treat statues and containers alike in follow-up

This commit is contained in:
nethack.allison
2004-12-17 13:27:29 +00:00
parent 78a24e8553
commit e004822da3

View File

@@ -379,7 +379,7 @@ boolean taken;
for (obj = invent; obj; obj = obj->nobj) {
makeknown(obj->otyp);
obj->known = obj->bknown = obj->dknown = obj->rknown = 1;
if (Is_container(obj))
if (Is_container(obj) || obj->otyp == STATUE)
obj->cknown = obj->lknown = 1;
}
(void) display_inventory((char *)0, TRUE);
@@ -991,7 +991,7 @@ boolean identified, all_containers;
makeknown(obj->otyp);
obj->known = obj->bknown =
obj->dknown = obj->rknown = 1;
if (Is_container(obj))
if (Is_container(obj) || obj->otyp == STATUE)
obj->cknown = obj->lknown = 1;
}
putstr(tmpwin, 0, doname(obj));