fix #H8319 - hero-owned container used inside shop

showed non-empty containers in inventory (including the one being
applied) with a 'for sale' suffix during put-in operations, as if the
shop was trying to sell it to the hero.  Amount shown was cumulative
value of its contents.  (Using /menustyle:T doesn't show the container
being applied so this wasn't visible with it unless other non-empty
containers were being carried.)

Two or three fix attempts solved one problem but introduced another.
This one seems to finally get things right but considering that there
was trial and error along the way, my confidence isn't great.
This commit is contained in:
PatR
2019-03-04 14:40:01 -08:00
parent b211c1b832
commit e2b6cf4066
2 changed files with 33 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.268 $ $NHDT-Date: 1551493951 2019/03/02 02:32:31 $
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.269 $ $NHDT-Date: 1551739190 2019/03/04 22:39:50 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
@@ -445,13 +445,16 @@ when engulfed while in a shop, dropping an item into the engulfer and then
using ':' to look at current location could cause a crash
when items were on the floor just inside a shop's door where the shopkeeper
doesn't buy and sell stuff, those items showed a 'for sale' price
applying a container while inside a shop and initiating a put-in operation
would show non-empty containers in inventory--including the one being
applied--with "for sale" amounts for the prices of their contents
after 'when donning armor, enchanment becomes known even if interrupted' fix,
wearing a leather jacket, fedora, or dented pot (no multi-turn delay
worn in a slot which usually has one) didn't make +/- become known
when persistent inventory window is enabled, wearing armor didn't immediately
update it with armor's newly observed +/- value
having an artifact wish be refused ("for a moment you feel <artifact> in
your hands, but it disappears") would immediately segfault
when persistent inventory window is enabled, wearing armor doesn't immediately
update it with armor's newly observed +/- value
tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes
tty: ensure that current status fields are always copied to prior status

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 shk.c $NHDT-Date: 1549921170 2019/02/11 21:39:30 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.156 $ */
/* NetHack 3.6 shk.c $NHDT-Date: 1551738135 2019/03/04 22:22:15 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.157 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1328,7 +1328,7 @@ dopay()
debugpline0("dopay: null shkp.");
return 0;
}
proceed:
proceed:
eshkp = ESHK(shkp);
ltmp = eshkp->robbed;
@@ -1547,7 +1547,7 @@ proceed:
}
}
}
thanks:
thanks:
if (!itemize)
update_inventory(); /* Done in dopayobj() if itemize. */
}
@@ -1867,7 +1867,7 @@ boolean silently;
eshkp->following = 0;
eshkp->robbed = 0L;
}
skip:
skip:
/* in case we create bones */
rouse_shk(shkp, FALSE); /* wake up */
if (!inhishop(shkp))
@@ -2013,7 +2013,7 @@ int *nochrg; /* alternate return value: 1: no charge, 0: shop owned, */
if (carried(top) ? (int) obj->unpaid : !*nochrg)
cost = obj->quan * get_cost(obj, shkp);
if (Has_contents(obj) && !freespot)
cost += contained_cost(obj, shkp, 0L, FALSE, FALSE);
cost += contained_cost(obj, shkp, 0L, FALSE, TRUE);
}
return cost;
}
@@ -2154,7 +2154,19 @@ long price;
boolean usell;
boolean unpaid_only;
{
register struct obj *otmp;
register struct obj *otmp, *top;
xchar x, y;
boolean on_floor, freespot;
for (top = obj; top->where == OBJ_CONTAINED; top = top->ocontainer)
continue;
/* pick_obj() removes item from floor, adds it to shop bill, then
puts it in inventory; behave as if it is still on the floor
during the add-to-bill portion of that situation */
on_floor = (top->where == OBJ_FLOOR || top->where == OBJ_FREE);
if (top->where == OBJ_FREE || !get_obj_location(top, &x, &y, 0))
x = u.ux, y = u.uy;
freespot = (on_floor && x == ESHK(shkp)->shk.x && y == ESHK(shkp)->shk.y);
/* price of contained objects; "top" container handled by caller */
for (otmp = obj->cobj; otmp; otmp = otmp->nobj) {
@@ -2168,8 +2180,13 @@ boolean unpaid_only;
&& !(Is_candle(otmp)
&& otmp->age < 20L * (long) objects[otmp->otyp].oc_cost))
price += set_cost(otmp, shkp);
} else if (!otmp->no_charge && (otmp->unpaid || !unpaid_only)) {
price += get_cost(otmp, shkp) * otmp->quan;
} else {
/* no_charge is only set for floor items (including
contents of floor containers) inside shop proper;
items on freespot are implicitly 'no charge' */
if (on_floor ? (!otmp->no_charge && !freespot)
: (otmp->unpaid || !unpaid_only))
price += get_cost(otmp, shkp) * otmp->quan;
}
if (Has_contents(otmp))
@@ -3317,7 +3334,7 @@ int mode; /* 0: deliver count 1: paged */
putstr(datawin, 0, "");
putstr(datawin, 0, buf_p);
display_nhwindow(datawin, FALSE);
quit:
quit:
destroy_nhwindow(datawin);
return 0;
}
@@ -4100,7 +4117,7 @@ boolean cant_mollify;
if ((um_dist(x, y, 1) && !uinshp) || cant_mollify
|| (money_cnt(invent) + ESHK(shkp)->credit) < cost_of_damage
|| !rn2(50)) {
getcad:
getcad:
if (muteshk(shkp)) {
if (animal && shkp->mcanmove && !shkp->msleeping)
yelp(shkp);