make zeroany, zeromonst, zeroobj 'const'
They're never modified. Minor complication: &zeroobj is used as a special not-Null-but-not-an-object value in multiple places and needs to have 'const' removed with a cast in that situation.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 decl.h $NHDT-Date: 1496531104 2017/06/03 23:05:04 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.82 $ */
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/* NetHack 3.6 decl.h $NHDT-Date: 1547025154 2019/01/09 09:12:34 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.147 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2007. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -247,9 +247,10 @@ E NEARDATA struct obj *migrating_objs;
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E NEARDATA struct obj *billobjs;
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E NEARDATA struct obj *current_wand, *thrownobj, *kickedobj;
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E NEARDATA struct obj zeroobj; /* for init; &zeroobj used as special value */
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E NEARDATA const struct obj zeroobj; /* for init; also, &zeroobj is used
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* as special value */
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E NEARDATA anything zeroany; /* init'd and defined in decl.c */
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E NEARDATA const anything zeroany; /* init'd and defined in decl.c */
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#include "you.h"
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E NEARDATA struct you u;
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@@ -261,7 +262,7 @@ E NEARDATA struct u_realtime urealtime;
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#include "pm.h"
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#endif
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E NEARDATA struct monst zeromonst; /* for init of new or temp monsters */
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E NEARDATA const struct monst zeromonst; /* for init of new or temp monsters */
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E NEARDATA struct monst youmonst; /* monster details when hero is poly'd */
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E NEARDATA struct monst *mydogs, *migrating_mons;
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 decl.c $NHDT-Date: 1446975463 2015/11/08 09:37:43 $ $NHDT-Branch: master $:$NHDT-Revision: 1.62 $ */
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/* NetHack 3.6 decl.c $NHDT-Date: 1547025164 2019/01/09 09:12:44 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.141 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2009. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -198,10 +198,10 @@ NEARDATA struct obj *migrating_objs = (struct obj *) 0;
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NEARDATA struct obj *billobjs = (struct obj *) 0;
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/* used to zero all elements of a struct obj and a struct monst */
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NEARDATA struct obj zeroobj = DUMMY;
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NEARDATA struct monst zeromonst = DUMMY;
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NEARDATA const struct obj zeroobj = DUMMY;
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NEARDATA const struct monst zeromonst = DUMMY;
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/* used to zero out union any; initializer deliberately omitted */
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NEARDATA anything zeroany;
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NEARDATA const anything zeroany;
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/* originally from dog.c */
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NEARDATA char dogname[PL_PSIZ] = DUMMY;
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20
src/invent.c
20
src/invent.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 invent.c $NHDT-Date: 1546770988 2019/01/06 10:36:28 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.249 $ */
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/* NetHack 3.6 invent.c $NHDT-Date: 1547025166 2019/01/09 09:12:46 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.250 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -426,7 +426,7 @@ const genericptr vptr2;
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return val2 - val1; /* bigger is better */
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}
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tiebreak:
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tiebreak:
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/* They're identical, as far as we're concerned. We want
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to force a deterministic order, and do so by producing a
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stable sort: maintain the original order of equal items. */
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@@ -938,7 +938,7 @@ struct obj *obj;
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&& obj->oartifact != ART_MJOLLNIR
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&& (throwing_weapon(obj) || is_ammo(obj)))
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setuqwep(obj);
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added:
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added:
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addinv_core2(obj);
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carry_obj_effects(obj); /* carrying affects the obj */
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update_inventory();
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@@ -1702,9 +1702,9 @@ register const char *let, *word;
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You("mime %s something%s%s.", ing_suffix(bp), suf ? " " : "",
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suf ? suf : "");
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}
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return (allownone ? &zeroobj : (struct obj *) 0);
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return (allownone ? (struct obj *) &zeroobj : (struct obj *) 0);
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}
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redo_menu:
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redo_menu:
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/* since gold is now kept in inventory, we need to do processing for
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select-from-invent before checking whether gold has been picked */
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if (ilet == '?' || ilet == '*') {
