This patch ensures that two-weaping stops if uswapwep gets cursed
while two-weaponing.  I think this means the 'A' command will never
encounter the situation now in the complaint now.
See rules at top of wield.c.
This commit is contained in:
nethack.allison
2003-01-10 04:46:21 +00:00
parent 37e8d540a9
commit dd7ab6b94d

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@@ -350,6 +350,8 @@ armor worn by monsters might negate some magic attacks like it does for hero
give feedback and discovery when visible monster puts on cloak of invisibility
really add artifacts inside carried containers to final score (3.3.1 fix
displayed them them but didn't include any points for them)
drop alternate weapon to terminate twoweapon combat if the alternate
weapon gets cursed
Platform- and/or Interface-Specific Fixes