make zeroany, zeromonst, zeroobj 'const'

They're never modified.  Minor complication:  &zeroobj is used as
a special not-Null-but-not-an-object value in multiple places and
needs to have 'const' removed with a cast in that situation.
This commit is contained in:
PatR
2019-01-09 01:13:01 -08:00
parent d4e3f9d9d3
commit dd13b10cf2
6 changed files with 63 additions and 61 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 decl.c $NHDT-Date: 1446975463 2015/11/08 09:37:43 $ $NHDT-Branch: master $:$NHDT-Revision: 1.62 $ */
/* NetHack 3.6 decl.c $NHDT-Date: 1547025164 2019/01/09 09:12:44 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.141 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
@@ -198,10 +198,10 @@ NEARDATA struct obj *migrating_objs = (struct obj *) 0;
NEARDATA struct obj *billobjs = (struct obj *) 0;
/* used to zero all elements of a struct obj and a struct monst */
NEARDATA struct obj zeroobj = DUMMY;
NEARDATA struct monst zeromonst = DUMMY;
NEARDATA const struct obj zeroobj = DUMMY;
NEARDATA const struct monst zeromonst = DUMMY;
/* used to zero out union any; initializer deliberately omitted */
NEARDATA anything zeroany;
NEARDATA const anything zeroany;
/* originally from dog.c */
NEARDATA char dogname[PL_PSIZ] = DUMMY;