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@@ -1735,7 +1735,7 @@ redo_menu:
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if (!ilet)
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continue;
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if (ilet == HANDS_SYM)
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return &zeroobj;
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return (struct obj *) &zeroobj; /* cast away 'const' */
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if (ilet == '\033') {
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if (flags.verbose)
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pline1(Never_mind);
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@@ -2139,7 +2139,7 @@ int FDECL((*fn), (OBJ_P)), FDECL((*ckfn), (OBJ_P));
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* For example, if a person specifies =/ then first all rings
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* will be asked about followed by all wands. -dgk
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*/
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nextclass:
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nextclass:
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ilet = 'a' - 1;
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if (*objchn && (*objchn)->oclass == COIN_CLASS)
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ilet--; /* extra iteration */
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@@ -2249,7 +2249,7 @@ nextclass:
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pline("That was all.");
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else if (!dud && !cnt)
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pline("No applicable objects.");
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ret:
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ret:
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unsortloot(&sortedchn);
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bypass_objlist(*objchn, FALSE);
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return cnt;
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@@ -2670,7 +2670,7 @@ long *out_cnt;
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add_menu(win, NO_GLYPH, &any, HANDS_SYM, 0, ATR_NONE,
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xtra_choice, MENU_UNSELECTED);
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}
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nextclass:
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nextclass:
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classcount = 0;
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for (srtinv = sortedinvent; (otmp = srtinv->obj) != 0; ++srtinv) {
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if (lets && !index(lets, otmp->invlet))
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@@ -4101,7 +4101,7 @@ doorganize() /* inventory organizer by Del Lamb */
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compatible stacks get collected along the way,
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but splitting to same slot is not */
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|| (splitting && let == obj->invlet)) {
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noadjust:
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noadjust:
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if (splitting)
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(void) merged(&splitting, &obj);
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if (!ever_mind)
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||||
16
src/muse.c
16
src/muse.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 muse.c $NHDT-Date: 1539804880 2018/10/17 19:34:40 $ $NHDT-Branch: keni-makedefsm $:$NHDT-Revision: 1.85 $ */
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/* NetHack 3.6 muse.c $NHDT-Date: 1547025167 2019/01/09 09:12:47 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.92 $ */
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||||
/* Copyright (C) 1990 by Ken Arromdee */
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/* NetHack may be freely redistributed. See license for details. */
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||||
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||||
@@ -477,7 +477,7 @@ struct monst *mtmp;
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||||
}
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||||
}
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||||
}
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||||
toot:
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||||
toot:
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||||
;
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||||
}
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||||
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||||
@@ -585,7 +585,7 @@ struct monst *mtmp;
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m.has_defense = MUSE_SCR_CREATE_MONSTER;
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}
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||||
}
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||||
botm:
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||||
botm:
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return (boolean) !!m.has_defense;
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#undef nomore
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}
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@@ -648,7 +648,7 @@ struct monst *mtmp;
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||||
mzapmsg(mtmp, otmp, TRUE);
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otmp->spe--;
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how = WAN_TELEPORTATION;
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mon_tele:
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mon_tele:
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if (tele_restrict(mtmp)) { /* mysterious force... */
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if (vismon && how) /* mentions 'teleport' */
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||||
makeknown(how);
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@@ -886,7 +886,7 @@ struct monst *mtmp;
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||||
case MUSE_SSTAIRS:
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m_flee(mtmp);
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if (ledger_no(&u.uz) == 1) {
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escape:
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||||
escape:
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||||
/* Monsters without the Amulet escape the dungeon and
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* are gone for good when they leave up the up stairs.
