd.spkeys[NHKF_GETDIR_SELF]
|| dirsym == g.Cmd.spkeys[NHKF_GETDIR_SELF2]) {
u.dx = u.dy = u.dz = 0;
} else if (!(is_mov = movecmd(dirsym)) && !u.dz) {
} else if (!(is_mov = movecmd(dirsym, MV_ANY)) && !u.dz) {
boolean did_help = FALSE, help_requested;
if (!index(quitchars, dirsym)) {
@@ -4297,7 +4312,7 @@ here_cmd_menu(boolean doit)
}
/*
* convert a MAP window position into a movecmd
* convert a MAP window position into a movement key usable with movecmd()
*/
const char *
click_to_cmd(int x, int y, int mod)
@@ -4374,7 +4389,7 @@ click_to_cmd(int x, int y, int mod)
dir = xytod(x, y);
if (!m_at(u.ux + x, u.uy + y)
&& !test_move(u.ux, u.uy, x, y, TEST_MOVE)) {
cmd[1] = g.Cmd.dirchars[dir];
cmd[1] = g.Cmd.move[dir];
cmd[2] = '\0';
if (IS_DOOR(levl[u.ux + x][u.uy + y].typ)) {
@@ -4418,11 +4433,9 @@ click_to_cmd(int x, int y, int mod)
/* move, attack, etc. */
cmd[1] = 0;
if (mod == CLICK_1) {
cmd[0] = g.Cmd.dirchars[dir];
cmd[0] = g.Cmd.move[dir];
} else {
cmd[0] = (g.Cmd.num_pad
? M(g.Cmd.dirchars[dir])
: (g.Cmd.dirchars[dir] - 'a' + 'A')); /* run command */
cmd[0] = g.Cmd.run[dir];
}
return cmd;
@@ -4499,16 +4512,10 @@ parse(void)
g.context.move = 1;
flush_screen(1); /* Flush screen buffer. Put the cursor on the hero. */
#ifdef ALTMETA
alt_esc = iflags.altmeta; /* readchar() hack */
#endif
if (!g.Cmd.num_pad || (foo = readchar()) == g.Cmd.spkeys[NHKF_COUNT]) {
foo = get_count((char *) 0, '\0', LARGEST_INT, &g.command_count, FALSE);
g.last_command_count = g.command_count;
}
#ifdef ALTMETA
alt_esc = FALSE; /* readchar() reset */
#endif
if (iflags.debug_fuzzer /* if fuzzing, override '!' and ^Z */
&& (g.Cmd.commands[foo & 0x0ff]
@@ -4627,18 +4634,17 @@ end_of_input(void)
}
#endif /* HANGUPHANDLING */
char
readchar(void)
static char
readchar_core(int *x, int *y, int *mod)
{
register int sym;
int x = u.ux, y = u.uy, mod = 0;
if (iflags.debug_fuzzer)
return randomkey();
if (*readchar_queue)
sym = *readchar_queue++;
else
sym = g.in_doagain ? pgetchar() : nh_poskey(&x, &y, &mod);
sym = g.in_doagain ? pgetchar() : nh_poskey(x, y, mod);
#ifdef NR_OF_EOFS
if (sym == EOF) {
@@ -4661,7 +4667,7 @@ readchar(void)
#endif
sym = '\033';
#ifdef ALTMETA
} else if (sym == '\033' && alt_esc) {
} else if (sym == '\033' && iflags.altmeta) {
/* iflags.altmeta: treat two character ``ESC c'' as single `M-c' */
sym = *readchar_queue ? *readchar_queue++ : pgetchar();
if (sym == EOF || sym == 0)
@@ -4671,12 +4677,31 @@ readchar(void)
#endif /*ALTMETA*/
} else if (sym == 0) {
/* click event */
readchar_queue = click_to_cmd(x, y, mod);
readchar_queue = click_to_cmd(*x, *y, *mod);
sym = *readchar_queue++;
}
return (char) sym;
}
char
readchar(void)
{
char ch;
int x = u.ux, y = u.uy, mod = 0;
ch = readchar_core(&x, &y, &mod);
return ch;
}
char
readchar_poskey(int *x, int *y, int *mod)
{
char ch;
ch = readchar_core(x, y, mod);
return ch;
}
/* '_' command, #travel, via keyboard rather than mouse click */
static int
dotravel(void)

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@@ -959,10 +959,11 @@ dig_up_grave(coord *cc)
int
use_pick_axe(struct obj *obj)
{
const char *sdp, *verb;
const char *verb;
char *dsp, dirsyms[12], qbuf[BUFSZ];
boolean ispick;
int rx, ry, downok, res = 0;
int dir;
/* Check tool */
if (obj != uwep) {
@@ -985,13 +986,19 @@ use_pick_axe(struct obj *obj)
/* construct list of directions to show player for likely choices */
downok = !!can_reach_floor(FALSE);
dsp = dirsyms;
for (sdp = g.Cmd.dirchars; *sdp; ++sdp) {
for (dir = 0; dir < N_DIRS_Z; dir++) {
char dirch;
if (dir == DIR_DOWN)
dirch = cmd_from_func(dodown);
else if (dir == DIR_UP)
dirch = cmd_from_func(doup);
else
dirch = g.Cmd.move[dir];
/* filter out useless directions */
