iflags fields
A small amount of comment formatting in flag.h, plus rearranging some of the boolean fields into alphabetical order. I only touched one section of struct instance_flags.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 flag.h $NHDT-Date: 1461102045 2016/04/19 21:40:45 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.103 $ */
|
||||
/* NetHack 3.6 flag.h $NHDT-Date: 1497479080 2017/06/14 22:24:40 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.118 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -211,33 +211,36 @@ struct instance_flags {
|
||||
int *opt_booldup; /* for duplication of boolean opts in config file */
|
||||
int *opt_compdup; /* for duplication of compound opts in conf file */
|
||||
#ifdef ALTMETA
|
||||
boolean altmeta; /* Alt-c sends ESC c rather than M-c */
|
||||
boolean altmeta; /* Alt-c sends ESC c rather than M-c */
|
||||
#endif
|
||||
boolean autodescribe; /* autodescribe mode in getpos() */
|
||||
boolean cbreak; /* in cbreak mode, rogue format */
|
||||
boolean deferred_X; /* deferred entry into explore mode */
|
||||
boolean num_pad; /* use numbers for movement commands */
|
||||
boolean news; /* print news */
|
||||
boolean echo; /* 1 to echo characters */
|
||||
boolean hilite_pile; /* mark piles of objects with a hilite */
|
||||
boolean implicit_uncursed; /* maybe omit "uncursed" status in inventory */
|
||||
boolean mention_walls; /* give feedback when bumping walls */
|
||||
boolean menu_tab_sep; /* Use tabs to separate option menu fields */
|
||||
boolean menu_head_objsym; /* Show obj symbol in menu headings */
|
||||
boolean menu_overlay; /* Draw menus over the map */
|
||||
boolean menu_requested; /* Flag for overloaded use of 'm' prefix
|
||||
* on some non-move commands */
|
||||
boolean menu_tab_sep; /* Use tabs to separate option menu fields */
|
||||
boolean news; /* print news */
|
||||
boolean num_pad; /* use numbers for movement commands */
|
||||
boolean renameallowed; /* can change hero name during role selection */
|
||||
boolean renameinprogress; /* we are changing hero name */
|
||||
boolean status_updates; /* allow updates to bottom status lines;
|
||||
* disable to avoid excessive noise when using
|
||||
* a screen reader (use ^X to review status) */
|
||||
boolean toptenwin; /* ending list in window instead of stdout */
|
||||
boolean zerocomp; /* write zero-compressed save files */
|
||||
boolean rlecomp; /* run-length comp of levels when writing savefile */
|
||||
uchar num_pad_mode;
|
||||
boolean echo; /* 1 to echo characters */
|
||||
boolean use_menu_color; /* use color in menus; only if wc_color */
|
||||
boolean use_status_hilites; /* use color in status line */
|
||||
boolean status_updates; /* allow updates to bottom status lines */
|
||||
boolean use_background_glyph; /* use background glyph when appropriate */
|
||||
boolean hilite_pile; /* mark piles of objects with a hilite */
|
||||
boolean autodescribe; /* autodescribe mode in getpos() */
|
||||
#if 0
|
||||
boolean use_menu_color; /* use color in menus; only if wc_color */
|
||||
boolean use_status_hilites; /* use color in status line */
|
||||
boolean zerocomp; /* write zero-compressed save files */
|
||||
boolean rlecomp; /* alternative to zerocomp; run-length encoding
|
||||
* compression of levels when writing savefile */
|
||||
uchar num_pad_mode;
|
||||
#if 0 /* XXXgraphics superseded by symbol sets */
|
||||
boolean DECgraphics; /* use DEC VT-xxx extended character set */
|
||||
boolean IBMgraphics; /* use IBM extended character set */
|
||||
#ifdef MAC_GRAPHICS_ENV
|
||||
|
||||
Reference in New Issue
Block a user