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* A monster with the Amulet would leave it behind
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@@ -995,7 +995,7 @@ struct monst *mtmp;
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if (is_animal(pm) || attacktype(pm, AT_EXPL) || mindless(mtmp->data)
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|| pm->mlet == S_GHOST || pm->mlet == S_KOP)
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||||
return 0;
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||||
try_again:
|
||||
try_again:
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||||
switch (rn2(8 + (difficulty > 3) + (difficulty > 6) + (difficulty > 8))) {
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case 6:
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||||
case 9:
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@@ -1791,7 +1791,7 @@ struct monst *mtmp;
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||||
(coord *) 0);
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return 2;
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} else {
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||||
skipmsg:
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||||
skipmsg:
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||||
if (vismon) {
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||||
pline("%s looks uneasy.", Monnam(mtmp));
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if (!objects[POT_GAIN_LEVEL].oc_name_known
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@@ -2412,7 +2412,7 @@ boolean by_you;
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}
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||||
}
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if (t && t->ttyp == FIRE_TRAP)
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return muse_unslime(mon, &zeroobj, t, by_you);
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return muse_unslime(mon, (struct obj *) &zeroobj, t, by_you);
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} /* MUSE */
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||||
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50
src/objnam.c
50
src/objnam.c
@@ -1,4 +1,4 @@
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||||
/* NetHack 3.6 objnam.c $NHDT-Date: 1546687293 2019/01/05 11:21:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.232 $ */
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||||
/* NetHack 3.6 objnam.c $NHDT-Date: 1547025168 2019/01/09 09:12:48 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.233 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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||||
/*-Copyright (c) Robert Patrick Rankin, 2011. */
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||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -705,7 +705,7 @@ unsigned cxn_flags; /* bitmask of CXN_xxx values */
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||||
|
||||
if (has_oname(obj) && dknown) {
|
||||
Strcat(buf, " named ");
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||||
nameit:
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||||
nameit:
|
||||
Strcat(buf, ONAME(obj));
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||||
}
|
||||
|
||||
@@ -1083,7 +1083,7 @@ unsigned doname_flags;
|
||||
goto charges;
|
||||
break;
|
||||
case WAND_CLASS:
|
||||
charges:
|
||||
charges:
|
||||
if (known)
|
||||
Sprintf(eos(bp), " (%d:%d)", (int) obj->recharged, obj->spe);
|
||||
break;
|
||||
@@ -1092,7 +1092,7 @@ unsigned doname_flags;
|
||||
Strcat(bp, " (lit)");
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||||
break;
|
||||
case RING_CLASS:
|
||||
ring:
|
||||
ring:
|
||||
if (obj->owornmask & W_RINGR)
|
||||
Strcat(bp, " (on right ");
|
||||
if (obj->owornmask & W_RINGL)
|
||||
@@ -2035,7 +2035,7 @@ register const char *verb;
|
||||
return strcpy(buf, verb);
|
||||
}
|
||||
|
||||
sing:
|
||||
sing:
|
||||
Strcpy(buf, verb);
|
||||
len = (int) strlen(buf);
|
||||
bspot = buf + len - 1;
|
||||
@@ -2379,7 +2379,7 @@ const char *oldstr;
|
||||
/* Default: append an 's' */
|
||||
Strcasecpy(spot + 1, "s");
|
||||
|
||||
bottom:
|
||||
bottom:
|
||||
if (excess)
|
||||
Strcat(str, excess);
|
||||
return str;
|
||||
@@ -2479,7 +2479,7 @@ const char *oldstr;
|
||||
|| (p - 4 == bp && !strcmpi(p - 4, "lens"))) {
|
||||
goto bottom;
|
||||
}
|
||||
mins:
|
||||
mins:
|
||||
*(p - 1) = '\0'; /* drop s */
|
||||
|
||||
} else { /* input doesn't end in 's' */
|
||||
@@ -2503,7 +2503,7 @@ const char *oldstr;
|
||||
/* here we cannot find the plural suffix */
|
||||
}
|
||||
|
||||
bottom:
|
||||
bottom:
|
||||
/* if we stripped off a suffix (" of bar" from "foo of bar"),
|
||||
put it back now [strcat() isn't actually 100% safe here...] */
|
||||
if (excess)
|
||||
@@ -3376,7 +3376,7 @@ struct obj *no_wish;
|
||||
}
|
||||
}
|
||||
|
||||
retry:
|
||||
retry:
|
||||
/* "grey stone" check must be before general "stone" */
|
||||
for (i = 0; i < SIZE(o_ranges); i++)
|
||||
if (!strcmpi(bp, o_ranges[i].name)) {
|
||||
@@ -3425,7 +3425,7 @@ retry:
|
||||
actualn = bp;
|
||||
if (!dn)
|
||||
dn = actualn; /* ex. "skull cap" */
|
||||
srch:
|
||||
srch:
|
||||
/* check real names of gems first */
|
||||
if (!oclass && actualn) {
|
||||
for (i = bases[GEM_CLASS]; i <= LAST_GEM; i++) {
|
||||
@@ -3561,7 +3561,7 @@ srch:
|
||||
* trap objects like beartraps.