if (u.uswallow) {
; /* all directions are viable when swallowed */
} else if (movecmd(*sdp)) {
/* normal direction, within plane of the level map;
movecmd() sets u.dx, u.dy, u.dz and returns !u.dz */
} else if (movecmd(dirch, MV_WALK)) {
/* normal direction, within plane of the level map */
if (!dxdy_moveok())
continue; /* handle NODIAG */
rx = u.ux + u.dx;
@@ -1008,7 +1015,7 @@ use_pick_axe(struct obj *obj)
continue;
}
/* include this direction */
*dsp++ = *sdp;
*dsp++ = dirch;
}
*dsp = 0;
Sprintf(qbuf, "In what direction do you want to %s? [%s]", verb, dirsyms);

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@@ -110,12 +110,14 @@ getpos_help(boolean force, const char *goal)
winid tmpwin = create_nhwindow(NHW_MENU);
Sprintf(sbuf,
"Use '%c', '%c', '%c', '%c' to move the cursor to %s.", /* hjkl */
g.Cmd.move[DIR_W], g.Cmd.move[DIR_S],
g.Cmd.move[DIR_N], g.Cmd.move[DIR_E], goal);
"Use '%s', '%s', '%s', '%s' to move the cursor to %s.", /* hjkl */
visctrl(g.Cmd.move[DIR_W]), visctrl(g.Cmd.move[DIR_S]),
visctrl(g.Cmd.move[DIR_N]), visctrl(g.Cmd.move[DIR_E]), goal);
putstr(tmpwin, 0, sbuf);
Sprintf(sbuf,
"Use 'H', 'J', 'K', 'L' to fast-move the cursor, %s.",
"Use '%s', '%s', '%s', '%s' to fast-move the cursor, %s.",
visctrl(g.Cmd.run[DIR_W]), visctrl(g.Cmd.run[DIR_S]),
visctrl(g.Cmd.run[DIR_N]), visctrl(g.Cmd.run[DIR_E]),
fastmovemode[iflags.getloc_moveskip]);
putstr(tmpwin, 0, sbuf);
putstr(tmpwin, 0, "Or enter a background symbol (ex. '<').");
@@ -684,6 +686,8 @@ getpos(coord *ccp, boolean force, const char *goal)
coord *garr[NUM_GLOCS] = DUMMY;
int gcount[NUM_GLOCS] = DUMMY;
int gidx[NUM_GLOCS] = DUMMY;
schar udx = u.dx, udy = u.dy, udz = u.dz;
int dx, dy;
for (i = 0; i < SIZE(pick_chars_def); i++)
pick_chars[i] = g.Cmd.spkeys[pick_chars_def[i].nhkf];
@@ -720,7 +724,7 @@ getpos(coord *ccp, boolean force, const char *goal)
auto_describe(cx, cy);
}
c = nh_poskey(&tx, &ty, &sidx);
c = readchar_poskey(&tx, &ty, &sidx);
if (hilite_state) {
(*getpos_hilitefunc)(2);
@@ -750,38 +754,31 @@ getpos(coord *ccp, boolean force, const char *goal)
/* '.' => 0, ',' => 1, ';' => 2, ':' => 3 */
result = pick_chars_def[(int) (cp - pick_chars)].ret;
break;
}
for (i = 0; i < N_DIRS; i++) {
int dx, dy;
} else if (movecmd(c, MV_WALK)) {
dx = u.dx;
dy = u.dy;
truncate_to_map(&cx, &cy, dx, dy);
goto nxtc;
} else if (movecmd(c, MV_RUSH) || movecmd(c, MV_RUN)) {
if (iflags.getloc_moveskip) {
/* skip same glyphs */
int glyph = glyph_at(cx, cy);
if (g.Cmd.dirchars[i] == c) {
/* a normal movement letter or digit */
dx = xdir[i];
dy = ydir[i];
} else if (g.Cmd.alphadirchars[i] == lowc((char) c)
|| (g.Cmd.num_pad && g.Cmd.dirchars[i] == (c & 0177))) {
/* a shifted movement letter or Meta-digit */
if (iflags.getloc_moveskip) {
/* skip same glyphs */
int glyph = glyph_at(cx, cy);
dx = u.dx;
dy = u.dy;
while (isok(cx + dx, cy + dy)
&& glyph == glyph_at(cx + dx, cy + dy)
&& isok(cx + dx + xdir[i], cy + dy + ydir[i])
&& glyph == glyph_at(cx + dx + xdir[i],
cy + dy + ydir[i])) {
dx += u.dx;
dy += u.dy;
dx = xdir[i];
dy = ydir[i];
while (isok(cx + dx, cy + dy)
&& glyph == glyph_at(cx + dx, cy + dy)
&& isok(cx + dx + xdir[i], cy + dy + ydir[i])
&& glyph == glyph_at(cx + dx + xdir[i],
cy + dy + ydir[i])) {
dx += xdir[i];
dy += ydir[i];
}
} else {
dx = 8 * xdir[i];
dy = 8 * ydir[i];
}
} else
continue;
} else {
dx = 8 * u.dx;
dy = 8 * u.dy;
}
truncate_to_map(&cx, &cy, dx, dy);
goto nxtc;
}
@@ -994,6 +991,7 @@ getpos(coord *ccp, boolean force, const char *goal)
free((genericptr_t) garr[i]);
getpos_hilitefunc = (void (*)(int)) 0;
getpos_getvalid = (boolean (*)(int, int)) 0;
u.dx = udx, u.dy = udy, u.dz = udz;
return result;
}