mons[NUMMONS] tweak

Add a couple of non-zero permonst flags to the terminator at the end
of mons[] in case some code using a pointer to mons[NUMMONS] for "not
a monster" unexpectedly references them.

Also, eliminate some obsolete handling for conditional color support
from monst.c.
This commit is contained in:
PatR
2024-01-12 12:42:44 -08:00
parent 4609f23332
commit df6e67f178
2 changed files with 29 additions and 28 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 monsters.h $NHDT-Date: 1703845746 2023/12/29 10:29:06 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.117 $ */
/* NetHack 3.7 monsters.h $NHDT-Date: 1705092146 2024/01/12 20:42:26 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.119 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2006. */
/* NetHack may be freely redistributed. See license for details. */
@@ -3351,6 +3351,12 @@
| M2_STRONG | M2_COLLECT | M2_MAGIC,
M3_INFRAVISIBLE, 8, HI_DOMESTIC, APPRENTICE),
/*
* mons_init() in monst.c adds a terminator here, mons[NUMMONS].
* It is part of the mons[] array without introducing another type
* of monster.
*/
#if defined(MONS_ENUM) || defined(DUMP_ENUMS)
#undef MON
#undef MON3

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 monst.c $NHDT-Date: 1682205027 2023/04/22 23:10:27 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.97 $ */
/* NetHack 3.7 monst.c $NHDT-Date: 1705092160 2024/01/12 20:42:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.100 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2006. */
/* NetHack may be freely redistributed. See license for details. */
@@ -8,63 +8,60 @@
#include "wintype.h"
#include "sym.h"
#ifdef C
#undef C
#endif
#include "color.h"
#define C(color) color
#define NO_ATTK \
{ \
0, 0, 0, 0 \
}
#define NO_ATTK { 0, 0, 0, 0 }
/* monster type with single name */
#define MON(nam, sym, lvl, gen, atk, siz, mr1, mr2, \
flg1, flg2, flg3, d, col, bn) \
{ \
{ (const char *) 0, (const char *) 0, nam }, \
PM_##bn, \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, col \
}
/* monster type with distinct male, female, neuter names */
#define MON3(namm, namf, namn, sym, lvl, gen, atk, siz, mr1, mr2, \
flg1, flg2, flg3, d, col, bn) \
{ \
{ namm, namf, namn }, \
PM_##bn, \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, col \
}
/* LVL() and SIZ() collect several fields to cut down on number of args
* for MON()
* for MON()/MON3().
*/
#define LVL(lvl, mov, ac, mr, aln) lvl, mov, ac, mr, aln
#define SIZ(wt, nut, snd, siz) wt, nut, snd, siz
/* ATTK() and A() are to avoid braces and commas within args to MON() */
#define ATTK(at, ad, n, d) \
{ \
at, ad, n, d \
}
#define A(a1, a2, a3, a4, a5, a6) \
{ \
a1, a2, a3, a4, a5, a6 \
}
#define ATTK(at, ad, n, d) { at, ad, n, d }
#define A(a1, a2, a3, a4, a5, a6) { a1, a2, a3, a4, a5, a6 }
struct permonst mons_init[NUMMONS + 1] = {
#include "monsters.h"
/*
* array terminator
* Array terminator, added to the end of the entries in monsters.h.
*
* mons[NUMMONS] used to be all zero except "" instead of Null for
* the name field. Then the index field was added and the terminator
* uses NON_PM for that. Now, a few monster flags also get set.
*/
#undef MON
#define MON(nam, sym, lvl, gen, atk, siz, mr1, mr2, \
flg1, flg2, flg3, d, col, bn) \
{ \
{ (const char *) 0, (const char *) 0, nam }, \
NON_PM, \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
NON_PM, \
sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, col \
}
MON("", 0, LVL(0, 0, 0, 0, 0), (0),
MON("", 0, LVL(0, 0, 0, 0, 0),
G_NOGEN | G_NOCORPSE,
A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(0, 0, 0, 0), 0, 0, 0L, 0L, 0, 0, 0, 0),
SIZ(0, 0, 0, 0), 0, 0,
0L, M2_NOPOLY, 0,
0, 0, 0),
};
#undef MON
@@ -86,8 +83,6 @@ const struct attack c_sa_no[NATTK] = SEDUCTION_ATTACKS_NO;
/* for 'onefile' processing where end of this file isn't necessarily the
end of the source code seen by the compiler */
#undef C
#define C(c) (0x1f & (c)) /* global.h */
#undef NO_ATTK
#undef LVL
#undef SIZ