|
||||
* Disallow such topology tweaks for WIZKIT startup wishes.
|
||||
*/
|
||||
wiztrap:
|
||||
wiztrap:
|
||||
if (wizard && !program_state.wizkit_wishing) {
|
||||
struct rm *lev;
|
||||
int trap, x = u.ux, y = u.uy;
|
||||
@@ -3583,7 +3583,7 @@ wiztrap:
|
||||
(trap != MAGIC_PORTAL) ? "" : " to nowhere");
|
||||
} else
|
||||
pline("Creation of %s failed.", an(tname));
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
|
||||
/* furniture and terrain */
|
||||
@@ -3596,20 +3596,20 @@ wiztrap:
|
||||
lev->blessedftn = 1;
|
||||
pline("A %sfountain.", lev->blessedftn ? "magic " : "");
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
if (!BSTRCMPI(bp, p - 6, "throne")) {
|
||||
lev->typ = THRONE;
|
||||
pline("A throne.");
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
if (!BSTRCMPI(bp, p - 4, "sink")) {
|
||||
lev->typ = SINK;
|
||||
level.flags.nsinks++;
|
||||
pline("A sink.");
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
/* ("water" matches "potion of water" rather than terrain) */
|
||||
if (!BSTRCMPI(bp, p - 4, "pool") || !BSTRCMPI(bp, p - 4, "moat")) {
|
||||
@@ -3619,7 +3619,7 @@ wiztrap:
|
||||
/* Must manually make kelp! */
|
||||
water_damage_chain(level.objects[x][y], TRUE);
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
if (!BSTRCMPI(bp, p - 4, "lava")) { /* also matches "molten lava" */
|
||||
lev->typ = LAVAPOOL;
|
||||
@@ -3628,7 +3628,7 @@ wiztrap:
|
||||
if (!(Levitation || Flying))
|
||||
(void) lava_effects();
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
|
||||
if (!BSTRCMPI(bp, p - 5, "altar")) {
|
||||
@@ -3648,7 +3648,7 @@ wiztrap:
|
||||
lev->altarmask = Align2amask(al);
|
||||
pline("%s altar.", An(align_str(al)));
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
|
||||
if (!BSTRCMPI(bp, p - 5, "grave")
|
||||
@@ -3657,7 +3657,7 @@ wiztrap:
|
||||
pline("%s.", IS_GRAVE(lev->typ) ? "A grave"
|
||||
: "Can't place a grave here");
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
|
||||
if (!BSTRCMPI(bp, p - 4, "tree")) {
|
||||
@@ -3665,14 +3665,14 @@ wiztrap:
|
||||
pline("A tree.");
|
||||
newsym(x, y);
|
||||
block_point(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
|
||||
if (!BSTRCMPI(bp, p - 4, "bars")) {
|
||||
lev->typ = IRONBARS;
|
||||
pline("Iron bars.");
|
||||
newsym(x, y);
|
||||
return &zeroobj;
|
||||
return (struct obj *) &zeroobj;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3688,10 +3688,10 @@ wiztrap:
|
||||
|
||||
if (!oclass)
|
||||
return ((struct obj *) 0);
|
||||
any:
|
||||
any:
|
||||
if (!oclass)
|
||||
oclass = wrpsym[rn2((int) sizeof(wrpsym))];
|
||||
typfnd:
|
||||
oclass = wrpsym[rn2((int) sizeof wrpsym)];
|
||||
typfnd:
|
