fix #H30 - rn2(0) from off by 1 bug in special level door creation
From a bug report, the placement
of random doors by the code that loads special levels would attempt to
evaluate rn2(0) and either get a divide by zero crash (normal build) or an
impossible warning (DEBUG enabled when compiing rnd.c, done automatically
when BETA is defined). The problem was only noticable for random door in
a 1x1 room; none of our distributed levels specify such a thing so regular
users won't have encountered this bug. It's a one line fix.
Altar placement in temples also had a quirk of a similar nature. It
wouldn't trigger rn2(0) problems but would always place the altar to left
of mid-point in rooms with even width and above the center point in ones
with even height. Now the placement is randomized so that sometimes it'll
be to the right and/or below mid-point in such cases.
This also simplifies a couple other instances of similar expressions
that I spotted.
This commit is contained in:
@@ -181,6 +181,8 @@ only count successful statue creations against the monster limit in sp_lev.c
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unseen wand of striking zapped by unseen monster became known if it hit a door
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tweak knight quest messages
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guidebook grammar bits
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special level loader wasn't able to place random door in 1x1 room; could
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trigger divide-by-0 crash for user-developed custom levels
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Platform- and/or Interface-Specific Fixes
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)mklev.c 3.5 2001/11/29 */
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/* SCCS Id: @(#)mklev.c 3.5 2006/01/28 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -83,8 +83,8 @@ xchar xl,yl,xh,yh;
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{
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register xchar x, y;
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x = (xl == xh) ? xl : (xl + rn2(xh-xl+1));
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y = (yl == yh) ? yl : (yl + rn2(yh-yl+1));
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x = rn1(xh - xl + 1, xl);
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y = rn1(yh - yl + 1, yl);
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if(okdoor(x, y))
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goto gotit;
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20
src/mkroom.c
20
src/mkroom.c
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)mkroom.c 3.5 2005/03/12 */
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/* SCCS Id: @(#)mkroom.c 3.5 2006/01/28 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -483,11 +483,19 @@ shrine_pos(roomno)
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int roomno;
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{
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static coord buf;
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int delta;
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struct mkroom *troom = &rooms[roomno - ROOMOFFSET];
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buf.x = troom->lx + ((troom->hx - troom->lx) / 2);
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buf.y = troom->ly + ((troom->hy - troom->ly) / 2);
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return(&buf);
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/* if width and height are odd, placement will be the exact center;
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if either or both are even, center point is a hypothetical spot
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between map locations and placement will be adjacent to that */
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delta = troom->hx - troom->lx;
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buf.x = troom->lx + delta / 2;
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if ((delta % 2) && rn2(2)) buf.x++;
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delta = troom->hy - troom->ly;
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buf.y = troom->ly + delta / 2;
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if ((delta % 2) && rn2(2)) buf.y++;
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return &buf;
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}
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STATIC_OVL void
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@@ -555,14 +563,14 @@ int
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somex(croom)
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register struct mkroom *croom;
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{
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return rn2(croom->hx-croom->lx+1) + croom->lx;
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return rn1(croom->hx - croom->lx + 1, croom->lx);
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}
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int
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somey(croom)
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register struct mkroom *croom;
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{
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return rn2(croom->hy-croom->ly+1) + croom->ly;
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return rn1(croom->hy - croom->ly + 1, croom->ly);
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}
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boolean
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)sp_lev.c 3.5 2006/01/02 */
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/* SCCS Id: @(#)sp_lev.c 3.5 2006/01/28 */
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/* Copyright (c) 1989 by Jean-Christophe Collet */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -620,7 +620,8 @@ struct mkroom *broom;
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dpos = dd->pos;
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if (dpos == -1) /* The position is RANDOM */
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dpos = rn2((dwall == W_WEST || dwall == W_EAST) ?
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(broom->hy - broom->ly) : (broom->hx - broom->lx));
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(broom->hy - broom->ly + 1) :
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(broom->hx - broom->lx + 1));
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/* Convert wall and pos into an absolute coordinate! */
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