Add more hallu sounds monsters make when hit
This commit is contained in:
@@ -304,7 +304,11 @@ dosounds()
|
||||
|
||||
static const char * const h_sounds[] = {
|
||||
"beep", "boing", "sing", "belche", "creak", "cough", "rattle",
|
||||
"ululate", "pop", "jingle", "sniffle", "tinkle", "eep"
|
||||
"ululate", "pop", "jingle", "sniffle", "tinkle", "eep",
|
||||
"clatter", "hum", "sizzle", "twitter", "wheeze", "rustle",
|
||||
"honk", "lisp", "yodel", "coo", "burp", "moo", "boom",
|
||||
"murmur", "oink", "quack", "rumble", "twang", "bellow",
|
||||
"toot", "gargle", "hoot", "warble"
|
||||
};
|
||||
|
||||
const char *
|
||||
|
||||
Reference in New Issue
Block a user