||||
if (typ)
|
||||
oclass = objects[typ].oc_class;
|
||||
|
||||
@@ -3981,7 +3981,7 @@ typfnd:
|
||||
|| (otmp->oartifact && rn2(nartifact_exist()) > 1)) && !wizard) {
|
||||
artifact_exists(otmp, safe_oname(otmp), FALSE);
|
||||
obfree(otmp, (struct obj *) 0);
|
||||
otmp = &zeroobj;
|
||||
otmp = (struct obj *) &zeroobj;
|
||||
pline("For a moment, you feel %s in your %s, but it disappears!",
|
||||
something, makeplural(body_part(HAND)));
|
||||
}
|
||||
|
||||
21
src/weapon.c
21
src/weapon.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 weapon.c $NHDT-Date: 1545964580 2018/12/28 02:36:20 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.67 $ */
|
||||
/* NetHack 3.6 weapon.c $NHDT-Date: 1547025169 2019/01/09 09:12:49 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.68 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2011. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -402,7 +402,7 @@ register struct monst *mtmp;
|
||||
|
||||
char mlet = mtmp->data->mlet;
|
||||
|
||||
propellor = &zeroobj;
|
||||
propellor = (struct obj *) &zeroobj;
|
||||
Oselect(EGG); /* cockatrice egg */
|
||||
if (mlet == S_KOP) /* pies are first choice for Kops */
|
||||
Oselect(CREAM_PIE);
|
||||
@@ -461,25 +461,25 @@ register struct monst *mtmp;
|
||||
}
|
||||
|
||||
/* KMH -- This belongs here so darts will work */
|
||||
propellor = &zeroobj;
|
||||
propellor = (struct obj *) &zeroobj;
|
||||
|
||||
prop = (objects[rwep[i]]).oc_skill;
|
||||
prop = objects[rwep[i]].oc_skill;
|
||||
if (prop < 0) {
|
||||
switch (-prop) {
|
||||
case P_BOW:
|
||||
propellor = (oselect(mtmp, YUMI));
|
||||
propellor = oselect(mtmp, YUMI);
|
||||
if (!propellor)
|
||||
propellor = (oselect(mtmp, ELVEN_BOW));
|
||||
propellor = oselect(mtmp, ELVEN_BOW);
|
||||
if (!propellor)
|
||||
propellor = (oselect(mtmp, BOW));
|
||||
propellor = oselect(mtmp, BOW);
|
||||
if (!propellor)
|
||||
propellor = (oselect(mtmp, ORCISH_BOW));
|
||||
propellor = oselect(mtmp, ORCISH_BOW);
|
||||
break;
|
||||
case P_SLING:
|
||||
propellor = (oselect(mtmp, SLING));
|
||||
propellor = oselect(mtmp, SLING);
|
||||
break;
|
||||
case P_CROSSBOW:
|
||||
propellor = (oselect(mtmp, CROSSBOW));
|
||||
propellor = oselect(mtmp, CROSSBOW);
|
||||
}
|
||||
if ((otmp = MON_WEP(mtmp)) && mwelded(otmp) && otmp != propellor
|
||||
&& mtmp->weapon_check == NO_WEAPON_WANTED)
|
||||
@@ -681,6 +681,7 @@ register struct monst *mon;
|
||||
}
|
||||
if (obj && obj != &zeroobj) {
|
||||
struct obj *mw_tmp = MON_WEP(mon);
|
||||
|
||||
if (mw_tmp && mw_tmp->otyp == obj->otyp) {
|
||||
/* already wielding it */
|
||||
mon->weapon_check = NEED_WEAPON;
|
||||
|
||||
Reference in New Issue
Block a user